Avatar

The Pokemon Strategy Dex

@pokemon-strategy-dex / pokemon-strategy-dex.tumblr.com

This blog is here to help everyone get better at competitive Pokemon. I share moveset guides, competitive teams and more. Formerly Competitive_Pokemon_Movesets
Avatar

Skeledirge - Substitute

Moves: Torch Song is Skeledirge’s signature move, boosting Skeledirge’s special attack with each use. Shadow Ball is Skeledirge’s strongest ghost stab and mostly rounds out Skeldirge’s coverage. Substitute helps Skeledirge fire off several Torch Songs against bulkier teams and steamroll through them. Slack Off then provides longevity, helping Skeledirge check common threats and shake off the cost of Substitute.

Spread: We run 248 HP EVs so that Skeledirge’s HP isn’t divisible by 4, allowing us to make 4 Substitutes. We then run 20 Defense EVs so that Garganacl can’t break our sub with a Salt Cure. The 44 Speed EVs help Skeledirge outspeed Corviknight and slower Kingambit sets. We then throw the rest into Special Defense with a Calm nature to help Skeledirge take on a variety of special attackers. Given its typing and already solid Defense, a specially defensive Skeledirge has a better chance at setting up Substitutes, but a more physically defensive spread can be run.

Unaware is the ability we’re going with, which lets Skeledirge ignore the many set-up sweepers in this generation. Heavy Duty Boots helps Skeledirge avoid the otherwise crippling weakness to Stealth Rocks. And lastly, you can run either Fairy or Water for the tera type. Both are excellent defensive types and will help Skeledirge set up Torch Songs.

Usage/Team Support: Skeledirge can be a powerful asset for many bulky teams, providing both defensive utility and a win condition. It can take advantage of the more passive teams that may otherwise outlast a balance or bulky offense team, while also checking big threats on offense like Iron Valiant. Crucially, Skeledirge cleanly checks Garganacl, one of the biggest threats in OU. Having Pokemon that lure in Garganacl will provide Skeledirge many opportunities to set-up and then run through the opposing team.

Avatar

Meowscarada - Choice Band

Moves: Flower Trick is Meowscarada’s signature move, boasting a 70 bp and a guaranteed crit. Between that crit and a Choice Band, Meowscarada can pick up KOs on many bulky threats and easily breaks down teams. Knock Off not only boasts impressive power, but also has fantastic utility by removing items. This is the move Meowscarada will be going for most of the time. U-Turn is always fantastic on a fast Protean user, helping Meowscarada pivot around the opponent’s team and chip away at its checks. The last move can either be Play Rough or Trick. I personally prefer Play Rough for the coverage against powerful threats like Baxcalibur, but Trick can also be used to cripple walls like Clodsire.

Spread: Real simple spread here! We’re just maxing out on attack and speed, trying to get as much out of Meowscarada’s strengths as we can. Choice Band accentuates this by providing that extra power Meowscarada may need to control the game. You can then run tera grass for the extra power on Flower Trick, or you can run tera fairy to dodge a Mach Punch and get more out of Play Rough. Protean compliments this all by providing stab to whichever move Meowscarada goes for. Even with the nerf, this is still a terrifying ability!

Team Support/Usage: Meowscarada is able to provide a lot of utility to its team. Having access to both Knock Off and U-Turn, it’s able to chip away at the opposing team while pivoting around them. It then brings some wallbreaking potential with the power of Flower Trick. This all makes Meowscarada a great fit for offensive teams that appreciate the utility and role compression this Pokemon provides. Specifically, Meowscarada excels on hazard based teams due to its ability to force switches and remove the opponent’s Heavy Duty Boots.

Avatar

Meowscarada - Choice Band

Moves: Flower Trick is Meowscarada’s signature move, boasting a 70 bp and a guaranteed crit. Between that crit and a Choice Band, Meowscarada can pick up KOs on many bulky threats and easily breaks down teams. Knock Off not only boasts impressive power, but also has fantastic utility by removing items. This is the move Meowscarada will be going for most of the time. U-Turn is always fantastic on a fast Protean user, helping Meowscarada pivot around the opponent’s team and chip away at its checks. The last move can either be Play Rough or Trick. I personally prefer Play Rough for the coverage against powerful threats like Baxcalibur, but Trick can also be used to cripple walls like Clodsire.

Spread: Real simple spread here! We’re just maxing out on attack and speed, trying to get as much out of Meowscarada’s strengths as we can. Choice Band accentuates this by providing that extra power Meowscarada may need to control the game. You can then run tera grass for the extra power on Flower Trick, or you can run tera fairy to dodge a Mach Punch and get more out of Play Rough. Protean compliments this all by providing stab to whichever move Meowscarada goes for. Even with the nerf, this is still a terrifying ability!

Team Support/Usage: Meowscarada is able to provide a lot of utility to its team. Having access to both Knock Off and U-Turn, it’s able to chip away at the opposing team while pivoting around them. It then brings some wallbreaking potential with the power of Flower Trick. This all makes Meowscarada a great fit for offensive teams that appreciate the utility and role compression this Pokemon provides. Specifically, Meowscarada excels on hazard based teams due to its ability to force switches and remove the opponent’s Heavy Duty Boots.

Avatar
Avatar
jadeazora

I always preferred Mato's artstyle over Yamamoto's for the manga. (Her style was really cute, especially with how she drew Pikachu. He's just a little bean.)

