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@moosechester / moosechester.tumblr.com

I will totally be changing my blog around, I feel like the entire Supernatural community has become too negative and I’m no longer happy with the parts of tumblr I’m surrounded with. I’ll be changing my blog style to more heavily Marvel and any Supernatural things I post will be short ficlets (reblogs). My Url will now be thcscarletwitch and I will have anew icon too

so

we have this app called toogoodtogo where restaurants/cafes/bakeries/hotels and so on sell their leftovers for really cheap to reduce foodwaste

i got all of this for €4 from starbucks

bless

The America version is called FoodForAll

I love TooGoodToGo all of this sushi cost me £3.50 (the chinese food cost me £3.59)

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YOOOOOOO, they’re formalizing this?!?!

I used to do community service at a community breakfast, we’d go to the local Safeway and get all their stale bread, the local bakery for their stale baked goods and whatnot.

They throw away so much food it’s ridiculous, I’m glad someone finally created a program like this!

The American app isn’t available everywhere but if you’re broke in NY or Boston, check it out!

The US app logo currently looks like this and was last updated 3 weeks ago (as of January 25th 2020)

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TooGoodToGo is available in many European countries, including the UK, much of Scandinavia, Germany, Austria, Switzerland, France, Belgium, the Netherlands, Poland, Italy and the Iberian peninsula. 

In Canada we have flash food, I dont know if it’s just confined to loblaw stores but you can get food that stores have to throw out for dirt cheap

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I know I reblogged this once already but I’m back to say there’s an Australian version!

YWaste has been around since 2017 apparently, so they’re quite well established if you’re Australian and in need of options

uh hi. it's me again. I'm really sorry to bother you but how are able to make your gifs so clean and clear? ive been a gif creator for years and now recently ive been having a lot of trouble with pixels.

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Never a bother! I’m always happy to help when and where I can.

I briefly touched on all of this in my FAQ but I really, truly do live by these steps when I gif, so I feel it bears repeating here as well, and with a little more detail.

Always, always work with HD footage. 4K (2160p) isn’t necessary, but I would say that 1080p definitely is. I think you can get away with giffing 720p if you absolutely need to, but the bigger your gif, the more necessary it becomes to work with footage that’s both high quality and high definition. Screen recording is fine—it’s something I used to do myself, though I’ve since stepped away from it—but you get the very most out of any given footage by clipping videos directly from a download or through screencapping.

Be sure to size your gifs correctly. It’s not as noticeable on mobile/the app, maybe, but on desktop under-sizing or over-sizing will take away from the quality of the gif. Your gifs might look blurry, pixelated, extra grainy, or even a combination of those things. For reference, here are the official sizes for photosets:

Sharpening is key. I’d even go a step farther and call it more important than sizing; sizing alone doesn’t get you very far in the “crisp and clear” department, though I’d caution that there is such a thing as oversharpening. Personally, I prefer to add Gaussian Blur to soften things up, but below are all the different methods of sharpening.

(You can find my sharpening settings and process here.)

Use the best possible Save for Web settings. I mean “best” in the most general sense of settings that are optimal, but also best suited for you and your gifs specifically. Like most other things, some of it comes down to personal preference: selective vs adaptive, pattern vs diffusion, which to pair together.

Where Pattern places pixels in a grid, Diffusion results in an effect that’s more randomized. And as per the Adobe site:

  • [Selective] creates a color table that favors broad areas of color and the preservation of web colors. This color table usually produces images with the greatest color integrity.
  • [Adaptive] creates a custom color table by sampling colors from the spectrum appearing most commonly in the image. For example, an image with only shades of green and blue produces a color table made primarily of greens and blues. Most images concentrate colors in particular areas of the spectrum.

