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Smash Memes From The Future

@futuresmashmemes / futuresmashmemes.tumblr.com

Anything is canon if you look into enough timelines. ON INDEFINITE HIATUS | FAQ | Hall Of Fame | Discord Server | Your prophet is Edgy Ella
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The ending to Revenge of Meta Knight had NO RIGHT to go as hard as it did.

Our hero has successfully destroyed a giant battleship and defeated its commander. Now, the ship is going down in less than a minute, with the hero and the commander being the only ones left aboard. Sirens are blaring, there’s fire and debris everywhere. Our hero boards a living motorcycle as an escape vehicle and speeds to the deck of the ship. The commander, in a last ditch effort to take down the hero, flies after him with a pair of bat wings and attempts to slice the hero down.

However, the hero is able to outspeed the commander and drives off the ship, landing on a nearby cliff that gives him the perfect view of the ship crashing into the ocean. The fate of the commander is left unknown. Our hero drives off into the sunset, accompanied by credits music that sounds like it was taken right out of an old western movie.

That’s metal as fuck!!! If this was the ending to an action movie, people would be all over it. The fact that it’s in a Kirby game is kind of phenomenal. I love it so much.

New Smash Game and Fighters Announced!

Nintendo has revealed that Super Smash Bros. Cosmic will be a launch title for the upcoming Switch Infinity on January 31st, 2023. All the old favorites will return, along with:

  • Omega Metroid (Metroid Series)
  • Dr. Wily (Mega Man Series)
  • Link - Phillips CD-i Version (Zelda Series)
  • Magcargo (Pokemon Series)
  • Claude (Grand Theft Auto Series)
  • Larry Laffer (Leisure Suit Larry Series)
  • The Loathsome Dung Eater (Elden Ring Series)
  • Wonder Woman - Lynda Carter Version (DC Comic Series)
  • The Xenomorph (Alien Series)
  • Eeyore (Winnie The Pooh Series)
  • Umberto (Valhalla Series)
  • William Howard Taft (U.S. Presidential Series)
  • Icosahedron (Platonic Solid Series)
  • 1983… A Merman I Should Turn to Be (Electric Ladyland Series)
  • Belonging and Love (Maslow’s Series of Needs)
  • The Grim Grotto (A Series of Unfortunate Events)

And still no Waluigi.

Anonymous asked:

What’s the chaos emerald fetch quest

Oh boy, here we go.

In multiple timelines where Subspace 2 is a thing, there’s an optional Chaos Emerald fetch quest to do throughout the game. It’s by far the most divisive part of the whole campaign. People who hate it think it’s too far out of the way and something where you need a guide to know what you’re doing, people who love it appreciate the additional dialogue, chase segments, and rewards. But if you want 100% completion, you have to do it.

The first Emerald is mandatory and part of the main story. Plot-wise, Geno and Ashley are looking for a “secret ingredient” (it’s mostly Ashley and Geno got dragged along) which is a red gemstone, so you do the level and at the end you get the cutscene where they find the red Chaos Emerald literal seconds before Shadow. Shadow gets pissed and chases after them, and it’s here you get your first chase sequence. Shadow will run after Ashley/Geno (whichever character you choose) and attempt to steal the emerald from you, and you have to activate Chaos Control at the right time to slow down time and give yourself a head start. Keep in mind that Shadow is the second fastest character in the game while Ashley and Geno both have mediocre ground speed. This first chase sequence isn’t that hard though since there’s very minimal platforming and Shadow won’t try to attack you, just catch you.

This happens fairly early on (~20 minutes into campaign) and after you get your first Emerald, the entire fetch quest opens up. To get the other Emeralds, you need to find three keys and use them to open up that respective Emerald’s vault, all of which are hidden differently. Sometimes you can find a key just by going off the beaten path of a level, sometimes you have to buy them, sometimes you have to do a minigame for them, and then sometimes the ways you get them are really stupid and don’t make any sense. The last vault in particular requires you to beat the Viridi boss fight by reflecting a reset bomb at her (this has to be the final blow). And if you don’t have all of the keys at this point or god forbid that Shadow catches you after you open the vault, OOPS! You have to do that boss again. This one in particular is what a lot of people hate about the fetch quest since it’s not at all obvious that that’s what you need to do to get the last vault, and the platforming in the chase sequence is kinda bullshit (if you chose someone with a tether recovery like Joker or Hat Kid, good luck).

It is technically possible to do the entire fetch quest right away in one sitting, but it’s not easy. None of the Emeralds are locked behind events in the main story so you can get all of them right away, but doing so requires you to go into areas that you’re wildly underleveled for (unless you’re in New Game +) and you’ll most likely game over before you can even get to where you need to be. The chase sequences get harder and harder with every Emerald, as there will be obstacles and enemies in your way and Shadow will try to attack you. With Chaos Control at your side, these chase sequences are certainly doable, but each character’s Chaos Control timer is different (for example, Bayonetta and Shulk have the longest timer, Snake and Bandana Dee have the shortest) And if you fail at the chase sequence, you get booted back to whatever the last checkpoint was, which sometimes can be right in front of the vault and other times can be a ways back. Combine this with the difficult levels and weird requirements for getting the vaults, this can get very tilting depending on who you play as.

