I'd rather have a thousand "OHMIGOD WE WERE RIGHT!!!" theory confirmed moments where due to good storytelling and foreshadowing the audience was able to figure out parts of the future plot than just one more stupid twist that makes no narrative sense to avoid being "predictable".
If people knowing anything about your plot spoils the show entirely maybe it's just no good lmao.
It's not worth ruining your narrative themes and character integrity just so everyone is shocked. Sometimes twists that have been guessed .... Are better.
Hello, sorry if you've gotten this question before but do you have any tips for writing a scene in which a character gets drunk? Since I can't drink, I feel that my scenes sound like a teenager wrote them. Are there any behaviors/dialogue quirks to avoid so it doesn't sound inauthentic?
How to Write A Drunk Character (For People Who Can't/Prefer Not To Drink)
Drinking is a social activity that a lot of people love to partake in, and although drinking is often associated with rambunctious behavior now a days, "sharing a drink" with your friends is one of the oldest forms of companionship in history.
Having your characters get drunk together can not only be a spot of humor in an otherwise serious story, but also can be a way to build relationships and bond; after all, when they're drunk there is an element of trust they need to have in the people around them, in order to make sure they'll look out for them/won't do anything bad while they're in an incapacitated state.
However, if you haven't experienced it yourself--for whatever reason--it may be difficult to write how a character acts when they've had a bit too much to drink.
Here are some general tips on how to write a drunk character.
1. How much does it take?
One thing that is a dead giveaway that an author has never drank or gotten drunk is when a character starts to feel the effects of alcohol after one sip. For most people, that doesn't happen.
How fast a character gets drunk depends on a few factors:
- Size (height, weight)
- If they're used to drinking a lot
- The type of drink being consumed
- How fast they drink in a short period
- If they've eaten recently
A character who is 6'5" and 250lbs who drinks like a horse every night is going to get drunk a lot slower than a 4'11" character who's 100lbs soaking wet and has never touched an alcoholic beverage before.
If someone gets drunk easily, they're called a "lightweight," however, someone can shed their lightweight status with practice (i.e. drinking regularly). The faster they drink, the drunker they'll get, and if they're on an empty stomach, it'll hit them a lot harder.
You also have to be aware of the kind of drink they’re consuming, and the alcohol percentage of each one; the higher the percentage, the faster it’ll get them drunk. Here are some percentages of Alcohol By Volume according to Sunrise House Treatment Center.
- Vodka | ABV: 40-95%
- Tequila | ABV: 50-51%
- Gin | ABV: 36-50%
- Rum | ABV: 36-50%
- Whiskey | ABV: 36-50%
- Fortified Wine | ABV: 16-24%
- Unfortified Wine | ABV: 14-16%
- Liqueurs | ABV: 15%
- Malt Beverage | ABV: 15%
- Beer | ABV: 4-8%
As you can see, liquors (which are grain-based alcohols), are some of the heaviest hitters here. They're usually taken as shots (vodka, whiskey, and tequila especially), which is also a reason why they're the main perpetrators of drunkenness; not only are they strong, but they're also taken quickly.
If your character isn't a fan of shots, they can cut their drink with something else to create a mixer, such as lemonade, seltzer, or even water.
Note: The only TRUE way for your character to sober up is with time. Cold showers and other remedies may help the side effects, but the levels in their blood will not wane until it fully goes through their system.
2. How Does It Feel?
There are a few stages to drunkenness that fluctuate throughout the night as your character is drinking.
Stage 1: Sober
Your character has had nothing or only a little to drink. They are still sharp, alert, and acting normally.
Stage 2: Tipsy
Tipsy characters are still alert and can hold conversation, basically sober people but a bit "looser." They may have had a glass of wine/a shot or two and are now starting to feel the effects of the alcohol in their system.
Tipsy is the tip of the iceberg, and here are some characteristics of being tipsy that many people exhibit while they're drinking:
- More talkative, conversation comes easier
- Cognitive thought processes are slowed
- Shorter attention span/easier to space out
- Decision-making skills are less refined (more likely to take risks, "voice of reason" is quieter)
- Short-term memory is poorer
Walking may come with a some difficulty, as there's a slight head rush and bodily orientation is a little thrown off (kind of like the full-body version of "you're now blinking manually"), but there isn't usually a high risk of falling or stumbling.
Overall, a tipsy person could hold their all in a public setting, albeit with some struggle.
Stage 3: Drunk
Once your characters have teetered off the ledge of "tipsy" and into "drunk," there come some changes to their demeanor. For some, their entire personality changes when they're drunk (which will be discussed later).
On top of this, many people exhibit bodily changes such as:
- Drowsiness
- Loss of coordination/balance issues
- Blurry/tunneled/unfocused vision
- Struggle to make proper judgements
- Attention deficit, struggling to focus
- Struggle to remember things, and not just short-term
- Mood swings; many drunk folks are easily excited or saddened, and can be set off at the smallest things.
- Needing to pee (A first pee of the night is called "breaking the seal," as once your character breaks the seal, they will have to consistently pee after that)
- Stumbling, unable to walk in a straight line.
Drunk characters can still act independently but should be accompanied by friends to make sure they don't do anything stupid. Drunkenness is sometimes described as puppeteering your body from the outside. Things slip and slide through your thoughts, unable to grab a hold and process one, and this can be exacerbated by flashing lights and loud music.
You still think, sure, but it's not cohesive or comprehensive. Your characters' thoughts will be more stimuli-driven than reason/contemplation-driven. This is why a drunk character cannot be trusted to make concrete decisions.
Stage 4: Blackout
If a character is blackout drunk, that means they've really surpassed their limit. Most of the time, blackout drunk people cannot function on their own, and must need assistance from their sober friends or their less-drunk companions.
