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Pseudocidal

@jooshthepunished

Josh // 31 // Twitter: @joshthepunished
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reblogged
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dr-ralph

I was giving my mom the benefit of the doubt for a long time, but today I've accepted she's shit at boiling pasta

It always becomes a mush

What the hell mom

Wow I've never had mac and cheese porridge. How is it?

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reblogged

WTF is the Met Gala and what is the point of it anyway?

That said, Zendaya had the best outfit this year. Fight me. You can't. Because you're wrong.

Rich people expensive costume party.

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Caps are dumb in Boston.

Ammo casings should have been the currency.

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reblogged

I love Fallout 4 usually but some things about it still kinda piss me off

200 years and still nobody uses shit around the Commons (except a few buildings by Raiders). Doesn't make sense, man. There'd be significant wars over usable space. The kind of wars they'd have written about and would be the basis of new history books.

There'd be feral ghoul extermination efforts, wars with Raiders, with other wastelanders and settlers, Super Mutants, the elements.

TWO HUNDRED YEARS

Living people for TWO HUNDRED YEARS that's EIGHT GENERATIONS of people and they only took HALF OF ONE (1/2) Stadium, and the Goodneighbor area. The rest of the Commons just rotting away.

MORONS.

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riflebrass

Same thing with Fallout 3. People survived in the DC area but just about the only civilized area is half of an aircraft carrier and the basement of a museum for the ghouls.

Between that and the piles of rubble and debris all over the place, much of which is salvageable for rebuilding? That always took me out of the immersion.

Especially in FONV in areas like Freeside where there’s piles of rubble and gutted buildings where people are living and nobody has thought to clean it up or repurpose any of it

Despite the rest of Nevada being pretty red Vegas itself is blue as fuck. I'm willing to bet the survivors were mentally ill losers who were "in survival mode" which meant they couldn't be bothered to clean that shit up for 200 years.

Most of those people will die off in the first year of an apocalyptic event, the majority of the rest (10% of the original population) will change. Plus the NCR getting there, and Mr. House wanting to make it look civilized and tame, you’d think those factors would result in it being cleaned up

To be fair, the Strip itself is actually pretty damn clean. I think Freeside is left in wild shambles on purpose as contrast.

Maybe, but even in real life, we don't tend to leave places in ruins after a disaster, not if we can help it.

Then again, there entire Fallout series doesn't make sense that way. Look at real places where nukes have been dropped, or where radiation disasters have occurred. If you compare Hiroshima and Nagasaki with the immediate aftermath of the bombs, you wouldn't be able to tell they're the same places.

Or look at the area surrounding Chernobyl. Nobody lives there, because the radiation is still pretty high, but nature has absolutely reclaimed the region. Unlike in Fallout, where, even in what would normally be heavily forested areas like Pennsylvania, Maryland, and the California coast, nature seems to barely be hanging on, even hundreds of years later.

That last thing I chalk up to a plot hole that could have a reasonable explanation in the lore that's just been overlooked.

Plants are pretty resistant to radiation because they're really good at killing and replacing cancerous cells (the trees in Pripyat all have large burls that are basically sites where tumors developed and the immune system of the tree grew bark all around it to kill it).

I imagine Todd wants the wasteland to still look like a wasteland after so much time, because 💖Aesthetique💖, so he really needs to add some kind of warcrimey tech into the bombs to explain why vegetation hasn't really come back in a significant way.

That explanation doesn't really hold water though, since even the pre-Bethesda games have that aesthetic.

And New Vegas was also sans Todd Howard. Although, one region of that game does have some pretty lush forest, so...

It wouldn't make for as good of a playing experience if everything was already done for you, but it always baffled me that most of the towns and settlements hadn't even figured out how to build walls or fences.

The Settlement system in Fallout 4 is fuckin' garbage, though. The player has to do EVERYTHING to set them up. Tenpines bluff has been settled by like 4 people for the past few years and all they have besides a failing Tato farm is a single shack, and it's built like shit.

The Sole Survivor™ shows up and THEN suddenly there can be walls, turrets, guard outposts, buildings, etc. It's stupid.

The way Todd presents it, it's almost like the whole world started not long before Sole wakes up from cryo.

Fallout 4 should have been set like 30 years after the bombs, not 210. Then things would make a little more sense in their current state.

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reblogged

I love Fallout 4 usually but some things about it still kinda piss me off

200 years and still nobody uses shit around the Commons (except a few buildings by Raiders). Doesn't make sense, man. There'd be significant wars over usable space. The kind of wars they'd have written about and would be the basis of new history books.

There'd be feral ghoul extermination efforts, wars with Raiders, with other wastelanders and settlers, Super Mutants, the elements.

TWO HUNDRED YEARS

Living people for TWO HUNDRED YEARS that's EIGHT GENERATIONS of people and they only took HALF OF ONE (1/2) Stadium, and the Goodneighbor area. The rest of the Commons just rotting away.

MORONS.

Avatar
riflebrass

Same thing with Fallout 3. People survived in the DC area but just about the only civilized area is half of an aircraft carrier and the basement of a museum for the ghouls.

Between that and the piles of rubble and debris all over the place, much of which is salvageable for rebuilding? That always took me out of the immersion.

