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bees

@its-a-mi-a-mia / its-a-mi-a-mia.tumblr.com

hii!! I'm Mia/Darcy! and this is my blog :) ~I Use Any Pronouns :3~ •ask to dm but generally theyre open if we've interacted before• ★if u wanna be mutuals tbh just interact or follow!! i love finding new nice people here★ ✧Ask box is always open to random invasion by my besties✧ ✿ DNI/DNF:✿ ✷islamophobe, antisemite, rascit, Nazi, trump supporter etc etc✷ ᴥIf ur a terf/'radfem' please exit this webbed siteᴥ ◎if ur a Israel supporter or are Anti-Palestine fuck off◎ 〜basically if u fit into basic DNI criteria just leave :)〜 メAnd that's really it so byeメ
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US Helplines:

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uie

ALWAYS REBLOG WHEN YOU SEE SOMETHING LIKE THIS PLEASE; ITS SO MUCH MORE THAN IMPORTANT TO PEOPLE. IT MEANS EVERYTHING TO SOMEBODY AND EVEN THOUGH YOU MIGHT NOT SEE THIS IN THE SAME LIGHT, SOMEONE MIGHT. INFACT YOU REBLOGGING THIS COULD STOP SOMEONE TAKING THEIR LIFE TONIGHT.

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kitten–aesthetics

I noticed there isn’t one here for Ireland, so

Irish free suicide helpline: 01-116 123

last time i reblogged this, i got this ask:

so please, please reblog. this could actually save a life.

@everyone

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im-yucky

PAKISTANI HELPLINES:

Suicide helplines
Mind Org: 00924235761999
Umang: 0092317488665
Baat karo : 00923355743344
Taskeen: 00923325267936
Rooh: 00923333337664
Rozan: 080022444
Mental health helplines
Umang: 03174288665
Open counselling: 04235761999
Rozan: 03041111741
Baat karo: 03355743344

Cyber harassment helplines

Toll free number: 0800 39393
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anorexicmadness

I truly hope you’re all doing ok

[ID: an image of a hand reaching out with an Oreo edited onto it. The hand is offering the Oreo to you.]

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Sameface Syndrome and other stories

In October of 2012, I was enrolled in one of my first serious animation classes, with a professor who I rather admired. I admired him so much, in fact, that I caught him outside of class time and asked him to review a few of my personal character designs. I was a very mediocre artist at that point (as opposed to now, where I’m a slightly less mediocre artist) and upon presenting my teacher with my designs, which were all intended to be different characters with different stories and different appearances, he barely had to scrutinize them before he delivered his verdict: “They all have the same face.” And, I was dismayed to discover, he was right.

Since then, I have studied long and hard, so that my female characters may no longer have the Exact Same Face. Huh…female characters. Funny how that works, isn’t it? A few months after this incident, the official character designs for Disney’s Frozen were leaked.

Up until then, all we had seen was concept art, which was so far removed from these that a lot of people thought they were faked, me among them. I seriously believed that someone with too much time on their hands had photomanipulated some screenshots of Rapunzel and tried to pass them off as the official Frozen designs. After all, there was no way that a major animation studio like Disney would knowingly, willfully produce three princesses with the Exact Same Face.

And again…princesses. Female characters. Exact Same Face. Something is amiss here.

Unfortunately, I overestimated Disney, and it was revealed that these were the real character designs indeed. Even though I will concede that, yes, there are some slight differences between the Frozen girls and Rapunzel, there are zero changes in the faces of Anna and Elsa. Zero. They have the same facial structure, the same eyes eyes, the same nose, the same mouth…and while we’re at it, the same body too, with the exception of Elsa being a little taller. The only differences are in skin tone and surface details, such as freckles and makeup (which, as I’ll cover in a moment, don’t fulfill even the most rudimentary basics of good character design — but we’ll get to that). So, how did this happen? How did a design mistake that would get you called out in a beginning animation class end up in a major Disney release?

In my opinion, the answer isn’t necessarily limited time, which was certainly a factor in Frozen, or laziness, or the fact that they’re all CG characters (sorry, 2D animation advocates, but lots of 3D girls do not look identical). To me, this speaks to a disturbing trend in Disney’s general approach towards designing female characters.

