This will always be my favorite gifset. Ever.
im morally obligated to reblog this every time i see it
Definitely an always reblog.

This will always be my favorite gifset. Ever.
im morally obligated to reblog this every time i see it
Definitely an always reblog.
Hi my name is Yuki Dark'ness Dementia Maeda Way and I have short ginger hair (that's how I got my name) that reaches my shoulders and big doe brown eyes and a lot of people tell me I look like Utsuro (AN: if you don't know who he is get da hell out of here). My teeth are straight and white and I have a pale white skin. I'm an Ultimate Lucky Student and I go to a special school called Hope's Peak Academy in Japan. I'm an emo (in case you couldn't tell). Today I was wearing a brown jacket, a white shirt, an orange vest, a red tie, grey pants, brown shoes and a wristwatch. I was walking outside Monocruise. It was sunny and warm which I was very neutral to. A lot of Voids stared at me. I put up my middle finger at them.
We had our little adorable Pip…
And then…
Pip on ice
Mafia Pip
Country Pip
Exorcist Pip
Soldier/Titan Pip
Wizard Pip
College student Pip
Porn star Pip
Did i forget someone? -goes to cry-
Have a chart I developed for visualizing the disposition of your character! This is partly inspired by a chart I saw of Aristotle’s Golden Mean, which is a system he had for developing good character, but of course, this is more about gauging a character’s traits than bringing them into any kind of balance.
For a printable PDF version of the chart please follow this link.
@probablybadrpgideas Replace the alignment chart with this in all games. Be strict about players sticking to it.
Nothing weird to say this time, just throwing in my 2 cents that this might be more useful if the scale was 1-20 instead of 1-25. Nothing major, just lets you roll for them if you want to.
Just for you:
Specific Emotions
So I decided to make this because I want to get to know my OCs better and all of yours as well. Here is a short collection of asks but here is the rule: Reblog from somebody and you have to send them an ask, its only polite after all.
220 Scents
This is a companion resource to Words To Describe Scent.
Arguably our most evocative sense, the sense of smell is an underused tool in writing descriptions and settings. Nothing transports me into the book I’m reading as effectively as the memory of some familiar scent, or some distant one awoken from the deepest parts of my brain. This is simply a list of recognizable scents, categorized by the “type” of scent or the kind of environment where it might be found:
I've seen you write some really great in-depth things about firearms and most of it goes way over my head. There are words that I recognize as having to do with guns, and I have no idea what they mean. Any chance you could give kind of a brief Guns And Characters That Shoot Them 101 crash course for those of us who might work with characters that use guns and don't want to sound like idiots while writing them, but aren't necessarily going into the nitty-gritty details of gunfighting scenes?
Let’s see what I can do. Fair warning, there’s probably going to be a few very minor technical inaccuracies. I’m typing this off the top of my head.
Gun: pretty much any gunpowder based weapon. This includes both hand weapons and artillery. It does not (normally) include weapons that fire self-propelled ordinance, such as a missile launcher.
Gunpowder: This is actually a catch all term. Early gunpowder (now called “black powder) was mixed from saltpeter (potassium nitrate), charcoal, and sulfur. Modern firearms use variations of smokeless powder, originally developed in the late 19th century. Black Powder is still used with some antique and replica weapons.
As an academic distinction, it’s worth pointing out that gunpowder isn’t actually explosive, it just burns very aggressively, which results in the expansion of gas and bushing the bullet into motion. Unburned powder that remains in the gun is a persistent headache in gun design, and why guns need to be cleaned frequently.
A tiny amount of an explosive, called the Primer, is used to get the powder burning. Historically this has included substances such as picric acid and nitroglycerin. I believe modern primers use lead styphnate, but I’m honestly not sure, off the top of my head.
Cartridge: The entire package of a bullet, powder, and primer. In modern weapons, the container itself is referred to as a shell casing. The shell casing can also be referred to as a shell or casing, independent of the other.
