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Let my people go crazy

@creative-classpect / creative-classpect.tumblr.com

Hey! I’m Kess! They/Them
Please don’t make requests kofiwidget2.init('Support Me on Ko-fi', '#29abe0', 'V7V4B2HE');kofiwidget2.draw();

Open for commissions!

Hey! So! I’m opening commissions after such a long time! I have a few ~specialties~ everyone knows by now, but I’m always open to different options and finding something specific that works for you!

If you’d like to see what I offer or leave a donation, you can find me here! https://ko-fi.com/kesscal

And if you’d like to see my other stuff, like short stories, poetry, or aesthetics, you can find me here! https://sky-whale-creations.tumblr.com

You can also find all of my links @ https://linktr.ee/Skywhale09

I hope to see you around :D

The Land of Pyres and Platinum

Smoke covers the sky, blotting out the now dim light of Skaia. Great pyres, formed from shining platinum, covered in ash and soot, litter the world and its wastes. A veritable desert stretches to the horizon and meaning dunes shift and flow with the wind. 

Adventure awaits in LOPAP, the Land of Pyres and Platinum.

LOPAP is an enigmatic world, surrounded by mysteries, both above the desert and buried well below it. The ever shifting nature of the dunes makes mapping it quite difficult, as true landmarks are far and few between. Crumbling archways, monuments, and ancient cities are marked by all manner of strange hieroglyphics, a long lost consort language. While these ruins offer some insight and a sense of familiarity, nothing is as all encompassing and ever present as the platinum pyres.

The only structures freely standing, these pyres stand anywhere from only a few feet to towering, nearly 100 feet tall. They appear to be marked in the same hieroglyphics as the other ruins. These pyres have long since sacrificed and burned whatever they were intended for, and their purpose remains unknown. There is seemingly a correlation between the size of the pyre and the importance of the thing lost there, though evidence is often sporadic. The few pieces of treasure one may be able to find is unfathomably and ludicrously valuable.

This is all to say nothing of the world lost below. 

Down, below the pyres, in the desert of sand and soot, lies a vast tunnel network that crisscrosses and snakes its way across the land. The great burning that ushered in the end of this world produced a truly unfathomable amount of smoke and ash, and with the erosion of the land to time, everything left of the world before now lies deep below, having long since sunk into the earth.

If the mystery of lost secrets and treasure to the ages was not strange enough, there is something very peculiar about the pyres. Still radiating with heat after all this time. This world has burned everything it had to burn, leaving it in ruins. And yet, the pyres hunger for more. They have not been satisfied. 

What could they possibly ask for? And what might they do if fulfilled, if that is even possible? Ashes to ashes and dust to dust, as the saying goes… 

The Page of Doom must uncover the lost history and riches of the land, digging deep for the buried treasures of the past, and quelling the all consuming pyres, one way or another.

Denizen: Perses, the Greek titan of destruction and father of the goddess of magic, Hecate.

Features

The Locked Tomb

In this large world positively pouring with mysteries begging to be uncovered, there is only one place that is actually secure. A tomb, some mile or so underground, decorated with glistening platinum, beautifully preserved for centuries.

In all the ruins scattered across the worlds, there are no dungeons, no grand traps, merely a civilization lost to time. Sure, there are traps here and there and dangers are plenty, but they pale in comparison to one, single tomb, sealed away with incredible levels of security.

The Ziggurat

At the center of the world is a ziggurat, tall and imposing. Surrounding it are the largest platinum pyres on the planet, marking it as an incredibly important sight, a place of high honor.

As one might initially expect. In truth, it is the most dangerous place on the entire planet, if not the very session itself. Should the language and messages of the world be deciphered, 

“This place is not a place of honor… no highly esteemed deed is commemorated here… nothing valued is here.“

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !

The Land of Pyres and Platinum

Smoke covers the sky, blotting out the now dim light of Skaia. Great pyres, formed from shining platinum, covered in ash and soot, litter the world and its wastes. A veritable desert stretches to the horizon and meaning dunes shift and flow with the wind. 

Adventure awaits in LOPAP, the Land of Pyres and Platinum.

LOPAP is an enigmatic world, surrounded by mysteries, both above the desert and buried well below it. The ever shifting nature of the dunes makes mapping it quite difficult, as true landmarks are far and few between. Crumbling archways, monuments, and ancient cities are marked by all manner of strange hieroglyphics, a long lost consort language. While these ruins offer some insight and a sense of familiarity, nothing is as all encompassing and ever present as the platinum pyres.