But first, some context…

(Before we begin, please keep in mind that whenever I reference a film, I’m only talking about the design elements, and it has nothing to do with the story or whether or not I find that film to be good.)

It’s important to understand how character design generally works at a studio such as Disney. Obviously, whether the characters are humans, animals, or inanimate objects, they’re always stylized to some extent. But why do things get stylized the way they do?

Obviously, the answer is really complicated, and also the subject of several dozen books and classes, but I’ll try to condense it: it’s all about simplification and exaggeration. Simplifying generally refers to condensing the character down to, more or less, a series of basic shapes. Different shapes imply different things about a character’s personality; triangles read as being sharp, squares are sturdy, circles often come off as friendly, et cetera. As far as exaggeration is concerned, you mostly take the character’s physical traits and push them to the extreme. If a character is thin, you make them far thinner than they would be in reality. If they’re fat, same thing. It’s the same with tall or short, buff or lanky, and…pretty or ugly.

This is where things start getting tricky.

Remember when I said that characters are specifically designed to speak to their personality? Well, you can see where that might be problematic. Essentially, you end up implying what a character’s moral grounding is based on how they look. So it’s not that Disney has no characters who are “ugly” or fall outside of being conventionally attractive: it’s that those people are either background characters, or the villains.

Often, these villains have much more variance in their faces and bodies than the good guys:

Even so, you can see a pattern emerging here: they’re typically older, with more visible wrinkles in their faces, and either grotesquely thin or on the heavy side. (And I find it interesting that in 101 Dalmatians, an older Disney movie, Cruella represents being “grotesquely thin,” when Anna and Elsa up there aren’t a whole lot bigger than her.)

Obviously, this trope was notably averted with Gaston:

And apparently his designer had trouble with that:

Andreas Deja…was assigned Gaston, the bluff, vain bully of Beauty and the Beast. His first efforts were rejected by Jeffrey Katzenberg.
“No, no, he’s not handsome enough,” said the production boss.
“But he’s a villain,” Deja replied. “Can’t we just juice him up?”
Source: “Disney’s Art of Animation: From Mickey Mouse to Beauty and the Beast,” by Bob Thomas (Hyperion, 1991)

Still, Gaston isn’t exactly a Disney prince; he’s too built-up and muscular for that. And then you have Mother Gothel:

Even the first time I saw Tangled, Mother Gothel’s design disturbed me. Not because she looks bad — of course she doesn’t — but because the character who was obviously the villain was shown as being heavier than the heroine, even when “heavier” was much closer to what an actual person looks like.

You get the idea: the “good” characters are basically always attractive, and the “bad” characters are basically always unattractive. You see a little more variance in movies from, say, DreamWorks (not so much Pixar) but this rule still holds true for Disney.

And okay, as I was getting at before, animated designs shouldn’t be restricted to just what actual people look like, and someone is inevitably going to mention that the villain in Frozen not only looked like a typical Disney prince, but he was also literally a prince. But remember, Frozen contains, in my opinion, the most problematic Disney character designs to date. How does Sameface Syndrome tie into the trend of villains being “ugly” and heroes being “pretty”? Well, that happens when you examine our societal definition of those terms.

Through reading some of Feminist Disney’s reviews, I’ve seen that one pretty common measurement used by the admin to judge a character’s proportions is the head-to-waist ratio, as in: “X character’s head is much larger than her waist.” I don’t necessarily think that’s fair, because big heads are just an element of caricature, and many male characters also have heads larger than their waists. Big heads are just a thing in animation, and have been since the very beginning. I don’t know exactly why; it might be something about big heads instinctively generating appeal due to babies and cute things having big heads, or it might be a way to emphasize the most expressive features of the face, or both or neither. But it is a thing, and it will remain a thing for years to come. Different head-to-body ratios also communicate the age of a character to the audience; the closer to reality a character’s proportions are, the more “adult-like” they will appear, and larger heads and larger eyes are almost always used to denote children. There is of course a middle ground between the two, which is why, say, Rapunzel appears to be younger than Cinderella at first glance…but more on that later.