Shell casings are sometimes referred to, idiomatically as “brass” because it is the most common material, though aluminum and other soft metals are used.
Idiomatically, shotgun cartridges are referred to as shells. Historically these were frequently made from paper. Modern shells use corrugated plastic, color coded to denote the contents.
After having been fired, a cartridge (or shell) is referred to as “spent.”
Firearms/Small Arms: Firearms, primarily refer to handheld gunpowder weapons. Small Arms refer to guns with a bore diameter (literally the size of the barrel) smaller than an inch.
Bore: This is the literal hole in the center of the barrel, that the projectile(s) travel through.
Chamber/Battery: Both terms are technically correct. This refers to where the bullet resides when the weapon is ready to fire. If a weapon’s chamber is empty, it is impossible to fire it.
Chambered: Both the state of a round being in the chamber, ready to fire, and a term that refers to the cartridge size a firearm has been designed to accept. Examples: “Chambered in .308.” “It has a round chambered.”
Incidentally, “rechambering” a weapon refers to changing the rounds a weapon will accept, removing a round and loading a fresh one is cycling (see below). Rechambering a weapon usually involves replacing the barrel, action, and magazine. Though it can be more involved if alternate parts aren’t available.
Action: The mechanical systems that clear and replace the bullet in the chamber whenever the weapon is fired. We’ll come back to this with a couple varieties in a bit.
Cycle: The actual process of the action functioning. Depending on the firearm, this can either occur automatically with each trigger pull, or it can require a direct user input.
Receiver: The physical housing that holds the action.
Hammer: a physical component behind the pistol which strikes the firing pin. Not all firearms have one.
Bolt: This is the component that actually locks the cartridge in the chamber, when the weapon is ready to fire.
Firing Pin: This is a small metal cylinder pin which (in modern firearms) strikes the back of the cartridge, detonating the primer, igniting the powder. Usually this is a separate articulated component, though some weapons have a simple stud soldered onto the bolt.
Open Bolt/Closed Bolt: This refers to which configuration the weapon fires from. Technically the bolt needs to be closed in order to actually get the bullet moving.
With an open bolt design, the act of dropping the bolt will detonate the primer. This is primarily used with fully automatic weapons (see below). The bolt will fall, igniting the primer, recoil will send the bolt back, and the return spring will cause it to close, firing again.
Magazine: This is where rounds are stored inside of the weapon, before firing. The action will extract a round from the magazine each time it is cycled. Depending on the firearm, this may be removable.
Clip: A device used to load a firearm’s magazine. This is NOT interchangeable terms. Usually these are short metal strips that grip the base of the shell, though speedloaders for revolvers sometimes qualify as clips.
Clips can be used with modern weapons to quickly reload box magazines, but they’re somewhat uncommon.
If the firearm’s reloading process involves loading the rounds and then ejecting the clip, that’s, well, a clip. If the reloading process involves removing an empty container, and loading a fresh one, that’s a magazine.
Few things will irritate someone with firearms training faster than mixing these terms up.
Rifles: The term actually refers to two separate things. Rifling are mildly spiraling lands and grooves cut into the barrel of a gun. This prevents the bullet from tumbling once it leaves the barrel, and massively improves accuracy. Rifles originally referred to any firearm that featured a rifled barrel. However, the term is no longer inclusive, because handguns and other non-rifles include rifled barrels.
Handgun: A smaller version of a firearm that can be operated with one hand. This term is inclusive of several different varieties of firearm. It should be noted: you should not use a handgun one handed, but it is possible.
Pistol: This refers to nearly every handgun, except revolvers.
Revolver: A firearm that rotates to feed rounds into the chamber. Most often this refers to handguns, though some grenade launchers also use a revolver design. Revolver rifles, carbines, and shotguns exist, but are rare. There is a small gap between the cylinder and the barrel, which tends to vent burning powder when fired, which makes revolvers with a fore grip unpleasant to use. That is to say, they’ll try to set your shirt or arm on fire.
