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So Many Ideas, So Little Motivation

@ghostsknewmynights

Hi! I use any pronouns right now, mainly he/they though it jumps; I’m a minor, and I just write anything that pops into my head, which is literally just superpower AUs and song inspired prompts at this point.

For awhile, Heroes and civilians alike (Villains didn’t particularly care since as he didn’t get in their way) thought the villain ‘Risk’ had ‘reflection’, the ability to, you guessed it, reflect attacks after they’d hit.

Though it was similar, it wasn’t right. They figured that out, unfortunately, catching inconsistencies with every new fight—if he was hit by, say, a punch (which were surprisingly common in a super-powered world), he would stumble back normally. If he were hit by a fire blast, often belonging to the hero Ignite, he would be burned and turn-tail.

But when Eight shot blue energy at him through his signature staff? It would turn-tail, changing direction to hit it’s user (Risk seemed to have it out for Eight, for whatever reason—he’s almost never been hit by one of the man’s attacks, taking extra care to dodge and throw back).

When a sound wave from Dream, the no.1 villain who saw him as a nuisance (which he took great pride in), didn’t move fast enough, it twisted without a pause, often hitting the man back. This was a slightly better outcome, for the heroes—if Dream had a ‘rival’, which is what the media called it for simplicity, he’d be occupied, giving the heroes more time to prepare.

But even then, their efforts weren’t enough. Even distracted, Dream worked quickly, and with Risk in the mix, it was getting harder and harder to hold their ground.

Dream, you see, was objectively superior to most all heroes power-wise. He was one of the rare few to be born with three powers—Weaponised sound, wingless-flight, and enhanced speed. He could move swiftly and without care for gravity, allowing him to dodge with ease: sound-waves were forceful and you never knew where they’d come from (the chatter of civilians, the sound of attacks colliding, your own voice. Silence was highly recommended), making for strong attacks.

He could only be defeated by The Blade, the no.1 hero, who had superhuman strength, reflexes, and stamina. But even then, if Dream left the ground, it was over. The strength let him jump higher, yes, but he couldn’t stay higher.

So in short, Dream was powerful. And fast. And above every hero even if they loathed to admit it.

So with another villain on the streets who could very possibly rival and weaponise that power? They’d be screwed. Absolutely screwed.

So patrols went up. They needed to catch one—most likely Risk—before the two teamed up (though that didn’t seem likely, it was possible). Heroes patrolled more often, working to the point of exhaustion. Dream seemed to be playing it safe and, despite his cockiness, laying low.

Risk was doing the same, somewhat. He showed up every so often, narrowly evading capture and leaving damage in his wake, but otherwise wasn’t sighted.

And, thanks to the fatigue and need for more assets, nobody seemed to notice when two people—both blonde with opposite colour schemes, coincidentally listed as powerless—were hired at hero-tower. And worse, nobody noticed the signature lime of a villain or the vibrant red of a reflector creeping into the supposed haven.

And when they do?

Well, it’ll be far too late by then. Maybe it already is: they’re armed with information and files, a begrudging alliance, and the realisation they’re a dynamic duo when they tolerate the other.

So, safe to say, hero-society, or at least the tower, is screwed.

Sorry if this got confusing in any way. This was originally meant to be another prompt (Tommy with reflection powers) but it got out of hand and somehow became a full AU.

To clear things up, Risk is Tommy, a notorious villain with a a type of telekinesis that lets him control powers. Though not mentioned, he can also manipulate his own energy (being red, which morphs and solidifies at will).

Eight is Wilbur, who uses the same (condensed energy but blue, which burns more than solidifies and often harms the user (hence the staff)). The Blade is Techno, ofc, who has superhuman strength, speed, stamina and reflexes.

Dream is, well, Dream, who weaponises sound waves, can fly, and walks fast (a deadly combo, I know /j). Ignite, though only mentioned in one line, is Sapnap, able to generate fire with his hands and withstand both hot and cold temperatures.

I’m pretty sure someone’s already done this, but;

Tommy being a vigilante and going by the name Atom(my) and being able to manipulate atoms, but at a really low level.

He can use weak telekinesis, weak as in has very limited range and can only lift a set of keys or an action figure, and speed up regeneration by ‘patching wounds back together.’ It’s slow and only fully heals small wounds, but hey. There’s healer potential there.

Superpower ideas (V2). Part 1, Bench trio

Tommy

Trust - Tommy can’t be affected by the powers of those he doesn’t trust. On the flipside, the more he trusts a person, the more susceptible he is to theirs.

Shapeshifting - A pretty simple power, and there’s not a lot to say. Tommy would be a great shapeshifter and use it for a lot of things, mainly thievery and other various crimes.

