I want to hire literally everyone who has contributed even slightly to the Space Orcs and Space Australians tags to make a video game in which you literally just Dick around in a colonized Galaxy and terrorize the locals as a human in first person. Also community made ships. I want high intelligence AI for the aliens and for there to be role playing element to it. This is literally just an idea in the wind so wink wink indie/Triple A developers FUCKING PICK THIS IDEA UP.
No, no, no, this is amazing!! Let’s go deeper!
YOUR AVATAR: Based on things you choose for your avatar, everything from physical to emotional to personality, the game responds accordingly.
Example, you’re 5′0″ tall - you get to freak aliens out when the engines fail and no one can get into the engine room, except you through the vents because you’re only five freaking feet tall and barely weigh 115 lbs. Problem: you’re not an engineer but you have to find a way in there and get the doors clear so the engineers CAN get in there, otherwise everyone’s gonna die!
The game CREATES situations based on who you are/have chosen to be, so an avatar who’s a forty-year-old, black man and CMO on his ship is going to have a very different gaming experience from an avatar who’s a sixteen-year-old girl from India who’s instigating trade agreements/negotiations with other planets - and that’s only IF they clicked ‘yes’ to a specific field or position. We could literally have a whole bunch of avatars running all over kingdom-come just for the giggles!
I HAVE ABSOLUTELY NO SKILL IN DEVELOPING ANY KIND OF SOFTWARE FOR THIS KIND OF STUFF. SOMEONE GET ON THIS!! Please?
I LIKE THIS KEEPS THE IDEAS COMING
Okay. Ideas. Here we go:
You’ve identified your avatar as an extrovert and social butterfly - congratulations, you’re on the list for special invitees to elite parties where everything from hostage situations to lasting friendships with emperors take place.
You’ve identified your avatar as curious and a quick learner - you get to explore different worlds and learn new languages. This can be done either on cargo or exploratory vessels or both!
You’re courageous and reckless - you help save your crewmates after a crash (which you caused).
You’re conscientious and shy - your crewmates adore you because you go out of your way to put their needs and wants before yours. This also creates general confusion because they don’t understand that their happiness makes you happy. That being said, when pirates take the ship, your crewmates go absolutely nuts when that one pirate punches you because NO ONE TOUCHES OUR PRECIOUS HUMAN!! WE WILL RIP YOUR ARMS OFF!!
Positive and negative personality traits will also either create or nullify situations, especially when used in specific combinations. You can create as many avatars as you want to unlock certain situations/levels.
Also your avatar shouldn’t just consist your height and haircolor. You can say how good your eyesight is, and if you need glasses (which you could lose at some point in the game) you can add them. And hairdye and coloured contacts to freak your alien friend out. Further, what about that post from ‘walking through memory’. At some point in the game you are in a familiar place, but the light goes off and you have to find the way relying on your memories.
The Beginning of the game should reflect your character, like starting in a prison cell for being too violent, or waking up on a normal morning only for shit to get serious real fast. For the prison escape you cause a riot and get to the landing platform with your prison buddies and have to choose a ship. Each ship decides the fates of your friends and how you start the game. Steal the Wardens yacht and one of your friends gets arrested by local authorities but you get an economic head start after selling it. Choosing the pod-dropship lands you on a mostly wild and uncolonized planet with one of your friends sacrificing themselves as bait while you escape to the planet. Choosing the fighter means that you abandon your friends but you now have a battle ready ship which can’t be fracked since fighters are easy to steal. Choose the Corvette and you will have to fight through a blockade and depending on how well you do, the more of your friends survive.
In addition: Human factions. For instance a part of the galaxy is under the control of all of Humanity, this section is split into several varying sub categories of humans who each interact with the Galaxy differently. Depending on what faction you belong to changes how aliens and other humans perceive you. If you belong to a faction largely controlled by companies you aren’t completely respected. If you don’t belong to a faction you are considered a wanderer by the galaxy and you do not benefit from any perks but you also do not lose any perks either. Being a high ranking official in a faction lets you play a more political style compared to that of a factionless adventurer/wanderer who can leave any solar system whenever they please to go fight asteroid worms for a quick buck.
Imagine mmorpg.
A stabby roomba walks you through character creation, not to mention when you earn a rare skill.
Inevitably, no matter what choices are made, you find an alien who thinks humans are the cutest thing. There are three choices- Stock up on wierd merch to sell off later School said alien on the topic of respect Or gift the alien with 5 minutes of your presence/tolerance/autograph, which will lead to the discovery of an earthling pet shop. This is the only way to get a dog, cat, or bird.
You can adopt species from other planets. Adopt a fierce enough creature and it will defend you (as much as its stats allow) from any hostiles
All aliens believe dragons and dinosaurs are real. Players cannot change this.
Crewmates level up a bit by bonding with each other. Humans get a bonus.
Adrenaline boosts stats temporarily
Political players get negotiation bonuses, and are more capable than aliens at deceiving others (Theres a post out there about hiding emotion. Its the one ending with “10 yrs costomer service.”)
Memes are misunderstood. Constantly. They become a comunication technique and you can rickroll listeners on any coms device at any time. (Pls dont)
You can choose a few habbits. They are commented on and admired/feared
Stabby roomba bumping around is the loading screen
Idk these ideas work both mmorpg and rpg
Let’s dive into combat.
You have the choice of picking one weapon at the start of the game and as you progress you gain more efficient guns, spears, and other weapons.
Your characters fighting style depends on their traits. If there thin and short they tend to do dodge attacks and are the most proficient at light weaponry (pistols and knifes) excluding when they are on adrenaline, then they can handle big guns for a short time. Big muscled characters fight witch giant guns and are good at fighting with their fists, adrenaline makes them quite terrifying.
You are able to take lessons for combat and shooting at certain points in the game.
There are cases were some aliens just run away from you in fear of their lives, you can choose to attack them or not.
If you have an alien or other living being that you have a good bond with by your side when you are fighting your abilities go up by 25%
When you have pets by your side they will defend you against attacks.
That’s all I have right now
Special quests:
The more you complete certain tasks (that differ per job and skill set) you can gain reputatikn points. The more reputation points you have, the higher chance of activating a special quest.
Each quest would vary from species, to the description, some are traps as well. Better to take someone with you tgan go alone
If you successfully complete the task, you become better friends with the species and they will help you out. Can range from giving you items, information, advice etc.
As a pilot or engineer, you can choose to name and/or talk to the machines you work with, which boosts their performance over time
This is incredible and I want to offer my coding and project organizing hours to this if people want to make it happen
ok we have a discord with everything we need to get started. Artists and coders are especially important but everyone’s welcome to join in and help out :)
come say hi :)
Anyone interested?
Hey friends. We already have a few people but we could always have more. Particularly those who are willing to lend their talents in 3d modeling and animation, especially for people and creature designs. This game is going to be a free open sourced community based project, so the more the merrier.
We could also use more people who know how to program (specifically in C# but any programming experience is good) and/or know how to work with Unity.
the link to the discord is https://discord.gg/t2ZfvHj.
reblogged to the wrong one, but see the above!