Shotgun: This refers to a weapon designed to handle unusually large cartridges, holding multiple projectiles. These are frequently smooth-bore (see below), but rifled shotguns do exist. In modern combat, shotguns are more characterized by their ability to accept a wide variety of projectiles to accommodate different situations. Shotguns can be loaded with everything from water (disruptor shells), to grenades (FRAG-12s).
Smooth-Bore: A barrel without any rifling. Most common with shotguns. This favors projectiles that will somehow self stabilize (such as flechette darts, yes, it’s another shotgun shell variety), or fire multiple simultaneous projectiles (such as a shotgun).
Single Shot: This refers to a weapon that can be fired once, and then must be reloaded. This includes muskets and some shotguns.
Semi-Automatic: A non-revolver firearm that will fire a round with each pull of the trigger until the magazine is depleted. Critically, the weapon must do this automatically as a result of firing. If a weapon needs to be manually cycled, such as a bolt or lever action, it is a repeater, and not semi-automatic. In any case where “automatic” is paired with another word, it can be abbreviated as “auto.”Automatic: A firearm that will fire multiple rounds with each pull of the trigger. Also sometimes referred to as Fully Automatic. Idiomatically, semi-automatic pistols are sometimes referred to as “Automatics.” This is incorrect on a technical level, but the actual meaning is, usually, understood.
Burst Fire: An automatic firearm that fires a specific number of rounds with each pull of the trigger and then stops. Three round burst settings are the most common, though two round burst weapons have proven popular in some circles.
Select Fire: An automatic firearm that can be switched between multiple fire configurations. Most often this allows switching the weapon between semi-auto and full auto, or semi-auto and a burst fire setting. Select fire almost always includes a semi-auto setting. It can include multiple other settings, including (rarely) both 2 and 3 round burst settings.
Single Action: A firearm where pulling the trigger will not cock the hammer. This is intermittently used as a safety feature on modern handguns. It is also somewhat common among sport revolvers, and antique revolvers.
Single Action firearms often have a much lighter trigger pull (the force needed to draw the trigger and fire the weapon). This allows for greater accuracy. It also allows automatics to be carried with a round in the chamber and the hammer down, without risk of the weapon firing as a result of an errant trigger pull. It’s still shouldn’t happen with safe weapon handling, but it is another safety feature.
Double Action: A firearm where pulling the trigger will cock the hammer. Almost all revolvers intended for practical use include this. It’s inclusion with semi-automatic pistols varies widely.
The complicated issue with single and double action handguns comes from semi-auto pistols. When the slide cycles, it will recock the hammer, this means a single action pistol can be fired repeatedly, without having to manually recock the hammer.
SAO/DAO: Single Action Only/Double Action Only. These terms get applied to pistols because there are pistols designed to switch between single and double action based on a variety of control parameters.
For example: pulling the slide back ~1/4″ on a Walther P99 will switch it from single to double action, and vise versa. Though it also exists in SAO and DAO variants that remove this feature and lock the action in one of the modes.
Bolt Action: A firearm where the bolt must be unlocked and manually cycled by the user. This allows for substantially heavier loads than any other style of firearm. Though it is a popular configuration for hunting and varmint rifles.
Lever Action: A firearm where the action is cycled by use of a lever, usually mounted under the handgrip. Originally these allowed for faster cycling than a bolt action weapon. These are fairly uncommon now.
Pump Action: A firearm that cycles the action by use of an articulated foregrip. This is normally seen on shotguns, though a few pump action rifle models probably exist.
Machine Gun: This refers to a fully automatic weapon. By itself the term is antiquated. Most often, when someone uses the term, they’re incorrectly referring to an Assault Rifle.
Assault Rifle: A select fire weapon chambered in an “intermediate” rifle round. Usually between 5mm and 6mm. Note: these do not always include full auto settings. The modern M16 variants can only be fired in semi-automatic or 3 round burst.
Battle Rifle: A select fire weapon chambered in a high power rifle round (roughly 7.6mm). This includes the M14 and AK47/AKM. Misidentifying a battle rifle as an assault rifle is… eh. It happens.