This is not to say that I don’t find the body proportions of Disney’s leading ladies to be troubling; I do, make no mistake about that. It’s just that when I see articles like this discussing how Princess Anna’s eye is wider than her wrist, I feel like it’s a bit of a diversion from the overall issue. Cartoon characters have big eyes and big heads because it’s easier to make them expressive that way. There’s no easy measure of comparison you can use when most every animated movie establishes its own visual style, and only by examining the character designs across the board can you tell what the film posits as “normal,” “ideal,” “ugly,” et cetera. Character designs are exaggerated by nature; the problem doesn’t occur when a character is given a small waist or large head, it occurs when design after design after design portrays these traits as the height of beauty.

How did this trend begin in the first place? For many years, Disney’s women were much more realistically proportioned, largely due to their reliance on live models and rotoscoping. The bodies were the first thing to change, and even as they gained much more tucked-in waists and wider hips, their faces remained more or less the same:

The same can be said for the child characters:

People often use this as a way to excuse the character designs of Frozen, by saying that it’s just Disney’s “style” to draw all their faces the exact same way and that it’s been that way in the past. But they overlook the fact that during the early days, Disney was literally making up the fundamentals of character design as they went along. These were the early days of animation, and there were no books or classes about this; everyone with a hand in the game was a pioneer.

But the principles were established over time, and you can see with Aurora that the leading ladies were receiving increasingly stylized faces and bodies. And then, when The Little Mermaid was released, the now-familiar formula of “big head, big eyes, small nose and mouth, tiny waist” really started to take off…

Which was applied in various ways to the rest of the Disney Princess line:

These are all a certain type of female design, which is the real dilemma. A key part of many of these characters is that they’re supposed to be beautiful princesses (there are some exceptions; for example, Mulan, Tiana, and Pocahontas all stick to the visual formula in various ways, but their stories don’t hinge on their looks, which brings up the issue that these stories could have been told without the protagonist being super hot) so what does it say that beauty is defined, over and over again, by slight variations on the same thing?

However, all that aside, the newer princesses — “new” meaning anything from The Little Mermaid onward — do not have the Exact Same Face. Which brings us full circle, back to Tangled and Frozen.

In that image up there, you might notice that Rapunzel sticks out like a sore thumb, as the style of her design is a noticeable departure from the others. The rest of the princesses aren’t exactly the picture of reality, but compared to them, Rapunzel does have a larger head, larger eyes, and more…infantile features. Which would be fine, if Disney hadn’t decided to repeat this style to a T in Frozen.

You see, there’s something I didn’t mention about character design before. It’s called “silhouette” and it has to do with how the overall body shapes work with each other and how different characters compare. So in a sheet like the one below:

Everyone is easily identifiable. Even if you don’t know who one of those characters is, you can tell that they’re still a different person from whoever they’re standing next to. It helps with clarity and appeal.

For this reason, differentiating your characters only through surface details, like hair style/color, eye color, freckles, clothing (to an extent), and yes, even faces — especially faces — is frowned upon, at least in western-style animation. As stated in the anecdote at the beginning, animation classes will call you out on it. Textbooks warn against it.

Source: “Prepare to Board: Creating Stories and Characters for Animated Features and Shorts” by Nancy Beiman (Focal Press, 2007)

In the concept and design stage of making an animated film, typically you portray one character with multiple faces, not multiple characters with the same face. And sure enough, Frozen’s earlier concept art showed a lot more variance in appearance between the two leading women.

Not only do they not resemble each other very much, but they don’t resemble Rapunzel a whole lot, either. And then the finished movie came out and we got this:

Plus Anna and Elsa’s mom, who apparently reproduces through mitosis with no male influence necessary:

Disney has already proven that that they can easily design female characters who don’t have the Exact Same Face. Then they started doing that on Frozen, but someone — probably one of the higher-ups or executives, I seriously doubt it was the character designers — said, “No, make them look like this.” And they knew full well that they looked identical and also extremely similar to Rapunzel, because anybody with eyes can see that.