Examples of each different setting under the cut.

that whole "make your characters want things" does so much work for you in a story, even if what your characters want is stupid and irrelevant, because how people go about pursuing their desires tells you about them as a person.

do they actually move toward what they desire? how far are they willing to go for it? do they pursue their desires directly or indirectly? do they acquire what they desire through force, trickery, or negotiation? do they tell themselves they aren't supposed to feel desire and suppress it? does the suppressed desire wither away and die, or does it mutate and grow even stronger? is the initially expressed desire actually an inadequate and poorly translated different desire that they lack language for? does the desire change once the language has been updated, or when new experiences outline the desire more clearly? do they want something else once they have better words for it, or once they know that they definitely don't want something they thought they wanted before?

how does the world accommodate those desires? what does the world present to your character and in what order to update and clarify their desires? how does your magic system or sci-fi device correspond to those desires and the pursuit of them?

there's so much good story meat on those bones; you just have to be brave and decisive enough to let characters want specific things instead of letting them float in the current of the plot.

and I loved the responses of “Well, my character is very passive and doesn’t know how to want things, the story is about their process of learning to do that exactly”, because that’s fine, that’s all well and good, but passive people still want things. passive human beings who have been so thoroughly neglected that the articulation of a single desire is beyond them want what their internal sphere of control tells them they are allowed to want. they desire constancy and a lack of conflict. they desire nostalgic artifacts that remind them of prior constancy and lack of conflict. the desire to float is an engineered desire that runs in conflict with the development of a happy healthy human being. Who engineered it? How do you begin to chip away at something like that? How do small, passive desires lead up to that?

"Everyone has motive" needs to be at the forefront of your thoughts. If a passive character wants something and yet does not act to achieve it, the crux of the story is WHY they are inactive. Therein lies your conflict and complications.

Writing Science Fiction: Tips for Beginners

We’ve seen a lot of science fiction stories over the past year or so. It’s not like they sci-fi ever went out of style, but it seems to be gaining popularity recently.

For some, writing science fiction might seem like a daunting genre to break into. Do you need to know complex mathematical equations? Do you need to know exactly how space travel works? Did you need to major in astrophysics?

Sure, those things don’t hurt, but they’re absolutely not necessary. You can write a great sci-fi novel without years of research. And you can tell a really interesting story, even if you’re not a science pro.

Here are a few tips to get started:

Consider ‘What-if’ Scenarios

This isn’t just a great rule for sci-fi novels, but I think the best ones use this approach. Start off with a simple what-if scenario. For example: what if we lived on a world made of ice? What if in this particular world only consisted of women? Obviously, you’ll need to expand on those scenarios and spend time really developing what those caveats would mean, but you get the idea.

Start with a small what-if scenario and brainstorm!

Figure Out Your Rules

I don’t think writing great sci-fi depends on being 100% scientifically accurate ALL THE TIME, but I do think you need to stick to your own rules. Whatever is a hard rule for your own universe, it’s important to keep it that way. Does your world have ships that can travel quickly from planet to planet? Sure, that’s great! Figure out your own rules for space travel and develop your world. How do the inhabitants on one planet act/grow/eat/interact compared to the inhabitants of another? Spend time developing these ideas!

No Info Dumps!

Sometimes when people write science fiction, they tend to explain their universe all in one big info-dump. Don’t. This is boring and it does nothing to serve your story. Slowly reveal information. Every plot point in your story should serve a purpose. Develop your characters through the action and show off your worlds through them. Get creative.

Keep it Vague

If you’re unsure about the science of something, write to your strengths. Don’t understand how space travel works? Maybe your MC is put to sleep during a long trip. This is just one example, but try to figure out a way to make it work for you. Maybe avoid space travel altogether if it doesn’t serve your story.

Listen, this isn’t a substitute for research, but I also don’t want you to avoid writing science fiction if you just don’t get a lot of the concepts involved. If you’ve got a great idea for a story, work it out to fit your style. Science fiction is a great platform for unique and compelling character studies, so don’t get scared off! You don’t have to write hard science fiction in order to write a good novel.

-Kris Noel

Creating Likeable Characters

Sometimes it’s difficult to make your characters likeable as they are tested and are pushed to further and further lengths. Sometimes they have to make hard decisions, and sometimes the pressure gets to them and they mess up, hurt another character or an innocent bystander. How can you keep them likeable throughout the whole plotline?

- Keep their motivations pure. It almost always comes back to the heart – if their heart is pure, and that’s established early-on, the audience is more likely to root for them.

- Give them flaws – make them human. Not every character has to have some huge problem, like an addiction or a traumatic past or a disability – if your entire cast does, it’s no problem, but it’s not necessary. But every character has to have some flaw(s), whether it’s cheating at card games because he can’t stand to lose or being too-closed minded or closing off when she gets too emotional. If your character doesn’t have a flaw, they start to come off as too perfect, too angelic, pretentious.