Carbine: A shortened rifle. Usually assigned for use in tight quarters, or vehicle crews. Historically these were also issued to cavalry. Sometimes issued to support personnel, depending on the military.
Light Machine Gun: Also sometimes referred to as a Squad Support Weapon is an unusually heavy automatic rifle intended for use in suppression. Sometimes abbreviated LMG.
Submachine Gun: An automatic weapon chambered to fire a pistol round. Sometimes abbreviated SMG.
Machine Pistol: A submachine gun that retains an overall pistol design. Informally, these terms can get mixed up pretty heavily.
Caliber: This is the imperial system of measuring bullet diameter. It’s expressed as a period with a two digit number. (EG: .45 or .38) This indicates the size of the cartridge in 100ths of an inch. So .50 is, roughly, half an inch in diameter. Additional digits beyond the first two denote differences in the cartridge, but not significant changes in the cartridge size. (EG: .308, .303, 30.06 are all .30 caliber rounds, roughly.)
Gauge: The imperial system for measuring the size of a shotgun shell. This one’s a little more idiosyncratic. It’s calculated based on the weight of a solid ball of lead, that barrel would accommodate. So 12 gauge will fit a single 1/12th pound ball of lead. This also means, as the gauge goes up, the size shrinks. 20 Gauge shells are significantly smaller than 12 gauge, for example. This is abbreviated as “ga”, so “410ga” would indicate a 410 shell.
Millimeter (mm): The metric system for measuring the size of a bullet. Usually expressed as a simple value. (EG: 9mm or 5.56mm). When multiple cartridges exist that are of similar sizes, other terms will be applied. (Technically, this also occurs with calibers. For example: .357 Magnum, and .357 SIG.) With metric measurements, the length is frequently added to distinguish two similar rounds, (for example: 9x19mm vs 9x18mm) or some other distinguishing characteristic. (for example: 9mm Parabellum vs 9mm Makarov). Usually you do not need to include both together. For example: 9x19mm Parabellum would be redundant, because 9mm Parabellum is a 9x19mm round.
Grain: The amount of powder loaded with a bullet. (Literally, an archaic unit of measurement.) Bullets in a specific caliber are usually available with multiple grain variants. For example: .45 ACP is commercially available anywhere from 185 grain to 230 grain.
Handload: The act of manufacturing your own bullets. Also a term for non-standard rounds produced this way.
Load: A term for the individual characteristics of a round that go beyond the size of the bullet. This includes the grain, and may include the kind of bullets (see below).
Magnum: A term denoting an unusually high grain load. Most commonly associated with the .357 Magnum and .44 Magnum rounds. Though other magnum rounds exist.
Ball: A bullet with a rounded tip. The most common kind of ammunition for handguns.
Hollowpoint: A bullet with a divotted tip. On impact, it causes the bullet to expand flattening. In a human body, this can sometimes sheer apart, and can cause catastrophic internal damage.While illegal, an individual can add a small high explosive to the tip of a hollowpoint round, converting it into an improvised high explosive round. The most commonly available materials that would react appropriately are primers.
Wadcutter: A bullet with a flat tip. Usually employed in target shooting, to create clean holes in targets.
[Material] Jacketed: Frequently copper, though other soft metals are sometimes used. This is used to partially shield the user from the bullet’s lead, and the associated health risks.
[Material] Core: Most often, the material is steel, though spent uranium (in this case, spent is a nuclear term, not the firearms meaning), is an exotic variant. The core will push through materials that would stop normal bullets. Lead shields the core from the barrel. (Firing a steel slug from a firearm would shred the rifling, so the softer metal contacts the metal.)
Tracer: A pyrotechnic round that ignites on contact with air and shows the shooter exactly where the round went. These are also mildly incendiary, and can start fires if they connect with something flammable on the other end.
I’m not going to give a full list of what you can stick in a shotgun, because it’s a very long list. But, a few quick highlights.