Death sense - The ability to sense death and sever injuries. A power that’s usually used for Phil, but I think it could be good for Tommy. If he’s a Vigilante or Hero, being able to know where people could die or are severely injured gives him a major advantage when it comes to helping people.

Demon/Angel transformation - The ability to take on an angel or Demon-like form, and inherit powers from each. I think Tommy would be great with this power for obvious reasons. His personality and appearance might change depending on the form he takes, which can get quite…disorienting for those around him.

Animal variation summoner - The ability to summon spirit animals. With how C!Tommy seems to have an affinity with animals (like Shroud and Henry), an animal based power could be good for him. His personal spirit animal is a Racoon, obviously, so it’s no unusual to see him with one on his shoulder. He can also summon the spirit animals of other people. They’re usually great protectors of their humans, and each animal has a different specialty. Raccon’s is resourcefulness, meaning that they might be able to solve problems quicker than humans. Spirit animals can’t communicate with Humans, though, so it can be a hassle trying to know what they’re saying.

Tubbo

Energy manipulation - The ability to manipulate your own energy. He can solidify energy to create things like weapons, platforms, and possibly armour. I see his energy as being either Lime green or Orange, both for obvious reasons. The main drawback would be that energy is limited, and if solidified energy breaks, he can’t absorb it to get it back.

Light manipulation - The ability to manipulate and solidify light. It’s kind of the same as energy manipulation, but it has more uses and it’s not limited unless it’s dark. He can manipulate any and all light around him, and if he uses it right, he can blind or burn people.

Life drain: The ability to absorb the life of anything he touches. Since a lot of people see him as a plant user, why not go for a sort-of opposite? Instead of generating and controlling life, he can take it. By taking Life energy, he’s reenergised and stronger. It’s easy to lose control, and a lot of accidents can happen. Like, if he takes even a fraction too much from something or someone, there’s a high chance they’ll die. Having too much of it in his body can kind of scramble his brain.

Sound manipulation - The ability to manipulate sound. I don’t know why I associate this with Tubbo, but I like the idea now so it’s going here. He can enhance or lower the sound of anything he hears, and mimic sounds. He would definitely use this for an autotune voice, or to make people shut up on command.

Ranboo

Foresight: The ability to see the future. There’s the whole time travel thing going on in the SMP, and I feel like Ranboo just fits time based powers sometimes. I like to think that he would have episodes/short bursts of foresight instead of being able to do it on command.

Astral travelling: The ability to separate your mind/soul from your body, and come back as a kind of ghost. Think Dipper when he was possessed by Bill. He can’t interact with anything or anyone, but can still see and hear. I could see his enderwalk state being when he’s a ghost, because his mind is literally out of his body.

Aura manipulation: The ability to manipulate auras. I think that Chakra manipulation would be a better term, but they can technically mean the same thing. He’d be able to mainly manipulate the Purple, Green chakras (I can’t see red fitting him in this context). Purple is actually called the Crown Chakra, and it deals with higher consciousness. In terms of superpowers, though, it translates to space-time manipulation, which includes teleportation. I might be misinformed on this bit, but Green focuses on connection and calming. As a power, it can be Air manipulation or healing. (This was actually the first power I came up with for Ranboo, when I first started writing Superpower AUs I mean)

Illusions - The ability to create Illusions. If you couldn’t already tell from the last few powers, I don’t see Ranboo as being a physical fighter. I think he’d be better with a kind of ‘support’ power, one that he has to use creatively. I could see him using it on himself as a vigilante/villain costume, of sorts. It’s like, maybe he’d look normal in daily life, but when he uses an illusion, he has half-black half-white skin and hair. It’s a surefire way to not get recognised, and you get the best of both worlds with human Ranboo and Enderanian Ranboo.

Ice manipulation - can manipulate/generate Ice and possibly water. Idk why, but i can see ice powers fitting him well. There’s not much to say about it, really. He can generate ice and possibly manipulate water.

Hero SBI AU where Philza can Manifest an elytra and Techno can generate firework explosions. It’s a common sight in the city of L’manberg, to just see this winged crow man holding his distinct pink-haired son, while flying faster than the speed of fucking light, and probably deafening half the city with their fireworks.

Plus, if you’re close enough, you might see his other son, Wilbur, running through the streets because he was left behind on the ground, looking half dead and sweating like he’d just run a marathon (which he probably has at that point).

DSMP Superpower ideas, Part 1 (Bench Trio)

I’ve been reading a lot of vigilante Tommy fics lately, and I see a lot of repeated powers (I.e, Siren’s song, Teleportatation, Etc), and I’ve come up with a few superpowers that could fit the characters, so here they are.