- Give them permission to mess up. This ties in with flaws – if your character is inclined to make a bad decision at any point in the plot, don’t steer him away from it because “oh no he’s my protagonist and he must be Good and Whole and Pure and All-Knowing”. Let him walk into that ambush despite the sick feeling in his stomach and get half his army killed; let her rush into a confrontation with a bully and get into a fight with another girl who has a switchblade. Let your characters mess up – it shows that they’re human.

- But if your character messes up, let them own up to it eventually. The general who killed half his army by ignoring the unease in the back of his mind might cry over their makeshift graves long after the rest of the platoon is asleep; the girl sitting in the infirmary might feel remorse for knocking her opponent’s block off. Or your characters might argue and might be stubborn and might not apologize for weeks. But let them apologize eventually. This goes back to the heart, and what the character knows is right.

- Relationships with other characters are vital. That’s not to say a loner character can’t be likeable – but the audience’s perception of a loner character is determined by the thoughts/words of other characters. Characters all color each other and define parts of each other, just like people do to each other in real life. If your character is a jerk to other characters and other characters don’t like him (especially if the characters who dislike him are likeable), the audience won’t like him either. The character’s image depends not just on himself, but on his supporting cast.

Hope this helps! - @authors-haven

How People Watching Improves Your Writing

Sensory detail. 

When I was fourteen or fifteen, I liked to draw. I’d look up internet tutorials on how to draw the human figure, and nearly all of them suggested going outside and sketching anyone who goes by. Not only was this relaxing, but I noticed my art style become more realistic over time. I think we can apply similar concepts as writers to improve sensory description. 

How to practice: Try writing down specific details about the people you see. How is their walking gait? What does their voice sound like? What quirks about them stand out as you observe them? Write down descriptions using all of the senses (except maybe taste) and, over time, you’ll notice your words become more lively.

Observation.

You don’t have to be Sherlock Holmes to benefit from observation skills. Writing stories is all about noticing connections and seeing the extraordinary in ordinary life. People watching can boost your ability to notice little details and recognize them as important, and it can help you sense patterns more easily.

How to practice: In this case, remember once again that you are not Sherlock Holmes. Don’t assume that you know a person’s life story based on what socks they’re wearing (and definitely don’t try making such assumptions with friends or family). 

Try to take in people who pass by and the small, unique details about them. Notice how they’re interacting with other people and the world around them. Think about why that might be and write down any thoughts or connections that interest you.

Freewriting. 

Writing first drafts can paralyze anyone. We all know that getting the words out is the first, most important step, but that can feel like torture sometimes. If you’re a hesitant writer, freewriting can help you feel less self-conscious when writing and jot down thoughts or impressions as they come. Other exercises can help you with editing later on, but you can’t get there unless you freewrite.

How to practice: Write down anything that strikes you without worrying whether it’s important or you’ll use it later. I like to focus on one person per minute and during that time, write anything that I find interesting. Once the sixty seconds are up, I move onto another person and continue that cycle as long as I want to keep going. With time, you’ll get faster and may notice that words come more easily.

Creativity. 

In the book Stargirl, one of my favorite parts is when Stargirl and Leo go to the park and play a game where they make up stories about the strangers they pass. As they connect together little observations, they create vivid backstories that may not necessarily be true, but that’s not the point. What matters is stretching their minds.

How to practice: Play this game for yourself. Pick a person at random and, piecing together little details you notice about them, give them a backstory. What are they doing, and where are they going (both right now and in the long-term)? Why are they hurrying so quickly to wherever they’re going or walking almost aimlessly along? Don’t worry about getting it “right” so much as creating an interesting story for this person.

Empathy. 

Developing empathy as a writer is so important, though not often talked about. If you can put yourself in the shoes of another person and consider what complexities, challenges, and little joys life holds for them, you will create emotionally powerful pieces. People watching helps train your eye to notice those around you more and remember that yours is not the only voice in the world.

How to practice: Remember the definition of the word “sonder:” the realization that each random passerby is living a life as vivid and complex as your own. Look for those complexities. Notice relationships. Notice facial expressions and emotions. Don’t just look at them but see them, and write down what strikes you about them.

“Write Using Your 5 Senses”

This is one of the most well known bits of writing advice, you’ve probably heard it a dozen times. Sight, taste, smell, sound, touch- and maybe even the ‘sixth sense’. These are the most known human senses, but the idea we only have five is a common urban myth, humans actually have a lot more than that.

