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Nick's Art & Dev Stuff

@knebulanight

Nick Roger | Gamedev + Character Designer + Animator | Rightstick Studios Co-Founder | Curator of Cute Things | LGBT+ Ally

That's right! We're teaming up with Limited Run Games to publish DoubleShake for digital and physical editions of Nintendo Switch and PS4/5 in 2024! Check out our new trailer!

(We'll still be publishing it on various PC storefonts such as Steam and Itchio, too!)

forgot to reblog to main account because I've been so overwhelmed by excitement, but my game's Secret Publisher was finally revealed! (and as much as it counts in my opinion, I finally got something shown at E3!)

Seeing so many positive comments from people newly discovering DoubleShake through this announcement has been so lovely.

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was working on the carpenter bee one for a unrelated brainworm, and reslised that it very much fits with the lion I designed earlier, so I took another turn to iterate on that older design, and then included the Tiger to expand on the idea that large cat animals are all part of the "manticore" family.

I've been so elated to see all the positive responses to Skita, it's great y'all like her so much! (part of me worried she would be too strange and unnerving).

The wonderful thing is, I already have plans for her (unlike most of my spontaneous OC's, who often struggle to find a good home). But it'll be a long time before I can say who/what exactly she is, where she's from, and what she does.

Making breakfast with my photo-bombing cat