Don’t even tell me it’s because they’re sisters. If you want them to look similar to show their family resemblance, that’s fine, but there are so many ways to do it besides just slapping the Exact Same Face on both characters. And sure, there are some non-twin siblings in real life who are close to identical, but remember: Elsa and Anna are not real people, subject to the random whims of biology. Every single facet of their appearance was controllable, and how they look is the result of a series of choices on Disney’s part. So, why make those specific choices? It doesn’t even make sense for the story, because Elsa’s face in particular hardly fit her character or voice actress. (Something else notable in Frozen, not exactly character design-related, but still about Disney’s visual treatment of their characters: Anna and Elsa’s facial expressions, particularly Elsa’s, were significantly dialed back at the animation stage to prevent their faces from stretching out of shape and making them look “too ugly,” producing the side effect of making them look oddly stiff. Stretching and exaggerating faces to get good overall movement is one of the basic principles of animation, and I’m concerned that Disney decided to throw it out in favor of making their women look slightly more attractive, especially since I haven’t noticed this in any other Disney Princess films.)

So now that we’ve ruled out laziness, lack of ability, or some story-based cause as reason for their Sameface Syndrome, and taking into account the trend of “good people = pretty; bad people = ugly” that’s always been so prevalent in Disney, the truth becomes clear.

Rapunzel, Anna, and Elsa all look the same because they’re supposed to be beautiful.

And Disney has decided, either consciously or subconsciously, that there’s only one way to look beautiful. For women, that is.

Keep in mind that the two male leads of Frozen, who are both intended to be physically attractive, look quite different.

image

Just as I was implying before, it’s much more common for women to come down with a bad case of Sameface Syndrome. Even the way that many books teach you how to design female characters makes it much easier for inexperienced artists to fall into the trap. That’s why my characters looked the way they did (well, okay, that and all my mediocre skills).

And I guess that Disney’s been going down this path for a while, and I just didn’t catch all the signs that were popping up when Tangled came out. I didn’t think much about the new design route on Tangled, despite the depiction of Mother Gothel rubbing me the wrong way, and I didn’t think about the implications of making the princess more baby-faced. Plus, I certainly didn’t see this image that was released later:

That would be a drawing of Rapunzel, already looking quite infantile, with notes about updates about her design. Some are normal, discussing which direction her hair radiates from and modifications to the costume…and then you see the ones that say “waist narrower” and “hips wider.”

Basically what I’m getting at is: do I think it’s terrible that many animated women don’t have human-sized waists? No, I don’t. Animated characters aren’t supposed to look like real humans, that’s sort of the point. If you want them to look exactly like real people, you go make a live-action movie instead.

But do I find it problematic that Disney’s “beautiful” characters are designed with the same basic features, over and over again, to the point where they’re becoming so homogenous that their faces and bodies are completely identical?

Yes. Absolutely. Because that’s more than just an aesthetic concern. Disney is a big reflection of our societal norms, so it’s frankly disturbing that they’re saying that this is what beauty looks like — not because all these girls have an unrealistic body type, but because they all look the same. Because what they’re communicating, in a subtle and subconscious way, is that there’s only one way to look good, and that’s simply not true.

So no matter what you thought about Frozen, please don’t defend the character designs. And while the story and the visuals may be different parts of a film that can and should be examined separately, they still are meant to inform each other, and come together in a cohesive way. Poor visuals can weaken even the strongest story, and vice versa.

Let’s stop taking it at face value that all Disney princesses have the same body dimensions. Let’s stop making excuses for why they’ve been afflicted with Sameface Syndrome. Disney may be in the business of stylizing reality, but that’s just it: they’re supposed to be using reality as a starting point. The world is an extremely varied place, and people come in all shapes and sizes. When you’re trying to improve your diversity, making your characters actually look different is a good place to start.