Obviously, you’re not supposed to get all the Emeralds in one go, and it’s a lot easier if you do it as the main story progresses as opposed to doing it right away. People do it anyways because there’s an achievement for getting all the Emeralds and a bunch of other achievements associated with it. Also people are insane.

Aside from that, there are two main rewards for doing the fetch quest:

1) Once you get all of the Emeralds, Shadow will join you and become playable. Unlocking all of the characters is required to get the good ending, so this is kind of a big deal.

2) For the final battle against True Tabuu, you have the option to use the Emeralds to go super for your first character/stock. You get a major power/speed/durability increase and a better recovery. Only a few characters are able to go super, but among the ones that can, Bayonetta is easily the best choice. General power increase aside, the Emeralds buff the HELL out of Witch Time, making it last just as long if not longer than it does in her home series. This means that if you’re good with counters, you can beat True Tabuu, the final boss, in less than a minute. Bayonetta’s Witch Time is also a lot less picky about timing than Jeanne’s or Shadow’s Chaos Control, so she’s the better pick. This is how most people defeat True Tabuu on Devestating since he’s a damn hard final boss otherwise (in a good way!)

Other than all of that though, a lot of people (mostly people who don’t do it all at once) really like the fetch quest because they enjoy going off the beaten path to find they keys/vaults and the extra minigames associated with them. Also, depending on who you open the vault with, you’ll have some extra dialogue with Shadow based on the character you choose. It’ll also become fairly popular to do self made challenges of the chase sequence, most of them involving not using Chaos Control. For example, people will use tether grabs to keep Shadow away, Arle can lock Shadow behind walls of Puyo combos, and Sonic can just straight up outrun him as long as you don’t mess up your platforming.

TL;DR: Long, optional sidequest that a lot of people love and a lot of people hate. Required to unlock Shadow.

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To get the other Emeralds, you need to find three keys and use them to open up that respective Emerald’s vault, all of which are hidden differently.

Did I fucking predict Frontiers

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I am legitimately shocked at how good the trailer for the Mario movie was. I went in expecting it to feel like one of those Red-Text-White-Background kind of trailers with a lot of poopy humor, but boy am I glad to be proven wrong. All of the celebrity voice actors we heard sounded extremely natural in their roles; I felt like I was hearing the characters rather than their actors behind a mic (except Chris Pratt lol). The action even looks really good from what we saw of it??? Like holy shit, this is the same studio that’s been working on autopilot for over ten years now. I don’t expect the rest of the movie to have the same dry sense of humor that the penguin battle did, but if it does I won’t be complaining.

Still, I have been fooled by good trailers for bad movies in the past. I’ll save my excitement for when the next trailer drops and proves that Illumination can go two for two.

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Being a teenager, Sonic was bound to hit his growth spurt at some point. His robot doppelganger wishes it could say the same.

Words: 1640

A quick one-shot of Sonic running into Metal Sonic sometime between Sonic CD and Sonic Heroes.

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All of the Terry and Sans art/memes that sprung up when both of them were announced for smash were funny but the Byleth and Cuphead stuff was infinitely funnier if only because when you put these characters side by side you would not guess which one sold their soul to Satan

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On behalf of every gamer, be they Nintendo fans, PlayStation fans, Xbox fans, or PC fans; casual or competitive; young or old; I would like to give my heartfelt thanks to Sakurai and his team for creating the largest gaming crossover in history. The scope of Smash Ultimate is unprecedented, and something that won’t truly be surpassed for a long while.

Thank you!

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Seeing everyone continue to get viscerally angry about Chris Pratt Mario is so funny to me because that’s exactly the reaction Nintendo and Illumination want from you. This is the point of celebrity voice acting in movies—it gets you to talk about it. It sticks in your head. Fans wouldn’t really bat an eye if they kept Charles Martinet as Mario, and general audiences don’t know who he is. Casting a celebrity gets people talking, and that’s free marketing for them. It doesn’t matter whether or not you like said celebrity or think they fit the character. Any publicity is good publicity.

Do I think that Mario should be played by the talented voice actor that has been supplying his voice for as long as the character has been talking rather than Funny Marvel Man™? Yes. But like, I don’t know what you guys were expecting, especially from Illumination. And please don’t gang up on Chris Pratt on Twitter for this, either. This is just a job for him, he did not come into your house and bludgeon your GameCube with a spiked baseball bat.

Anonymous asked:

Oh, just busy? That’s completely okay! For a moment it looked like you left because it seemed like you hated Steve getting in.

Lmao I’m salty but not that salty

Anonymous asked:

You could have just told us you were working on a different project

Well first of all, I never intended to go on break this long. I didn’t want to give myself another hard date to be back by because the last time I did that, I still didn’t feel properly motivated enough by the time I was scheduled to be back. So I figured this time around, I’d just lay dormant until someone asked about it. I still need to find my mojo again.

Secondly, what I’m working on right now isn’t smash bros related in the slightest, and I don’t want to do self-promotions through a side blog. I personally can’t stand it when other creators do that and I don’t want to do it myself. If you’re really curious about what I’m up to, I suggest you drop a follow on my main blog.