DEV LOG: February 2024
One of our goals for the year is to post more regular dev updates, but we're still working out a comfortable format for these so please bear with us heh! 😅
TROUBLE COMES TWICE: BONUS STORIES
Testing Bonus Stories has mostly been about tweaking the script and fixing silly sprite mistakes. (Also, Cam and Adrian hanging out alone at the park? What could they be talking about? 🤔)
We jumped the gun and said probably February for the release (obviously, that didn't happen). We're very confident about releasing the DLC this month though, so keep an eye out for a release date in the coming week! 💜
BURN THE MIDNIGHT OIL
We've been focused on Bonus Stories, but there's a lot happening behind-the-scenes on our new project thanks to our amazing art team.
SPRITES
Lydia's just wrapped up the first sprites for the eight main characters (including protagonists Circe and Dante)! We're now working on the expressions and minor pose changes for these before moving onto the side characters needed for the upcoming demo.
UI
We spent February experimenting with logo drafts! Toby had so many good ideas, it was tough to decide on just one.
Though we're going to keep the finished logo a secret until we're ready to announce, we figured it couldn't hurt to show a quick look at some of the icon ideas. 😉
BACKGROUNDS
Just last month, we welcomed the incredibly talented Damien to the team. He's already worked through about half of the BGs we need for the demo and we're extremely excited to see them in-game! 🌙
It's hard to wait and not just show off everything right away when we're so excited about the future of this project!! Hopefully sometime this spring, we can make a proper announcement and reveal more. ✨
GOALS FOR MARCH
- Release Trouble Comes Twice: Bonus Stories! 🌞
- Continue work on Burn the Midnight Oil 😈