Undertale is finally out! Here’s a collection of art I did to celebrate its release.

For those who don’t know, Undertale is a friendly role-playing game made by a very earnest and hardworking dog, Toby Fox. It features compelling characters, a wonderful soundtrack, and a wealth of fresh ideas that may change the way you think about RPGs. I was given the opportunity to play it months ago, and it quickly climbed up my list of favorite games. I really can’t recommend it highly enough.

It’s currently available on undertale.com and Steam for $10(!!), but if you aren’t sold just yet, please try out the demo covering the first area of the game.

If you still aren’t sold, you can date a skeleton in it.

Anonymous said:

how do you manage to put characters with vastly different standard palettes into scenes together but keep everything harmonious? if that makes sense? I have a hard time with colour whenever i actually try to properly utilize it and putting multiple characters into one scene is incredibly frustrating because their palettes don't always work together. :c

I don't actually know if I've effectively answered your question with these, but I tried! This post from a long time ago might also be relevant.

I didn't have time for a cute fashion picture today, so... here's your reminder that there are 21 days to go on the Cucumber Quest Kickstarter!

Cucumber Quest's third main chapter has begun! It felt really nice to work on one of these title pages again after so long. A lot of love and a few sleepless nights have gone into this chapter, so I hope you enjoy the story as it unfolds.

To everyone who's been reading up to this point, thank you so much!

I was going to answer a color question, but I thought this would be nice to mention!

argyrism asked you:

This may/may not be true for other people, but when I'm wondering about how you choose your colors, I'm wondering about how you make everything, well, harmonic. Noisemaster is a good example of this: he's got a wide range of colors, but they all work well together, so it doesn't end up looking garish. So, how do you go about something like that?

Thank you! I want Noisemaster's pages to look like I'm just selecting colors at random, but it's really pretty simple. Sure, I use a lot of complementary pairs, triadic colors, etc., but I generally don't have too much Color Theory Terminology in my head as I'm planning these pages out.

For reference, Pages 447, 448, 451 and 455.

I know I'm not great at technical explanations, but I hope this sheds a little light on what I'm doing!

   Hi Gigi! I wanted to ask you a question about colors! I have a problem with choosing colors when there is drastic lighting, whether its really bright light or if the characters are in a really dark, dimly lit place. I’m not sure how to choose the colors that fit the characters (that make them look like they’re themselves, and not different. I hope that makes sense!) So, how do you choose your colors when doing that sort of lighting in your comics?     — waddledoops

I hope this is a little bit helpful!

Chapter 2 of Cucumber Quest has officially begun with this title page! Tell your friends! Tell your friends' friends! Tell complete strangers! They'll look at you kind of weird but it'll be worth it!

I can't even tell you how excited I am to share this chapter with you guys. Thanks so much for all your support!

Hello! My comic, Cucumber Quest, is starting its first main chapter today. Tell your friends! Tell your enemies! Or tell neither of those people. That's okay too.

To those who have been following my comic from the start, or to those who just picked it up today, thank you so much! I'm excited to share this chapter of the story with you.

My webcomic, Cucumber Quest, started today! Updates will be once a week, likely on Sundays, but there might be bonus updates depending on how much time I've got.

I'm sooooo excited about this, and I hope you enjoy it!