EDIT 3/21/14: This has spread a lot farther than I thought it would, and some people have been asking me why I only concentrated on Disney, when these issues are present in many, many kinds of media, and obviously Disney didn’t invent this trend either. The answer is: this article was originally written for feministdisney, which is why I chose to focus on Disney’s character designs. If I had known it was going to get so popular, I would have done a more general look at animation and other media, but it’s too late now…oh well.

image id: picture of JKR from the the Onion with text reading

“would you tell us about a time you were personally victimised by a trans person?“ JKR: “yes I remember like it was yesterday, you see, I was advocating for their total annihilation and then a few of them said some mean words to me on the internet“ end id

the onion is choosing violence and I am here for it *few hours later*

I read the article here and my god fucking hell the sound I made reading this bit was not human

“Do you feel at all guilty to have disappointed some fans with your views?”

J.K. Rowling: “Hell no. Look, I wrote those books for kids 20 years ago. If you’re still into that shit, you’re a fuckin’ loser.”

in conclusion this tweet puts it best

image id: twitter screen shot from anna phylaxis reading “god I hope JK is vain enough to sue the Onion, I want to see that legal battle as badly as the Onion clearly also wants to see it“/ tweet two “her litigiousness, her obvious willingness to launch a lawsuit she would so clearly lose, makes her such an irresistible target for satire“

remember when people would say its okay gerard or frank gained weight bc its a side effect of their medication, they aren't just greedy and lazy like other fat people

if your reaction to your fave gaining weight is to separate them from fatness by desperately focusing on whatever explanation you feel 'morally redeems' them then get off my page

I'm so sick of people saying water doesn't taste. Water fuckin TASTES

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well what does it taste like then?

You know, the place where I last worked wanted to use our reading room as backdrop for a filmed interview (we had a very pretty reading room). On the day the film crew was there, the audio guy came over to my desk which was at the edge of the space and said "Look, you can keep working 'cus you're not doing anything too loud, but in a minute I'm going to go over there and call for silence for 10-20 seconds, and during that time I need you to not make any noise." And I went "lol sure" but he clearly felt a little uncomfortable telling me to not move at my own desk so he explained; the purpose of those 20 seconds is to record the silence in the room.

It's so they have a patch they can edit "silence" over some extraneous background noise later (the phone ringing, me getting an email, the toilet flushing in the bathroom next door, the elevator coming and going, noisy student group, etc), but the point was that they can't just slap any old "silence" over a recording done in a certain room. They have to use the "silence" *from that room* or it will be jarring on a subliminal level to the people listening. Because silence has a sound, and it's a little different everywhere you hear it.

That's what water tastes like.

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I don’t think welfare fraud is a problem period I genuinely don’t. I don’t care when it happens and it means nothing to me. I’m glad. As if the government doesn’t steal from you every day lmao… I don’t give a damn

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It’s also literally not a problem because there isn’t enough welfare fraud happening to even be a problem to any reasonable human being. It’s practically nonexistent, in fact.

My first “real job” out of college was working for the welfare fraud and collection line.

My God.

If ever there was a job that made you despair for humanity.

I learned two things there: 

1. People are petty-ass bitches who can’t stand to see their “neighbor on welfare” doing “better” than they are.

2. 99.9999% of the time there was no actual fraud, just a GROSS lack of knowledge as to how the welfare system actually works on the part of both non-recipients.

Example: Had some guy report his neighbor for owning an “expensive antique car”. Said car was a 1978 Buick with no remaining paint, no hubcaps, and was at least fifth-hand. At the time, the year was 2002. I politely explained that a) that’s not a classic car and b) he should pity his neighbor the gas mileage and insurance costs. The caller said he had not thought of that and hung up.

My other favorite was someone calling to report that their “neighbor on welfare” who was a single mother with no income or support had her children in a “private school”. I asked what the name of the school was. Said private school is actually a charity-run orphanage and school for children who have no parents, or whose family situation is less than stable. I informed the caller of this and they hung up without a word.

Someone else called and felt that their “neighbor on welfare” should have to sell all their jewelry, antiques, family heirlooms, and collection of vintage sports memorabilia before they could be eligible to be “given free money” by the state.

The system is old, overtaxed, convoluted, and being forced to function in a way that was never intended. Like the workhouses of the 19th c, welfare was originally for out of work men. But the people who wound up using it were women, children, the disabled, and the elderly. This continues to this day.