This is basically just a bunch of powers that give Bench trio (excluding Tommy ig, so really just Beeduo) trauma, to be honest. Not that Ranboo can remember his. (Feel free to use them, if you want. Just credit me.)

Tommy

Jukebox

Tommy can make a song play from him. There’s no visual cue for when he’s using his powers, but the songs get louder the closer you get to him. It’s useful as a distraction, a way to confuse opponents, and the the songs he plays all do different things to anyone who hears them.

I would recommend only using the Minecraft music discs for this, because using real songs in fics usually isn’t a good idea, and it’s easier to know which is playing.

(You can change all of the effects, btw. This is just the vibe I get from each one.)

Cat can essentially boost the energy and mood of those who hear it, however once the song is coming to an end at the slower part, their energy will slowly begin to dip and leave them far tireder than before.

Blocks makes people tireder, for some reason, sometimes even to the point that they’ll just collapse. The latter only happens if they were already tired before hearing the song. Some people even say that they saw memories or visions in their dreams, but there is no solid evidence to support that.

Far can either trigger an out of body experience, or for a person to go into a tranquil state. Tommy can’t control which, so using around Tubbo and Ranboo is a gamble.

Strad can trigger auditory hallucinations. It’s usually tapping, whispering, voices, footsteps, etc. Tommy doesn’t use it much, because it also effects him.

Mellohi does…something. Nobody can quite pinpoint what, but it does have an effect. Some say that it can trigger a kind of confidence that they haven’t felt before, but it comes at the cost of having much darker thoughts. Those people compare the experience to being ‘turned into villains.’

Ward can distort a person’s thoughts in certain ways. It’s usually as if they’re scattered, like you can’t form a full sentence in your mind without some effort. It also takes a toll on motor skills, for some reason.

Chirp can trigger a feeling of paranoia and unease, and possible delusions, that only intensifies with the volume. Most people say that it feels as if they’re walking alone on a dark street, and they feel like someone’s following them.

Stal can trigger a feeling of boredom and/or irritation, as of you’ve been sitting in a waiting room for a couple of hours. It can make people fidgety, easily annoyed, and feel generally bored.

Mall triggers a tranquil state for both the body and mind. It makes both relax, and is useful for calming down, falling asleep, and/or mediating.

Wait can make a person lightheaded, and feel ‘floaty’. Have you ever had that feeling where, maybe after running or walking for awhile, your legs just feel all weird and kind of disconnected? If you have, It’s basically like that. If you haven’t, think of it as pins and needles, but fading in and out.

I don’t really have anything for Pigstep right now, so I’ll leave it at this.

Tubbo

Soul fire

Remember that one time, I think it was in a hardcore world stream, where Tubbo mentioned throwing nether stars into soul fire to revive a player? Well, I do, and it’s led to this.

Tubbo can generate a Turquoise-Cyan coloured fire that he can control. He can make it hotter than normal fire, or colder than ice. Either way, it still causes burns.

When certain things are thrown into the fire, they may not burn, and instead come out with enchantments. Either that or they’ll come out looking unrecognisably charred.

The reason it’s called soul fire, is because anyone who gets burned by it will have a permanent burn scar that never truly stops hurting. Tubbo tries to never use his powers because he had an accident when he was younger, maybe when his powers first manifested, and he burned half of his face. The scar is permanent, and there’s a dull pain 24/7. He doesn’t want to make anyone else suffer from the same thing.

(But Tommy once coerced him into creating some, and he stuck his hand in to see if it was cold (because, Y’know, Blue), so now he lives with a permanently burnt and hurt hand. He says he doesn’t mind it, but he also doesn’t use his left hand for anything and winces when he does. He tells people he won a fight to get the scar. Which he technically did, because he had to argue with Tubbo for awhile, both before and after the incident.)

Ranboo

Silk Touch

This one seems like an obvious one, because it’s a canon part of Ranboo’s character on the SMP, but I rarely see it used.

This power isn’t the usual silk touch. Instead of just magically preserving an object, it’s a kind of Temporal rewind. The user can rewind anything they touch/break into a previous state, like turning broken glass back into a full glass pane.

I think that this would be an extremely useful power, because maybe Ranboo could simply rewind anything that’s broken. For example, a weapon that broke in battle, or his vigilante mask if it got torn. There are still limits, obviously, like size and what the object is made of (he can’t rewind things like water, because it’s not solid and there’s nothing the really rewind it to. He can, however, turn ice to water, but only like, two ice cubes.)

The drawback is that his hands may begin to burn, or he’ll feel the pain of the restored item (Like, the stab of a knife if he rewound one, or a shard of glass being wedged in his hand if he rewound some).

