pssst
hey
I have an art blog
go follow @organical-mechanical if you aren’t sensitive to gore
i take animatronic toys and turn them into fleshy abominations
and i paint and stuff
it has some of the same vibes
i think

@hazard-symbols-that-fuck-hard
pssst
hey
I have an art blog
go follow @organical-mechanical if you aren’t sensitive to gore
i take animatronic toys and turn them into fleshy abominations
and i paint and stuff
it has some of the same vibes
i think
Just joined ArtFight— come at me!
First launch of attacks:
I am not a brave man.
Bravery is acting in spite of being scared. I may look brave, but the truth is, I simply don’t get scared very easily.
But when I do get scared? I’ll scamper away like a meerkat.
I’ve played literally dozens of acclaimed horror games, but I’ve never felt a tinge of anxiety. Which is good, because I hate being anxious. I mostly just like to ogle the monsters and admire the imagery.
To this day, no horror game has made me feel any sort of looming dread.
Except one.
Minecraft.
FUCKING MINECRAFT.
As a horror game veteran, I have never, EVER had the controller shake in my hands since I was twelve. It’s been a good streak.
I’m not planning on going back to The Deep Dark anytime soon, that’s for sure.
Okay I have two hypothesis for why Minecraft was the one that got me:
In most horror games, there’s the safety of knowing that this was a crafted experience that you’re being guided through. Fall through the floor? That was supposed to happen. Creepy noise? Good! I’m making progress!
To me, horror games feel very safe because of those guard-railed constraints.
Minecraft is full rails-off.
Minecraft can only get away with this BECAUSE it isn’t a horror game.
It’s the items gathered in the complex non-horror gameplay that makes The Deep Dark so effective. If a full horror game attempted something like that, tension would rapidly drop in way of frustration.
In a non-horror game like Minecraft, you can pack your things up and do something else for a while before returning. If it was all Deep Dark, and you lost everything every time you died? That would suck. (guess which Amnesia DLC I never finished LMAO)
Anyway, I think it’s super neat that Minecraft has a fully-fledged horror stealth minigame nestled inside it.
I am not a brave man.
Bravery is acting in spite of being scared. I may look brave, but the truth is, I simply don’t get scared very easily.
But when I do get scared? I’ll scamper away like a meerkat.
I’ve played literally dozens of acclaimed horror games, but I’ve never felt a tinge of anxiety. Which is good, because I hate being anxious. I mostly just like to ogle the monsters and admire the imagery.
To this day, no horror game has made me feel any sort of looming dread.
Except one.
Minecraft.
FUCKING MINECRAFT.
As a horror game veteran, I have never, EVER had the controller shake in my hands since I was twelve. It’s been a good streak.
I’m not planning on going back to The Deep Dark anytime soon, that’s for sure.
Okay I have two hypothesis for why Minecraft was the one that got me:
In most horror games, there’s the safety of knowing that this was a crafted experience that you’re being guided through. Fall through the floor? That was supposed to happen. Creepy noise? Good! I’m making progress!
To me, horror games feel very safe because of those guard-railed constraints.
Minecraft is full rails-off.
I am not a brave man.
Bravery is acting in spite of being scared. I may look brave, but the truth is, I simply don’t get scared very easily.
But when I do get scared? I’ll scamper away like a meerkat.
I’ve played literally dozens of acclaimed horror games, but I’ve never felt a tinge of anxiety. Which is good, because I hate being anxious. I mostly just like to ogle the monsters and admire the imagery.
To this day, no horror game has made me feel any sort of looming dread.
Except one.
Minecraft.
FUCKING MINECRAFT.
As a horror game veteran, I have never, EVER had the controller shake in my hands since I was twelve. It’s been a good streak.
I’m not planning on going back to The Deep Dark anytime soon, that’s for sure.
Subnautica didn’t actually do it for me. I’m too much of a marine critter lover.
Not to mention that pretty much everything in the game operates on the reasonable “you respect my space, I’ll respect yours” mantra.
Except for crab squid. Fuck crab squid.
I am not a brave man.
Bravery is acting in spite of being scared. I may look brave, but the truth is, I simply don’t get scared very easily.
But when I do get scared? I’ll scamper away like a meerkat.
I’ve played literally dozens of acclaimed horror games, but I’ve never felt a tinge of anxiety. Which is good, because I hate being anxious. I mostly just like to ogle the monsters and admire the imagery.
To this day, no horror game has made me feel any sort of looming dread.
Except one.
Minecraft.
FUCKING MINECRAFT.
As a horror game veteran, I have never, EVER had the controller shake in my hands since I was twelve. It’s been a good streak.
I’m not planning on going back to The Deep Dark anytime soon, that’s for sure.
yeah fireworks are cool and all, but do you know what’s even cooler?
having ten fingers.
If you believe the risk is worth it and decide to set off fireworks anyway, I can’t stop you. But please…
Anyway, here are some pics that go hard:
which pbs kids show would have the best edgy young-adult reboot a-la riverdale?
No one is saying Arthur in the notes??
Arthur is really about breaking down tough, heavy topics for kids. I can’t really see that being done for teens
which pbs kids show would have the best edgy young-adult reboot a-la riverdale?
cyberchase. maybe wordgirl
Cyberchase should just be adult.
TV-MA prequel where Dr. Marbles snorts a fat line of coke
which pbs kids show would have the best edgy young-adult reboot a-la riverdale?
cyberchase. maybe wordgirl
Fun fact: Wordgirl was actually written by SNL writers who wanted a preschool show that was actually funny
Another fun fact: Dr. Twobrains weirdly has a pretty robust adult fanbase
which pbs kids show would have the best edgy young-adult reboot a-la riverdale?