Seeing her artwork done for the first series anime is really cool 😍

Avatar
Avatar
jadeazora

Some amusing Pokemon descriptions from the Versus Books guide for Gold and Silver. The writer's bias towards Arcanine being the best Fire-type (by that point), how mean he is to Murkrow compared to Houndour, that weird Unown "Nuzzling" tangent, and calling Ditto a love machine in particular.

Avatar

Growing up with your starters

Avatar
chabbit

The captions are also really cute, although they mostly describe what’s in each photo:

Bulbasaur: Somehow, nomming on my clothes… has become a weird habit of theirs.

Venusaur: That hasn’t changed now that they’ve grown, but they’re very gentle.

Charmander: It’s my first attempt, but I made a plushie so that he wouldn’t get lonely.

Charizard: That plushie seems to be his favorite even now.

Squirtle: Squirtle’s a bit timid and hides behind me at the smallest things.

Blastoise: Looks like they’re scared of the first Pichu they’ve seen. You’re not really hiding!

This is adorable

You forgot these!!!

I’m disappointed that these were left out

SO MANY GOOD ONES AAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHH

If I ever don’t reblog this, kill me

Avatar
Anonymous asked:

What can say to help someone who has no mind for "builds" in any game and the best I'm capable of is copying others stuff, and I just can't pick moves/abilities and items or whatever that together myself?

Luckily for us, there are a lot of team-building resources for competitive pokemon! If you are wanting to make a team around a Pokemon, I always recommend going with one of the most common sets. This will make building the team a lot easier since there will be a lot of examples to look at. You can find common sets on Smogon’s pokedex, this blog, or the usage stats Pokemon Showdown makes available. If you’re not building your team around this Pokemon, but you still want to include it, things can get a bit more complicated. 

Be warned: I go on quite the long explanation here. Click the read more if you want to do so. Sorry mobile users. 

Avatar
Anonymous asked:

I was breeding Medicham and I have 4 Jolly’s. Can you think of four different movesets?

All right here we go. 

First off we’ve got the classic gen 6 RU set.

Medicham @ Choice Scarf   Ability: Pure Power   EVs: 252 Atk / 4 SpD / 252 Spe   Jolly Nature   - High Jump Kick   - Zen Headbutt   - Thunder Punch   - Ice Punch

Then we’ve got the most common set this gen.

Medicham @ Life Orb   Ability: Pure Power   EVs: 252 Atk / 4 SpD / 252 Spe   Jolly Nature   - High Jump Kick   - Zen Headbutt   - Thunder Punch   - Bullet Punch

The double priority set people ran on the mega version.

Medicham @ Life Orb   Ability: Pure Power   EVs: 252 Atk / 4 SpD / 252 Spe   Jolly Nature   - High Jump Kick   - Ice Punch   - Fake Out   - Bullet Punch

And lastly, the best set ever made by mortals. I definitely spent more than five minutes thinking of this.  

Medicham @ Leftovers   Ability: Pure Power   EVs: 248 HP / 8 Atk / 252 Spe   Jolly Nature   - Focus Punch   - Substitute   - Light Screen   - Reflect

Avatar

Galarian Zapdos

Moves: Thunderous Kick is Galarian Zapdos’ signature move. It has a decent base power and lowers the opponent’s defense by one stage. To be honest, Close Combat is probably better on this set, but I think Thunderous Kick is really cool. Brave Bird is the best flying-stab option. Stomping Tantrum hits Pokemon like Toxapex and Aegislash fairly hard. You can also run Blaze Kick in this slot to take care of Genesect. U-Turn is a powerful pivot move that any choice scarf user should run. 

Spread: For this set we want to maximize Galarian Zapdos’ speed, and so we’ll max out speed investment, run a Jolly nature, and use a Choice Scarf. Then we’ll invest the rest of the EVs into maxing out attack. The only ability G-Zapdos has access to is Defiant, and its a pretty decent ability in a metagame with Landorust-T.  

Team Support/Usage: Galarian Zapdos is a pretty decent scarf user. It’s got a nice speed tier and its dual stab is amazing. As such, its great in the late game as a sweeper and can also revenge kill when needed. You can also use it in the early game as a pivot, if you need to. As for teammates, the most important thing for G-Zapdos is a wallbreaker. You can’t really sweep a team if that team hasn’t been weakened. In the current metagame, I’ve been enjoying Melmetal and Zygarde as teammates for G-Zapdos just because of how ridiculous they are. Hazard setters are also nice to have, but hazards are far weaker this generation than previous ones. 

-PSDex

Avatar

Who needs banned?

Of the new and returning Pokemon to OU, here is who I think should be banned or kept in OU with a bit of reasoning for each. I’m obviously not going to talk about something like Altaria, that’s kind of obvious. I’m just going to cover the Pokemon who were unbanned and the returning Pokemon who were once Uber. since this is a pretty long post, I’m just going to put the names here and then put a read more with my reasoning for each.

Needs Banned Immediately:

  • Genesect
  • Melmetal
  • Naganadel
  • Zygarde

Will Need to be Banned:

  • Cinderace
  • Kyurem-Black
  • Magearna
  • Tornadus-T

Can Stay in OU:

  • Blaziken
  • Glastrier
  • Landorus-I
  • Pheromosa
  • Spectrier