If there’s fraud, it’s minimal to the point of barely existing. Ya’ll are just greedy, nosy, entitled assholes who can’t mind your own damn business. If you REALLY want to do something about “all these people on welfare” try, I don’t know, ACTUALLY HELPING THEM. Offer to watch their kids. Make them a casserole. Drive them to the store. Don’t make their lives harder than they already are. I guarantee, their lives are a LOT harder than yours.

If you REALLY want to do something about “all these people on welfare” try, I don’t know, ACTUALLY HELPING THEM.

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@white allies: because i see constant self-deprecation based on your whitness, here’s a detailed explanation of why it’s not helping us (or you).

if you continously go on about how horrible white people are, you may rot your own brain into thinking that these shortcomings are a natural state of being rather than a manufactured supremacist system which is simultaneously widespread, evil, and capable of being dismantled. 

recognizing that you have the same human compassion capabilities as everyone else, regardless of how alienated from them you have become, is the first step toward becoming a better person capabable of helping other people (of color).

don’t mirror the way that PoC talk about you as an oppressor class. the context is different, and the mindset that you develop from it is different.

don’t fall into a mindset where you (act as if you) are a morally compromised being for being white. the ultimate end of antiracism is to denaturalize racial hegemony, including virtuous moralization of the “oppressed”

evaluating your engagement in racism & the benefits you receive from white supremacy is only one piece of this process. the other piece is interacting with other people (of color) as if they are indeed the same species as you.

so instead of demoralizing yourself, look at your actions to determine if they are compassionate. academic stuff aside, this is often a good litmus test for racism; even the unintentional you will soon realize was often a failure to conceptualize how your actions would affect others- not a failure by some innate aspect of your race but by the normalized lack of consideration whiteness may afford you

[ID: Two images of a Garfield plushie on a white background. The first, accompanied by "To be loved" in cursive, has a calm look on his face. He is clean, bright orange, and plump. The second, accompanied by "is to be changed", is more worn down, but still has a contented smile on his face. He is thinner, and has more dirt in his fur, but his eyes are closed happily. /end ID]

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Your friendly reminder to not spend money on gacha.

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if your response to this post is "too late for me" i want you to sit down and think very, very hard about your life. Because maybe you said it jokingly, and it IS a joke, then good for you, but if you actually do spend significant amounts of money for a jpeg you're not even sure you're going to get, you might have a gambling addiction and that is a serious problem not a joke or a meme.

and on a similar note, keep in mind that people who do spend money this way need support, not ridicule. these types of games are specifically designed to engage existing addictive tendencies and to create them in vulnerable people. addicts aren't stupid or irresponsible, and the root causes of addiction are often genetic and traumatic, so please be compassionate, not dismissive

What else am I supposed to do though?

Delete your gachas. really. i deleted genshin when i realized it was such a sinkhole for such little f2p reward, among other things

if you’re having issues with a gacha game, delete it. blacklist all mentions of it. reach out to support groups or others who have recovered from gambling and addiction. im sure there’s subreddits and the like for this

have someone close to you help keep you financially responsible, if they can. it helps when you have someone to check in on you and make sure you’re not spending excess

find other, non-gambling games to fill the space, difficult as that may be nowadays. single-players and free MMOs, etc. whatever you can find that isn’t constantly shoving price tags and pretty shiny colors in your face, begging you to spend

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Even if you haven’t spent any money on it, if you start feeling stressed about it, delete it. If you’re worrying about completing an event, or not having enough virtual currency to do A Thing, if you start worrying about missing a day or thinking you need to set an alarm when you should be asleep to complete and event... Delete the fucking app. It isn’t worth it. And that’s the kind of thing that the game does want because it nudges you into playing money.

Forgot that Zuko’s redemption plot line does involve a small detour into hiring an assassin to kill a 12 year old

He didn’t even successfully defend the group against the assassin he hired. Guy threw Zuko off a cliff and then while Zuko was dangling from a vine for five minutes, Sokka straight up killed the guy