The lack of ending slides in Baldur's Gate 3 is still very much ridiculous to me. Not only is it a staple in the CRPG genre, but it also serves as a total and complete closure, the consequence of all the actions that the protagonist has ever taken. How each of your companions fare or what they will do after the event of the game, each of the world's specific regions and how your character's decision has affected it. I want to know!
Exhibit 1: Pillars of Eternity and the consequence of your action on Dyrwood.
Sure, the romance companion epilogue is somewhat of a saving grace, but if you somehow didn't romance anyone (or romanced a certain someone who was bugged), it truly feels abrupt.
I think the companion that's most affected by the lack of an ending slide is unromanced, vampire-spawn Astarion. You solved his personal quest, freed 7000 of Cazador's vampire spawns into the Underdark, and what do you get in the end? A 15-second footage of him scurrying away because since the tadpole is gone, his sun immunity is also gone. Better run fast or turn into dust! Then the game ends. Credit rolls, black screen, a little tune plays, and you see your clownish reflection on the screen, asking yourself if anything you've done really matters at all.
One ending slide that left a very strong impression on me was Devil of Caroc's in Pillars of Eternity 1's DLC The White March. It was so beautifully written. I expected BG3 to have something that could give me that same (or even better) impact, especially after hearing "Baldur's Gate 3 Has 17,000 Ending Variations" used as a selling point. Turns out it's just the companion saying slightly different lines and like... three actual ending cinematic.
Exhibit 2: Ending slide of Devil of Caroc - a minor companion from Pillars of Eternity's DLC the White March.
I know that they will be "expanding" the epilogue, but it's been nearly a month after release. So many people have already finished the game, and it's quite unfair that the early adopters of a seemingly completed-for-release game get the short end of the stick.