Especially in FONV in areas like Freeside where there’s piles of rubble and gutted buildings where people are living and nobody has thought to clean it up or repurpose any of it

Despite the rest of Nevada being pretty red Vegas itself is blue as fuck. I'm willing to bet the survivors were mentally ill losers who were "in survival mode" which meant they couldn't be bothered to clean that shit up for 200 years.

Most of those people will die off in the first year of an apocalyptic event, the majority of the rest (10% of the original population) will change. Plus the NCR getting there, and Mr. House wanting to make it look civilized and tame, you’d think those factors would result in it being cleaned up

To be fair, the Strip itself is actually pretty damn clean. I think Freeside is left in wild shambles on purpose as contrast.

Maybe, but even in real life, we don't tend to leave places in ruins after a disaster, not if we can help it.

Then again, there entire Fallout series doesn't make sense that way. Look at real places where nukes have been dropped, or where radiation disasters have occurred. If you compare Hiroshima and Nagasaki with the immediate aftermath of the bombs, you wouldn't be able to tell they're the same places.

Or look at the area surrounding Chernobyl. Nobody lives there, because the radiation is still pretty high, but nature has absolutely reclaimed the region. Unlike in Fallout, where, even in what would normally be heavily forested areas like Pennsylvania, Maryland, and the California coast, nature seems to barely be hanging on, even hundreds of years later.

That last thing I chalk up to a plot hole that could have a reasonable explanation in the lore that's just been overlooked.

Plants are pretty resistant to radiation because they're really good at killing and replacing cancerous cells (the trees in Pripyat all have large burls that are basically sites where tumors developed and the immune system of the tree grew bark all around it to kill it).

I imagine Todd wants the wasteland to still look like a wasteland after so much time, because 💖Aesthetique💖, so he really needs to add some kind of warcrimey tech into the bombs to explain why vegetation hasn't really come back in a significant way.

That explanation doesn't really hold water though, since even the pre-Bethesda games have that aesthetic.

And New Vegas was also sans Todd Howard. Although, one region of that game does have some pretty lush forest, so...

There are Joshua trees and other desert vegetation all over the Mojave wasteland in NV.

And the Pre-Bethesda games also had some vegetation. The trees in the Modoc Brahmin pastures and the Arroyo Hunting Grounds come to mind in Fallout 2. Fallout 1 had cacti and desert grass.

I'm not of the mind that the entirety of the West should be some kind of lush jungle oasis, though, that's equally as unrealistic as Todd's idea of no plants ever.

Avatar
reblogged

I love Fallout 4 usually but some things about it still kinda piss me off

200 years and still nobody uses shit around the Commons (except a few buildings by Raiders). Doesn't make sense, man. There'd be significant wars over usable space. The kind of wars they'd have written about and would be the basis of new history books.

There'd be feral ghoul extermination efforts, wars with Raiders, with other wastelanders and settlers, Super Mutants, the elements.

TWO HUNDRED YEARS

Living people for TWO HUNDRED YEARS that's EIGHT GENERATIONS of people and they only took HALF OF ONE (1/2) Stadium, and the Goodneighbor area. The rest of the Commons just rotting away.

MORONS.

Avatar
riflebrass

Same thing with Fallout 3. People survived in the DC area but just about the only civilized area is half of an aircraft carrier and the basement of a museum for the ghouls.

Between that and the piles of rubble and debris all over the place, much of which is salvageable for rebuilding? That always took me out of the immersion.

Especially in FONV in areas like Freeside where there’s piles of rubble and gutted buildings where people are living and nobody has thought to clean it up or repurpose any of it

Despite the rest of Nevada being pretty red Vegas itself is blue as fuck. I'm willing to bet the survivors were mentally ill losers who were "in survival mode" which meant they couldn't be bothered to clean that shit up for 200 years.

Most of those people will die off in the first year of an apocalyptic event, the majority of the rest (10% of the original population) will change. Plus the NCR getting there, and Mr. House wanting to make it look civilized and tame, you’d think those factors would result in it being cleaned up

To be fair, the Strip itself is actually pretty damn clean. I think Freeside is left in wild shambles on purpose as contrast.

Maybe, but even in real life, we don't tend to leave places in ruins after a disaster, not if we can help it.

Then again, there entire Fallout series doesn't make sense that way. Look at real places where nukes have been dropped, or where radiation disasters have occurred. If you compare Hiroshima and Nagasaki with the immediate aftermath of the bombs, you wouldn't be able to tell they're the same places.

Or look at the area surrounding Chernobyl. Nobody lives there, because the radiation is still pretty high, but nature has absolutely reclaimed the region. Unlike in Fallout, where, even in what would normally be heavily forested areas like Pennsylvania, Maryland, and the California coast, nature seems to barely be hanging on, even hundreds of years later.

That last thing I chalk up to a plot hole that could have a reasonable explanation in the lore that's just been overlooked.

Plants are pretty resistant to radiation because they're really good at killing and replacing cancerous cells (the trees in Pripyat all have large burls that are basically sites where tumors developed and the immune system of the tree grew bark all around it to kill it).

I imagine Todd wants the wasteland to still look like a wasteland after so much time, because 💖Aesthetique💖, so he really needs to add some kind of warcrimey tech into the bombs to explain why vegetation hasn't really come back in a significant way.