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@dreamymilkshake / dreamymilkshake.tumblr.com

Hey everyone! My favorite shows are Yugioh Arc V and Inazuma Eleven Go! This blog is actually almost only Yugioh (Arc V). Also a huge pokemon fan and fanatic gamer

DIMENSION FORCE

DIFO-JP001

Entermate Gentrude / Performapal Gentrude

Level 4 DARK Fiend Pendulum Monster

ATK 1500

DEF 1000

Pendulum Scale 8

Pendulum Effect:

You can use the [(1)st] Pendulum Effect with this card’s name only once per turn.

(1) If you control no monsters, or all monsters you control are Pendulum Monsters, and (in either case) you have “Performapal Lady Ange” in your other Pendulum Zone: You can add 1 “Odd-Eyes” card from your Deck to your hand.

Monster Effect:

You can use only one effect among the (1) and (2) effects with this card’s name per turn, and only once that turn.

(1) If this card is destroyed: You can place 1 “Performapal” Pendulum Monster from your Deck in your Pendulum Zone, except “Performapal Gentrude”.

(2) If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 “Performapal” or “Odd-Eyes” card from your Pendulum Zone to the hand.

DIFO-JP002

Entermate Lady Ange / Performapal Lady Ange

Level 3 LIGHT Fairy Pendulum Monster

ATK 1000

DEF 1500

Pendulum Scale 1

Pendulum Effect:

(1) Once per turn, when an attack is declared involving both players’ monsters: You can discard 1 Pendulum Monster; your opponent’s battling monster loses 1000 ATK for the rest of this turn.

Monster Effects:

You can use only one effect among the (1) and (2) effects with this card’s name per turn, and only once that turn.

(1) You can discard this card and 1 other “Performapal” monster, except “Performapal Lady Ange”; draw 2 cards.

(2) If this card is in your GY and you control an “Odd-Eyes” card or “Performapal Gentrude”: You can place this card in your Pendulum Zone.

DIFO-JP034

Odd-Eyes Pendulumgraph Dragon

Level 7 LIGHT Dragon Ritual Pendulum Monster

ATK 2700

DEF 2500

Pendulum Scale 4

Pendulum Effect:

You can use the [(1)st] Pendulum Effect with this card’s name only once per turn.

(1) During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand.

Monster Effects:

You can Ritual Summon this card with “Odd-Eyes Advent.”

Must be either Pendulum Summoned from the hand, or Ritual Summoned.

(1) Each time your opponent Special Summons from the Extra Deck, inflict 300 damage to them.

(2) Once per turn, when your opponent activates a Spell Card or Spell effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that opponent’s effect, then, if this card was Ritual Summoned before being placed in the Pendulum Zone, you can Special Summon 1 “Odd-Eyes” monster from your Extra Deck

DIFO-JP052

Extra Pendulum / EXP

Normal Spell

(This card is always treated as a “Pendulum” card.)

(1) You can conduct 1 Pendulum Summon of a monster(s) from your Extra Deck during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.)

DIFO-JP069

Pendulum Scale

Normal Trap

You can only activate 1 card with this card’s name per turn.

(1) If you have 2 cards in your Pendulum Zones, apply one of these effects, depending on the difference between those cards’ current Pendulum Scales.

● 0: Destroy 2 Spells and/or Traps on the field.

● 1 to 3: Add 1 Level 2, 3 or 4 Pendulum Monster from your Deck to your hand.

● 4 to 6: Add 1 Level 5, 6, or 7 Pendulum Monster from your Deck to your hand.

● 7+: Return up to 2 cards from your Pendulum Zone(s) to the hand, then you can Special Summon 1 Pendulum Monster from your hand.

Return of the Undead

DIFO-JP013 Mad Murder

Level 2 DARK Zombie Tuner Effect Monster

ATK 400

DEF 200

LV2 400/200

You can only use the 2nd effect of this card’s name once per turn.

(1) This card’s name becomes “Plaguespreader Zombie” while face-up on the field or in the GY.

(2) If this card is in your GY: You can target 1 Level 6 or higher monster you control; decrease its Level by 2, and if you do, Special Summon this card, but you cannot Special Summon monsters while it is face-up in the Monster Zone, except Zombie monsters.

DIFO-JP014 Al Ghoul Mazera

Level 8 EARTH Zombie Effect Monster

ATK 2800

DEF 2300

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead.

(2) If this card becomes banished from your hand or GY: You can Special Summon it in Defense Position, then you can decrease its Level by 1.

DIFO-JP039 Red-Eyes Undeat Dragon Lord (Red-Eyes Zombie Dragon Lord)

Level 10 DARK Zombie Synchro Effect Monster

ATK 2800

DEF 2400

Materials: 1 Zombie Tuner + 1+ non-Tuner monsters

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) During your opponent’s turn (Quick Effect): You can target 1 Zombie monster in your GY, except “Red-Eyes Zombie Dragon Lord”; Special Summon it.