Buckshot: Ball bearings, usually lead or steel.
Slug: A single, solid, bullet.
Flechette: A steel dart, usually with fins to stabilize it in flight. Fired with a plastic sabot system that falls away once the dart is in the air.
FRAG-12: A small, impact detonated grenade, designed to be fired from a 12 gauge shotgun.
Flares: Commercial flare guns fire a low power 12 gauge shotgun shell. While you cannot load normal shotgun shells into a flare gun (it’s not designed for that kind of power, and will explode), 12 gauge flare shells can be loaded into a shotgun and fired. If the shotgun is semi-automatic the flare will probably not provide enough force to cycle the action, so the user will need to do that manually.
Dragon’s Breath: A shell loaded with a mix of oxygen igniting metals. Metallic Sodium and Potassium are most common. This creates the effect of the shotgun blasting flames.
I feel like I’ve only scratched the surface, and I know I’ve missed a few things. I’ll try to remember to revisit this in the near future.
Hope this helps some of you get started.
-Starke
Caring for natural (curly) hair in a setting with no access to modern hair products
So it’s the apocalypse. Your curly-haired character is on the run. They find themselves on an adventure in a fantasy world. It’s a castaway story. Or the whatever-eth century and they’re in an environment that doesn’t exactly accommodate curly, coily haired types.
Either way, manufactured hair products are far and few between, or they’re simply not made for afro hair. Considering how your Black character handles their hair in this environment makes their circumstances more realistic and relatable.
There is a writing takeaway at the end of each topic.
Brief descriptions provided after images. Contact me for fully accessible version.
Consider the essential needs of afro hair: water and fat.
Many curly-haired folks already use natural resources and plants to care for their hair - aka DIY hair-care. So characters concocting their own products should not be a strange concept. (I personally buy most of my natural hair products, and create my own hair masks, protein treatments, and oil blends.)
What they could use would depend on environment, time, and availability.
Coconut - The all-purpose hair aid with multi forms, from oil to solid cream. Hardens in cold weather; best not to use when environment has freezing temps. Banana - Typically removed after use (hair masks, conditioners) Avocado - Applied as hair products, masks, and oils. Strawberry - Mashed and applied directly to hair or mixed with oils.
Eggs - Hardens when dry. Strong odor. Removed after use. (protein masks) Honey - Pulls moisture from air into hair - avoid during the dry winter! Shea Nuts - Made into shea butter. All-purpose hair and body care. Flaxseed - Gel made by boiling & straining flax seeds. Many DIY videos online.
Hibiscus - Sebaceous = oil-producing gland. Flowers crushed into paste or oil. Peppermint - Can rub out oil from leaves. Often used in oil form on scalp. Lavender - Often used as an oil directly applied to the scalp, or brewed as tea. Rosemary - Often combined with olive oil in use with hair; can be used alone.
Aloe Vera - Succulent. Can extract sap directly from leaf and apply like gel. Burdock - Contains essential fatty acids and phytosterol compounds. Dandelion - Can use the roots, stems, leaves and sap for hair and skin. Rose - Common use is rose water: steep roses in boiling water to create.
Apple Cider Vinegar (ACV) - Diluted before use and often washed out after. Bentonite Clay - Aged volcanic ash. Combined with ACV for best activation. Oils - Key component for sealing moisture. See the next discussion. Yogurt - Base of many DIY hair products like masks and deep conditioners.
Oil is a key component to afro hair care. It nourishes and seals in moisture. Let’s discuss common hair oils and extraction methods that could, more likely, be done using homemade or historical equipment.
If oils aren’t readily available to purchase, the person would need to find or create tools to either extract the oil via pressing or heat the nuts or seeds. Consider the basic tools that have been around since ancient times. For example, the mortar and pestle. What creative use can be made out of existing tools in the person’s environment?
Coconut Oil, Castor Oil, Almond Oil, Olive Oil, Avocado and Grapeseed Oil.
