Hi there! Could you tell me how you see a session going down with a group of classpects? What sorta roles they would be expected to play, dynamics, whatever comes to mind! Maid of Space, Prince of Time, Sylph of Life, Bard of Doom, Knight of Breath, Heir of Blood, Page of Rage, Witch of Hope, Seer of Light, Thief of Void, Mage of Mind and Rogue of Heart. Thanks!
I'll say right off the bat, that Prince of Time will be a problem, no matter what anyone does. They could be a destroys with sort of Prince and still be a huge issue. They would need to either settle down or BE settled down--maybe by the Sylph of Life or the Rogue of Heart. The Sylph would find themself very busy doing a lot of reviving and healing with that Prince around.
The Seer of Light and Mage of Mind would be the perfect powerhouses to find every shred of information, and with the Thief stealing away any secrets/void--thus essentially leaving only Light behind--they would be able to fuel the entire party with nigh limitless information. I see either a rivalry or a deep friendship there.
The Heir of Blood and Page of Rage would be... Interesting. I have history analyzing both of these godtiers for my own fansession use, and them together will be interesting. The Heir would have troubles making any genuine relationships or keeping them going, while the Page would take any yelling at and roll over, though try to mimic anger. The two would be good company to one another, the Page learning to be more of a hardass from the Heir and the Heir forging a friendship while trying to get the Page to coochie the fuck up.
The Knight of Breath is a good, and awful thing. Knights protect what the session lacks--ie breath, freedom, untiedness. Everyone would be held down by their bonds or personal rules, they would suffer harshly from hemoism, or would be often kept inside and cooped up. It would be the Knight's duty to help protect the freedom in others. This fansession would have a strong rebellion theme.
The Knight of Breath and Bard of Doom would get along early-game, as freedom and breaking rules go well together very much. The Bard and Sylph of Life would also have good ties, as the Bard would act like a Maid of Life for a good while. Though, I do think the Bard will make struggles later game, namely being the fact that they have a crisis of rules and fate and death. I would pin this guy as the secret asshole who everyone likes before he starts shoving the hemospectrum down everyones throats, killing them in the process.
Overall, early-game, this session would do marvelously. The Knight frees up the Maid to do the Space duties, while The Info Trio of the Seer, Mage, and Thief reveal everything Sburb has to offer. The Witch of Hope would work with the Rogue of Heart to keep moral up. Though, the Prince of Time will cause problems all the time, and the Bard would join them later in the game.
I'd give this... Around a 50% chance of winning. Someone would have to discover the horrid person the Bard before they have their crisis of Doom, and either kill or neutralize the Prince before they ruined every timeline ever.