(2) If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card.

DIFO-JP040 Kyogairyuu Felgrant (Giant Corpse Dragon Felgrant/Corpse Dragon Lord Felgrand)

Level 8 LIGHT Zombie Synchro Effect Monster

ATK 2800

DEF 2800

Materials: 1 Zombie Tuner + 1+ non-Tuner monsters

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it.

(2) If a monster(s) is Special Summoned from the GY while this monster is face-up on the field: You can target 1 face-up monster on the field, except this card; negate its effects until the end of this turn.

DIFO-JP041 Immortal Dragon

Level 6 DARK Zombie Synchro Tuner Effect Monster

ATK 500

DEF 2400

Materials: 1 Tuner + 1+ non-Tuner monsters

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card’s Level becomes the difference between its original Level and the sent monster’s.

(2) When your Zombie monster is destroyed by battle while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.

DIFO-JP060 Undeat Reborn (Zombie Reborn)

Normal Spell Card

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

(1) Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster.

(2) If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card to your field, but banish it when it leaves the field.

DIFO-JP076 Haunted Undeat (Haunted Zombie)

Normal Trap Card

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

(1) Banish 1 Zombie monster that has a Level from either GY, and if you do, Special Summon 2 “Haunted Token” (Zombie/DARK/ATK 0/DEF 0) with the same Level as that monster.

(2) If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card to your field, but banish it when it leaves the field.

Heroics

DIFO-JP015 Heroic Challenger – Knuckle Knife

Level 1 EARTH Warrior Effect Monster

ATK 600

DEF 200

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) If you control a “Heroic” monster, except a Level 1 monster: You can Special Summon this card from your hand.

(2) If this card is Normal or Special Summoned: You can target 1 Warrior monster you control; the Level of that monster or this card becomes the Level of the other, but you cannot declare attacks for the rest of this turn, except with Xyz Monsters.

DIFO-JP016 Heroic Challenger – Morning Star

Level 4 EARTH Warrior Effect Monster

ATK 1500

DEF 1300

You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

(1) If you control 2 or more Warrior monsters: You can Special Summon this card from your hand.

(2) If this card is Normal or Special Summoned: You can add 1 “Heroic” Spell/Trap from your Deck to your hand.

(3) If this card is in your GY and you have 500 LP or less: You can Special Summon this card, but its effects are negated.

DIFO-JP044 Heroic Champion – Claiomh Solais

Rank 4 LIGHT Warrior Xyz Effect Monster

ATK 2500

DEF 2000

Materials: 2 Level 4 Warrior monsters

You can only use the 2nd and 3rd effect of this card’s name each once per turn.

(1) Monsters your opponent controls cannot target other monsters for attacks.

(2) You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, the ATK of 1 face-up monster you control becomes doubled.

(3) When an attack is declared involving an opponent’s monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster’s, until the end of this turn.

Note: Claiomh Solais is a legendary sword of light that appears throughout Celtic and Irish folklore, myth and legend, and might be the basis for Excalibur.

DIFO-JP045 Heroic Champion – Jarngreipr

Rank 1 LIGHT Warrior Xyz Effect Monster

ATK 700

DEF 1800

Materials: 2 Level 1 Warrior monsters

You can only use the 2nd and 3rd effect of this card’s name each once per turn.

(1) The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed.

(2) You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster’s original ATK.

(3) When an attack is declared involving an opponent’s monster: You can gain LP equal to half its ATK.

Note: Járngreipr are the gloves/gauntlets used by Thor to allow him to wield Mjolnir, possibly due to the incredibly short length of the hammer’s handle.

DIFO-JP061 Heroic Envoy

Normal Spell Card

You can only use the 1st and 2nd effect of this card’s name each once per turn.

(1) Add 1 “Heroic” monster from your Deck to your hand.

(2) If you have 500 LP or less: You can banish this card from your GY, then target 1 “Heroic” card in your GY; add it to your hand.

Crank the volume up

DIFO-JP020 Sound Warrior Guitaris (Symphonic Warrior Guitaris)

Level 3 WIND Machine Pendulum Tuner Effect Monster

ATK 1100

DEF 500

Pendulum Scale: 0

Pendulum Effect:

You can only use this card name’s Pendulum Effect once per turn.

(1) You can target 1 other “Symphonic Warrior” card you control; return that card and this card to your hand.

Monster Effect:

You can only use this card name’s (1) and (2) Monster Effects once per turn each.

(1) If “Symph Amplifire” is in your Field Zone: You can Special Summon this card from your hand.

(2) If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand.

