For awhile, Heroes and civilians alike (Villains didn’t particularly care since as he didn’t get in their way) thought the villain ‘Risk’ had ‘reflection’, the ability to, you guessed it, reflect attacks after they’d hit.
Though it was similar, it wasn’t right. They figured that out, unfortunately, catching inconsistencies with every new fight—if he was hit by, say, a punch (which were surprisingly common in a super-powered world), he would stumble back normally. If he were hit by a fire blast, often belonging to the hero Ignite, he would be burned and turn-tail.
But when Eight shot blue energy at him through his signature staff? It would turn-tail, changing direction to hit it’s user (Risk seemed to have it out for Eight, for whatever reason—he’s almost never been hit by one of the man’s attacks, taking extra care to dodge and throw back).
When a sound wave from Dream, the no.1 villain who saw him as a nuisance (which he took great pride in), didn’t move fast enough, it twisted without a pause, often hitting the man back. This was a slightly better outcome, for the heroes—if Dream had a ‘rival’, which is what the media called it for simplicity, he’d be occupied, giving the heroes more time to prepare.
But even then, their efforts weren’t enough. Even distracted, Dream worked quickly, and with Risk in the mix, it was getting harder and harder to hold their ground.
Dream, you see, was objectively superior to most all heroes power-wise. He was one of the rare few to be born with three powers—Weaponised sound, wingless-flight, and enhanced speed. He could move swiftly and without care for gravity, allowing him to dodge with ease: sound-waves were forceful and you never knew where they’d come from (the chatter of civilians, the sound of attacks colliding, your own voice. Silence was highly recommended), making for strong attacks.
He could only be defeated by The Blade, the no.1 hero, who had superhuman strength, reflexes, and stamina. But even then, if Dream left the ground, it was over. The strength let him jump higher, yes, but he couldn’t stay higher.
So in short, Dream was powerful. And fast. And above every hero even if they loathed to admit it.
So with another villain on the streets who could very possibly rival and weaponise that power? They’d be screwed. Absolutely screwed.
So patrols went up. They needed to catch one—most likely Risk—before the two teamed up (though that didn’t seem likely, it was possible). Heroes patrolled more often, working to the point of exhaustion. Dream seemed to be playing it safe and, despite his cockiness, laying low.
Risk was doing the same, somewhat. He showed up every so often, narrowly evading capture and leaving damage in his wake, but otherwise wasn’t sighted.
And, thanks to the fatigue and need for more assets, nobody seemed to notice when two people—both blonde with opposite colour schemes, coincidentally listed as powerless—were hired at hero-tower. And worse, nobody noticed the signature lime of a villain or the vibrant red of a reflector creeping into the supposed haven.
And when they do?
Well, it’ll be far too late by then. Maybe it already is: they’re armed with information and files, a begrudging alliance, and the realisation they’re a dynamic duo when they tolerate the other.
So, safe to say, hero-society, or at least the tower, is screwed.
—
Sorry if this got confusing in any way. This was originally meant to be another prompt (Tommy with reflection powers) but it got out of hand and somehow became a full AU.
To clear things up, Risk is Tommy, a notorious villain with a a type of telekinesis that lets him control powers. Though not mentioned, he can also manipulate his own energy (being red, which morphs and solidifies at will).
Eight is Wilbur, who uses the same (condensed energy but blue, which burns more than solidifies and often harms the user (hence the staff)). The Blade is Techno, ofc, who has superhuman strength, speed, stamina and reflexes.
Dream is, well, Dream, who weaponises sound waves, can fly, and walks fast (a deadly combo, I know /j). Ignite, though only mentioned in one line, is Sapnap, able to generate fire with his hands and withstand both hot and cold temperatures.