Here’s some more senses to consider when writing descriptions!

Nociception

Similar to the sense of touch, nociception is the body’s ability to sense pain and damage or irritation to the body.

Proprioception

To put it simply proprioception is the sense of where your limbs are in relation to your body. You know when you’re in pitch darkness and you can still ‘see’ your hand in front of your face? Similar principal.

Thermoception

You probably can guess this one. Thermoception is the sense of temperature, particularly the difference in hot and cold.

Equilibrioception

The sense of balance and the ability to maintain it. Equilibrioception can be affected by heights, ear damage and trauma.

Thirst & Hunger

Pretty straightforward. But still often left off the list of senses.

Pressure

Again, very similar to touch. Without the sense of pressure you couldn’t detect the heavy feeling of water crashing down on you, the feel of a trigger, the ripeness of fruit.

Chronoception

The sense of time and it’s passage. Chronoception allows you to perceive how quickly or slowly time drags by, whether it’s day or night and sense of rhythm.

In conclusion; these are just a few of a very long list of human senses that are often ignored when talking about using senses in your description that can add some feeling of reality to your writing.

How to Plot A Complex Novel in One Day

Now first, I have to say, that the plot you’re able to come up with in one day is not going to be without its flaws, but coming up with it all at once, the entire story unfolds right in front of you and makes you want to keep going with it. So, where to begin? 

  • What is your premise and basic plot? Pick your plot. I recommend just pulling one from this list. No plots are “original” so making yours interesting and complicated will easily distract from that fact, that and interesting characters. Characters will be something for you to work on another day, because this is plotting day. You’ll want the main plot to be fairly straight forward, because a confusing main plot will doom you if you want subplots. 
  • Decide who the characters will be. They don’t have to have names at this point. You don’t even need to know who they are other than why they have to be in the story. The more characters there are the more complicated the plot will be. If you intend to have more than one subplot, then you’ll want more characters. Multiple interconnected subplots will give the illusion that the story is very complicated and will give the reader a lot of different things to look at at all times. It also gives you the chance to develop many side characters. The plot I worked out yesterday had 13 characters, all were necessary. Decide their “roles” don’t bother with much else. This seems shallow, but this is plot. Plot is shallow. 
  • Now, decide what drives each character. Why specifically are they in this story? You can make this up. You don’t even know these characters yet. Just so long as everyone has their own motivations, you’re in the clear. 
  • What aren’t these characters giving away right off the bat? Give them a secret! It doesn’t have to be something that they are actively lying about or trying to hide, just find something that perhaps ties them into the plot or subplot. This is a moment to dig into subplot. This does not need to be at all connected to their drive to be present in the story.  Decide who is in love with who, what did this person do in the 70’s that’s coming back to bite them today, and what continues to haunt what-his-face to this very day. This is where you start to see the characters take shape. Don’t worry much about who they are or what they look like, just focus on what they’re doing to the story. 
  • What is going to change these characters? Now this will take some thinking. Everyone wants at least a few of the characters to come out changed by the end of the story, so think, how will they be different as a result of the plot/subplot? It might not be plot that changes them, but if you have a lot of characters, a few changes that are worked into the bones of the plot might help you.
  • Now list out the major events of the novel with subplot in chronological order. This will be your timeline. Especially list the historical things that you want to exist in backstory. List everything you can think of. Think about where the story is going. At this point, you likely haven’t focused too much on the main plot, yeah, it’s there, but now really focus on the rising actions, how this main plot builds its conflict, then the climactic moment. Make sure you get all of that in there. This might take a few hours. 
  • Decide where to start writing. This part will take a LOT of thinking. It’s hard! But now that you’ve got the timeline, pick an interesting point to begin at. Something with action. Something relevant. Preferably not at the beginning of your timeline - you want to have huge reveals later on where these important things that happened prior are exposed. This is the point where you think about what information should come out when. This will be a revision of your last list, except instead of being chronological, it exists to build tension. 
  • Once you’ve gotten the second list done, you’ve got a plot. Does it need work? Probably. But with that said, at this point you probably have no idea who half your characters are. Save that for tomorrow, that too will be a lot of work. 

After you’ve plotted the loose structure of your novel from this, see my next post to work on character