The reason blackout drunk is called that is primarily because a character will not remember what happened the next day. In the moment they are thinking and talking (albeit in a limited scope), but when they finally sober up they will have no recollection of what they did or said.
Some symptoms of being blackout drunk include:
- Confusion. A character may not know where they are or who they're with.
- Exhaustion, at a high risk of passing out.
- Needing assistance to stand or walk, or walking with severe staggering.
- Horrible short and long-term memory
- Slurred speech (although you may want to avoid writing out people slurring their words and instead use "s/he slurred" or some other indicator to make sure it's legible)
- Vomiting
A blackout drunk character may put themselves in risky situations without knowing it, which is why they should be under supervision to make sure that nothing bad happens.
Stage 5: Hangover
Some people are blessed with no hangovers, but unfortunately the older your characters are, the more likely they are to get them. A hangover can really ruin your character's day-after, especially if they blacked out, although some pain relievers from over the counter should be able to help them out slightly.
Possible symptoms of a hangover from Mayoclinic.org:
- Fatigue and weakness
- Excessive thirst and dry mouth
- Headaches and muscle aches
- Nausea, vomiting or stomach pain
- Poor or decreased sleep
- Increased sensitivity to light and sound
- Dizziness or a sense of the room spinning
- Shakiness
- Decreased ability to concentrate
- Mood disturbances, such as depression, anxiety and irritability
- Rapid heartbeat
Good luck to your character, because depending on how much they drank, it's gonna be a rough one.
3. How Do They Act?
Many people drink during parties in part to change their personality, especially if they tend to be shy while they're sober. While drunk, your character may have more fun than they would if they hadn't had anything, or may consider "lame" things exciting and interesting.
According to the University of Missouri's study of 374 undergraduates, there are four types of drunk personalities:
1. The Mary Poppins
These people are friendly when sober and remain friendly when they get drunk, perhaps getting even more affectionate and lovey. They won't really stir up any trouble and are usually quite amicable, albeit they have lowered inhibitions and decision-making skills.
2. The Hemingway
These people don't change too much when they're drunk. Their levels of intellect and self-discipline shift less than they do for others. Although they may feel the same effects, they may not outwardly show it as much as others do.
3. The Nutty Professor
These people are introverted when sober and extroverted when drunk. Shy, quiet people transform into the kings and queens of the dance floor or the most sociable partygoers you've ever met. They lose all inhibitions and tend to be loud and outgoing in a way that they most definitely weren't when they were sober.
4. The Mr. Hyde
These drunks are more commonly known as "angry drunks." While they're drunk, these people show significant decreases in agreeableness, intellect, and carefulness when they're under the influence. They're typically less responsible, less intellectual, and more hostile when drunk than when they're sober, and are the most likely to stir up trouble.
Hope this helped, and happy writing!
spoilers: roy started it
Laughed at this way more than I should have.
Anonymous said: Is the new wonder woman black now(?)
Wonder Woman (Yara Flor), Future State
I don’t know if it has been oficially stated that she is black, so far what I know is that Yara Flor is Brazilian daughter of an Amazon Rainforest Brazilian river god and an Amazon.
That being said the character was inspired by Suyane Moreira who is a black indigenous Brazilian model/ actress.
“Her late father, a nightclub singer, was black. Her mother is a descendant of full-blooded native Brazilians which native Brazilians isn’t clear. The genealogy died with Moreira’s great-grandmother, who family legend has it was stolen from the cradle by white hunters on the Serra do Cariri, a scarp named after a bygone Indian nation.” (X)
So, based on the previous information… I would say Wonder Woman (Yara Flor) is black and indigenous Brazilian.
If anyone has more information feel free to add it.
You can the Wonder Woman comics here
The Queen!
everyone needs to see this
da spine
Naomi Show First Look Released By CW
“The show is being written and executive produced by DuVernay and Blankenship. DuVernay’s Array Filmworks in association with Warner Bros Television will be producing, and Sarah Bremner and Paul Garnes will also be on board as executive producers.
The series will follow Naomi’s journey after a massive supernatural event shakes her world and her hometown to the core…”
@donatoarts @forumconan #redsonja #art #comics https://www.instagram.com/p/COyeyNpnS4E/?igshid=d5d7n6160dl
And this is now, officially my favorite design of Red Sonja.
REPAINT
Fights: One Boy’s Triumph Over Violence (2020)
“Fights is the visceral and deeply affecting memoir of artist/author Joel Christian Gill, chronicling his youth and coming of age as a Black child in a chaotic landscape of rough city streets and foreboding backwoods.
Propelled into a world filled with uncertainty and desperation, young Joel is pushed toward using violence to solve his problems by everything and everyone around him. But fighting doesn’t always yield the best results for a confused and sensitive kid who yearns for a better, more fulfilling life than the one he was born into, as Joel learns in a series of brutal conflicts that eventually lead him to question everything he has learned about what it truly means to fight for one’s life.”
by Joel Christian Gill
Get it here
Joel Christian Gill is Associate Professor of Illustration at Massachusetts College of Art and Design he teaches, draws comics, researches black history, sharescstories and believes #28daysarenotenough
Avengers: Endgame (2019) dirs. Anthony & Joe Russo
Soooo how are you, you beautiful bastards?!
via AEW’s IG Story on 4.14.21
Can you guys pls help me remember this beauty’s tag! #redsonja #cosplay #art #comics #redsonjacosplay https://www.instagram.com/p/CNwRgwxnSUm/?igshid=h8aoztdflcl9
THE FALCON AND THE WINTER SOLDIER Episode 4: The Whole World is Watching
Don’t get into a knife fight with Bucky.