FYI: These aren’t the only methods or necessarily professional means of extraction. I also left off hair-healthy oils that seemed complicated to extract without high-grade equipment. So, this isn’t an all-inclusive list of oil or methods.
So what exactly would your character create? Here’s some natural hair products and potential main ingredients. May be used alone or combined.
DIY Recipe Search: Try keywords like “DIY natural hair” + “curly hair” “Afro hair” or search all natural hair products and read over the ingredient list. Try small home business and independent sellers (Like etsy)
More Sources:
Keeping a small bit of ready made supply may prove time-efficient. If impossible, they may opt to use products that don’t require much time and effort, and are worth their time to make in small batches or to potentially dispose of after.
With just the above compounds, I can see creative naturals being able to create styling products and moisturizing leave-ins, shampoos, conditioners and hair masks.
Do consider the following:
Moisture, sealing in the moisture, and protection are the basic needs for natural hair. The Liquid, Oil, and Cream (LOC) Method, or a variation of the steps, fulfills those basic needs. It can be treated as both a care routine and a style in itself. Personally, if my hair is not in a protective style, I use it every week.
Should you use the “LOC method” by name in your work?
Protective hairstyles protect the hair by tucking ends away from the elements. For example, heat, air, hand and fabric manipulation. While not forever solutions (except maybe locs which are a permanent style) there’s many benefits to your character’s wearing them.
Benefits:
Considerations:
Protective Styles Short-term (lasting days to weeks)
Protective Styles Long-term (lasting weeks to months+)
Protective styles are an amazing way to protect the character’s hair and would very likely be the go-to for any natural in an uncertain or fast-paced environment. Just in everyday life they’re highly worn so it would especially be the case! Just remember the character needs to eventually undo whatever protective style they have installed to do some hair maintenance (washing, detangling, etc) and give their strands a rest. Also, even hair in protective styles need some attention.
Determining your hair type is important to knowing its needs. Certain ingredients work best for certain hair types. However everyone is unique and there are more factors to consider than just curl pattern (Also, most curly folks cross into a mix of hair types). There is hair thickness (width & density) and how much moisture and product your hair absorbs (porosity) to consider as well.
I will only cover curl pattern and the commonly associated needs here. To learn more about porosity, width, and density check out the FAQ under the read more.
naturallycurly.com is a great resource and is the source for the images, terms, and information provided below.
Defined loopy “S” pattern. Curls well defined and springy. Big, loose and shiny. Size: Sidewalk chalk size. Best Products: Gels and creams with light moisture and curl definition.
Well-defined, springy copious curls that range from bouncy ringlets to tight corkscrews. Size: Sharpie size. Best Products: Gels and styling creams with extra moisture and frizz control.
Voluminous, tight corkscrew curls. Either kinky or very tightly curled, with lots of strands densely packed together. The very tight curls are usually fine in texture. Size: Pencil. Best Products: Styling creams, butters, and oils. Needs gentle care.
Well-defined “S” Pattern. Tight, coily, and the most fragile curls. Size: Crochet Needle or smaller.
4A Best Products & Tips: Styling creams, butters, and oils.
Less-defined “Z” Pattern. Tight, coily fragile curls. Hair bends at sharp angles.
4B Best Products & Tips: Styling creams, butters, and oils.
Tight, coily, fragile curls. Curl pattern won’t clump without styling. Little to no visible definition.
4C Best Products and Tips: Styling creams, butters, and oils.
Read the full guide here: Curly Hair Guide: What’s YOUR Curl Pattern?
While hair type is just the start of all the intricacies of natural hair needs, it’s definitely a good start. There are other important parts to consider for real life naturals, but going off from hair type and the commonly associated needs should be enough for a story. (But read the FAQ under the read more to keep learning)
Do not get lost in the details, especially for a story that won’t need to cover tons of it. Learn enough to know what you’re talking about and can describe hair care accurately for situations that would affect hair.
