I don't know who told all of the devs of these digital card games that filling out a collection is the best part of opening card packs. It is the worst part. Look, in paper, I get it. Your logistics are printing and distribution at a scale that necessitate I pay a certain cost to get shiny cardboard. But digital? Your logistics are server upkeep and dev costs, and I am not pretending those aren't expenses, but those are not tied to the cards I have downloaded on my client but remain locked away because I haven't arbitrarily opened the correct sequence of lotto tickets.
I love opening card packs. In Limited. I love getting a random assortment of cards that I have to somehow assemble into a functional deck and then smash that deck into other people's random assortment of cards and seeing which of us built the better jank pile. That is my favorite way to play. But because card collections are locked behind paywalls, I have to either buy or earn draft tokens, which means I have to play your constructed format building decks out of, *again*, an incomplete collection of cards. I don't hate playing constructed, but I do hate playing with incomplete, suboptimal decks. I'm not improving my skills, I am performing a chore, so I can maybe someday play the version of the game I really like.
I am begging someone, anyone. I will pay $5, $7, maybe even $10 a month subscription if I really like you, for a fully unlocked version of your client. Hell give me a discount for the year you can have my 100 dollars right now. You don't even have to include cosmetics, you can keep those in as scummy shitty microtransactions if you really want. All I want is unlimited Draft and a complete collection. There's gotta be someone on the team who has crunched the numbers and realized "if we can get X people to pay Y amount per month we can keep this thing running in perpetuity", but we can't have that because game industry season pass fortnite microtransaction randomized booster pack 20 dollars for four wildcards AHHHHHHHHHH












