Hi. I'm a modder. I am almost certainly being referred to at least indirectly by some of the posters in the tags, as my project is somewhat well-known.
I have spoken directly to NAVA (National Association of Voice Actors) about this issue, specifically as it relates to fanworks. My commitment to the defense of transformative fanworks is as strong as my commitment to addressing this technology ethically and with sensitivity.
I have made a video discussing this issue in detail, going through the concerns and roadblocks faced by both creators and VAs and explaining concerns from both perspectives.
Main takeaways from my discussions with the president of NAVA:
- Professional VAs are more concerned with what's happening professionally; IE clauses surreptitiously inserted into contracts stipulating models can be created from their voices for additional content at no further compensation to them, etc. Heinous predatory things are happening in the industry at the moment by big hitters with a lot of money, like Disney. This is a fact.
- It is also a fact that fanworkers and the things we create are not on the same scale as Disney, nor is our focus financial. Money is not being left on the table with regards to modders and the like.
- VAs do not own the rights to characters they perform, nor to the recordings of their portrayals. These, as with every other game asset, belong to the IP holder. (In my case, this is EA.) This means that VAs cannot endorse, nor can they act against, materials made from these portrayals, which at this time includes synth models derived from performances of a specific character. Obviously, this is a sticky issue, but currently this is the legality side of it which goes some way towards informing acceptable practise. Modders cannot actually obtain permission. VAs cannot officially provide permission, nor can they deny it.
- This places non-commercial fanworks made using this technology in exactly the same category as fanfiction and fanart. It exists on the good graces of IP holders looking the other way. All fanworks exist in a grey area.
- Because modders do not own the source IP they cannot hire VAs to portray characters that the VA does not own. Contracts simply cannot be made on this basis, especially concerning SAG-AFTRA actors. It cannot be done; those of us with resources have tried.
AI is a very powerful tool that presents a lot of possibilities. It's important that we understand all avenues this technology facilitates as we draw up legislation to protect VAs. It is also important to ethically differentiate between fanworks and commercial exploitation. Where your personal line is remains up to you but we are all in no man's land with this until we're not.
The situation is incredibly complex on both sides. Please do not be so quick to judge because the discourse is "AI BAD."
Personally, I am a writer, illustrator, and 3D modeller; I'm very familiar with the concept of my own livelihood being threatened by this, and I still think there are valid use cases for it.