You don’t have to be lavish in detail, but acknowledging how hair is handled here and there or in a dedicated section is thoughtful and satisfying to see included. It’s also a neutral way to show race without the use of micro-aggressions or racism. Finding the time and means for proper hair care would be a part of their life and potentially a stumbling block on the adventure, so mentioning how hair is handled during these circumstances is a fine idea.
It’s also a great means for representation.
–Mod Colette
The following information will be nestled under the read more:
FAMOUS AUTHORS
TEXTBOOKS
MATH AND SCIENCE
CHILDREN’S BOOKS
PHILOSOPHY AND RELIGION
PLAYS
MODERN FICTION, FANTASY AND ROMANCE
FOREIGN LANGUAGE
HISTORY AND CULTURE
RARE BOOKS
ARTS AND ENTERTAINMENT
MYSTERY
POETRY
MISC
… and here is a gift for all of us.
You know what’s awesome? Research. You know what’s not awesome? Not being able to get access to research because it’s stuck behind a paywall and you don’t belong to an institution/your institution doesn’t subscribe to that particular journal.
FEAR NOT.
Here is a list of free, open access materials on a variety of subjects. Feel free to add if you like!
GO FORTH AND LEARN SHIT, MY FRIENDS.
Directory of Open Access Journals- A compendium of over 9000 journals from 133 countries, multilingual and multidisciplinary.
Directory of Open Access Books- Like the above, but for ebooks. Also multidisciplinary.
Ubiquity Press- Journals covering archaeology, comics scholarship, museum studies, psychology, history, international development, and more. Also publishes open access ebooks on a wide variety of subjects.
Europeana- Digital library about the history and culture of Europe.
Digital Public Library of America- American history, culture, economics, SO MUCH AMERICA.
Internet Archive- In addition to books, they have music and videos, too. Free! And legal! They also have the Wayback Machine, which lets you see webpages as they looked at a particular time.
College and Research Libraries- Library science and information studies. Because that’s what I do.
Library of Congress Digital Collections- American history and culture, historic newspapers, sound recordings, photographs, and a ton of other neat stuff.
LSE Digital Library- London history, women’s history.
Wiley Open Access- Science things! Neurology, medicine, chemistry, ecology, engineering, food science, biology, psychology, veterinary medicine.
SpringerOpen- Mainly STEM journals, looooong list.
Elsevier Open Access- Elsevier’s kind of the devil but you might as well take advantage of this. Mainly STEM, also a linguistics journal and a medical journal in Spanish.
Also, remember — there is a wide world of researchers out there, most of whom don’t give two figs about paywalls. Let people know what you’re having trouble accessing, and you’d be surprised how quickly a copy will find its way to your inbox. And if you do belong to an institution with a library, check out their interlibrary loan system, which is a more official way of getting things from behind a paywall at no cost to you.
Can people please shut the fuck up about how “shipping every male character is harmful to the male friendship representation”
Literally almost every single peace of media has platonic male friendships in it and almost none of them ends up in a canon relationship. So there IS representation. Some people shipping those characters don’t take away their canon friendship.
And it doesn’t only happen to the male friendships. Every close female and male/female friendship you see on screen will always have people shipping them.
Because guess what? That’s how fandoms work. It doesn’t only happen with male friendships.
Are we really ignoring all the people who assume every man and woman who breaths the same air are canonically in love with each other? But somehow it’s only a problem when queer people do it.
Are we really ignoring how we get so little male/female friendships in media without writers turning it romantic at some point?
But we never get to see two close male leads of an action movie kissing at the end do we? So shut up about “friendship representation” You have tons of platonic friendships.
And the thing is, a lot of people who say this don’t even care about platonic friendships or mlm fetishization by straight girls. They’re just trying to find a way to put queer ships down. They never say “I think this two specific characters are good friends so I don’t like it when people ship them”
Instead, it’s always “these characters showed a little pinch of interest to opposite gender so they’re straight. just let people be friends and stop making everything gay”
Because they’re not actually mad about people shipping two close friends together. They’re mad about people offering the possibility of some fictional characters not being straight