If you wanted to dig deeper into more serious backstory, then maybe this could kind of tie in with the theory that Ranboo is the other time traveler. Maybe Silk touch was far more powerful in the past, like it was called Backtrack or reverse, and he could rewind people and himself back in time, and maybe he even got to adulthood then.

But then he accidentally rewinds himself into the past, he loses a large chunk of memory, which included the memories of his previous abilities and life, and he’s back to being a 13 year old. He then goes on to meet Tommy and Tubbo, eventually renames his power, and things proceed into the story.

Fnaf Security breach stimming headcanons

I haven’t seen any neurodivergent headcanons for the Fnaf SB characters, so I made some.

Also, this is my first time making any headcanons, so I hope they’re okay.

Glamrock Freddy

•Humming. He’s in a band, and I can see him humming the songs they’ve played/sung.

•I feel like he would pace to calm himself down, either in hallways or in his room.

Often stares at moving things like fans and screens.

He would probably like music boxes/ambient noise. I can also see him liking piano music.

Foot tapping when he stands/sits still for too long.

Opens and closes his fists at random. It looks more mechanical than any of his other stims so he can do it around people.

Glamrock Chica

Absolutely loves fidget toys. Stress balls, Fidget spinners, pop-it’s, slime, pretty much anything colourful and interesting really.

Definitely has visual stims. She loves bright and flashing lights like the ones on stage.

On one hand, I can see her being a picky eater due to sensory issues, but on the other she eats literal trash.

Rocking back and forth, hand flapping and spinning. She just seems like she has a lot of energy stored up and she stims to get it out.

Echolalia. She often repeats the lyrics of songs she’s heard/played, and sometimes hums their tunes.

Roxanne Wolf

Definitely uses Chewelry.

Rocking back and forth/side to side.

Stims to music. She has to fight to not start stimming on stage while performing.

Knuckle/Joint cracking, mostly her neck, knuckles and wrists.

She has Olfactory (smell based) stims. She enjoys strong smells like the cleaning supplies they use to clean the Pizzaplex.

Vocal stims like humming, grunting and clearing her throat.

Montgomery Gator

100% would use chewlery.

Has more tactile stims than anything.

He definitely does compulsive scratching.

Clenching and unclenching his fists.

Grunting is a vocal stim that he does regularly.

Absolutely does the leg bounce when he sits/stands still.

He wears sunglasses due to sensory issues with lights. At first it was just to cope with the stage lights, but now he wears them all the time because the Pizzaplex is full of bright lights.

Sundrop

100% flappy hands.

Vestibular motion stims. I think this one is the most obvious for him because he actually does it on screen. When you first see him, he’s of going side to side as he speaks. In the workshop animations, you can see that he can make his head and torso spin rapidly. He would definitely rock back and forth.

You can’t tell me that he wouldn’t love swings and roundabouts if he could go to playgrounds.

I feel like he would have echolalia. When he says to keep the lights on, he repeats the word on three times. I get that he was trying to emphasise how important it was to have them on, but I feel like he would repeat words and phrases a lot.

I could see him doing that as a joke for kids at first, like repeating something in a funny voice to make them laugh, but after awhile it just stuck, so now he walks around the daycare repeating words and/or phrases he recently heard.

Not a stimming headcanon but still a Neurodivergent one: I kind of think he has some form of OCD, maybe from having to constantly keep the daycare tidy with kids running around. He gets panicked when Gregory knocks things over, and instantly rushes tries to clean it up.

Moondrop

Idk why, but I feel like he would do Rapid blinking.

Taps/drums on random objects/surfaces he touches.

Not really a stimming headcanons but still a neurodivergent one; He has sensory issues to do with light and sound. Both of those things can easily send him into a sensory overload/meltdown.

Would definitely use a weighted blanket

I get the feeling he would use chewlery.

Either loves or hates asmr, there’s no in between.

Would probably enjoy ambient sounds like rain.

Would click a pen if he had one.

Gregory

Most of these don’t have much reason to them, other than I feel they fit him.

Knuckle/joint cracking. I myself do this, and I just feel like Gregory would too. It’s kind of a stress reliever but also so compulsive I can’t not do it, and that just fits Gregory (at least in my head).

Nose twitching.

Echolalia. I think it would be the same case as Sundrop, but I think Gregory would repeat words to mock someone at first and it’d just become a normal thing.

Compulsive scratching. He would probably scratch his cheeks, and maybe wrists, the most.

Rocking back and forth.

Possible pressure stims? He would probably like getting hugs from Freddy because they’re tight, and doesn’t mind being inside Freddy’s chest cavity even if it’s tight in there.