DIFO-JP021 Sound Warrior Deejays (Symphonic Warrior Deejays)

Level 4 WIND Machine Pendulum Effect Monster

ATK 1200

DEF 1200

Pendulum Scale: 8

Pendulum Effect:

You can only use this card name’s (2) Pendulum Effect once per turn.

(1) Once per turn: You can change 1 of your face-down Defense Position “Symphonic Warrior” monsters to face-up Defense Position.

(2) If a “Symphonic Warrior” monster’s effect is activated: You can Special Summon this card from your Pendulum Zone.

Monster Effect:

You can only use this card name’s Monster Effect once per turn.

(1) If this card is Normal or Special Summoned: You can Special Summon 1 “Symphonic Warrior” monster from your Deck in face-down Defense Position, except “Symphonic Warrior Deejays”. If you control “Symph Amplifire” in your Field Zone, you can instead Special Summon 1 “Symphonic Warrior” monster from your Deck, except “Symphonic Warrior Deejays”, but its effects are negated.

DIFO-JP042 Sound Warrior Rocks (Symphonic Warrior Rocks)

Level 7 WIND Machine Synchro Pendulum Effect Monster

ATK 2500

DEF 1500

Pendulum Scale: 10

Pendulum Effect:

You can only use this card name’s (1) Pendulum Effect once per turn.

(1) During the Standby Phase: You can add 1 Pendulum Monster from your face-up Extra Deck to your hand.

(2) When an opponent’s monster declares an attack: You can destroy that monster and this card.

Monster Effect:

Materials: 1 Tuner + 1+ non-Tuner monsterss

You can only use this card name’s (1) and (2) Monster Effects once per turn each.

(1) If this card is Special Summoned: You can add 1 Pendulum Monster from your face-up Extra Deck to your hand.

(2) If you control “Symph Amplifire” in your Field Zone: You can destroy 1 card on the field.

(3) If this card is destroyed by battle or card effect in the Monster Zone: You can place this card in your Pendulum Zone.

DIFO-JP062 Generalprobe (Dress Rehearsal)

Continuous Spell Card

You can only use this card name’s (2) and (3) effects once per turn each.

(1) Each time an effect of a “Symphonic Warrior” card is activated, place 1 Symphonic Counter on this card when that effect resolves.

(2) You can remove 3 Symphonic Counters from your field; add 1 “Symphonic Warrior” monster from your Deck to your hand.

(3) If you Normal or Special Summon a “Symphonic Warrior” monster(s): You can add 1″Symph Amplifire” from your Deck to your hand.

Premium Pack 2022

22PP-JP017 Entermate Odd-Eyes Butler (Performapal Odd-Eyes Butler)

Level 5 DARK Spellcaster Pendulum Effect Monster

ATK 1000

DEF 2100

Pendulum Scale: 2

Pendulum Effect:

(1) Once per turn, when an opponent’s monster declares an attack: You can add 1 “Odd-Eyes” Pendulum Monster from your GY to your face-up Extra Deck, and if you do, negate the attack, then, you can gain LP equal to that Pendulum Monster’s ATK.

Monster Effect:

You can only use this card name’s (1) Monster Effect once per turn.

(1) If this card is in your hand or GY: You can target 1 “Performapal” or “Odd-Eyes” Monster Card you control, except “Performapal Odd-Eyes Butler”; Special Summon this card, then, destroy that card.

(2) If this card is destroyed in the Monster Zone: You can place this card in your Pendulum Zone.

22PP-JP018 Entermate Odd-Eyes Valet (Performapal Odd-Eyes Valet)

Level 1 LIGHT Spellcaster Pendulum Effect Monster

ATK 100

DEF 200

Pendulum Scale: 8

Pendulum Effect:

(1) Once per turn, when an opponent’s monster declares an attack: You can activate this effect; that monster loses 300 ATK for each Pendulum Monster in your face-up Extra Deck.

Monster Effect:

You can only use this card name’s (1) Monster Effect once per turn.

(1) If this card is Normal or Special Summoned: You can send 1 “Performapal” or “Odd-Eyes” monster, except “Performapal Odd-Eyes Valet”, from your Deck to the GY, and if you do, this card’s Level becomes the same as that monster’s Level until the end of this turn.

(2) If this card is destroyed in the Monster Zone: You can place this card in your Pendulum Zone.

22PP-JP019 Entermate Barokuriboh (Performapal Barokuriboh)

Level 8 DARK Fiend Pendulum Effect Monster

ATK 300

DEF 3000

Pendulum Scale: 1

Pendulum Effect:

(1) Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK and 200 DEF from your Deck to your hand, then, destroy this card.

Monster Effect:

(1) When a monster you control is destroyed by battle: You can Special Summon this card from your hand.

(2) Your opponent cannot attack other monsters you control.

(3) If this card is attacked, change it to Attack Position at the end of the Damage Step.