The only structures freely standing, these pyres stand anywhere from only a few feet to towering, nearly 100 feet tall. They appear to be marked in the same hieroglyphics as the other ruins. These pyres have long since sacrificed and burned whatever they were intended for, and their purpose remains unknown. There is seemingly a correlation between the size of the pyre and the importance of the thing lost there, though evidence is often sporadic. The few pieces of treasure one may be able to find is unfathomably and ludicrously valuable.

This is all to say nothing of the world lost below. 

Down, below the pyres, in the desert of sand and soot, lies a vast tunnel network that crisscrosses and snakes its way across the land. The great burning that ushered in the end of this world produced a truly unfathomable amount of smoke and ash, and with the erosion of the land to time, everything left of the world before now lies deep below, having long since sunk into the earth.

If the mystery of lost secrets and treasure to the ages was not strange enough, there is something very peculiar about the pyres. Still radiating with heat after all this time. This world has burned everything it had to burn, leaving it in ruins. And yet, the pyres hunger for more. They have not been satisfied. 

What could they possibly ask for? And what might they do if fulfilled, if that is even possible? Ashes to ashes and dust to dust, as the saying goes… 

The Page of Doom must uncover the lost history and riches of the land, digging deep for the buried treasures of the past, and quelling the all consuming pyres, one way or another.

Denizen: Perses, the Greek titan of destruction and father of the goddess of magic, Hecate.

Features

The Locked Tomb

In this large world positively pouring with mysteries begging to be uncovered, there is only one place that is actually secure. A tomb, some mile or so underground, decorated with glistening platinum, beautifully preserved for centuries.

In all the ruins scattered across the worlds, there are no dungeons, no grand traps, merely a civilization lost to time. Sure, there are traps here and there and dangers are plenty, but they pale in comparison to one, single tomb, sealed away with incredible levels of security.

The Ziggurat

At the center of the world is a ziggurat, tall and imposing. Surrounding it are the largest platinum pyres on the planet, marking it as an incredibly important sight, a place of high honor.

As one might initially expect. In truth, it is the most dangerous place on the entire planet, if not the very session itself. Should the language and messages of the world be deciphered, 

“This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here.“

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !

Anonymous asked:

“Is there anything else? Y’all actually want me to do???”

Can you get yourself a little treat and have a nice day?

Q A Q its been so hard lately but ill try my best

I’ve been doing commissions for like. Forever. Just kinda doing the things I do

Is there anything else? Y’all actually want me to do??? Like I kinda forgot to ever ask

Send a reblog or a reply or an ask or something, let me know!

The Land of Pillars and Palladium

An empty expanse of ashes stretches towards the horizon. Hidden, half buried in the wastes, lie roads of wires and energy coils. Palladium pillars, crumbling and archaic, line the way, sparking with electricity. Though the snaking road is long, it is without destination. The great mausoleums of this world, megastructures hidden underground, are all that remain. And it would be wise to leave the ghosts alone.

This is the Land of Pillars and Palladium. LOPAP.  

While LOPAP is a swirling dust storm of ruin, it is not without features. While the world may lie dormant, it is not without opportunity. Beneath the initial layers of LOPAP is a dense, rich history of a culture. A great and powerful civilization. Once, in an older age, this was a land of prosperity, of incredible technological progress. Electricity ran across the land, the great palladium highways acting as conduits that ran across the world itself.

A powerful, world spanning machine. But nothing lasts forever. With great power comes great responsibility. And an interconnected world of information banks, whirring supercomputers, and heavily encrypted radio signals needs a special amount of care. It was powerful, yet fragile.

It was not able to weather the ruin that would befall it. The great and terrible calamity that fell the world, and indeed, the session.

The end of days came, with a wave and a whisper, and the great civilization of LOPAP fell away to the depths of time and memory, only upheld by the thousands of glyphs the consorts inscribed.

It’s not clear how such a grand design could crumble, how something so large and interconnected was able to collapse, but those secrets are not lost forever. The palladium pillars, still standing, hold the key. The coded messages carved into them remain intact, and with it, the ability to access the great fallen world of LOPAP.

The Rogue of Mind must scour these lands and uncover the lost cores and information networks lost to the ages. Only by dungeon delving into the haunted mausoleums and their shattered remains could

Denizen: Vohu Manah, divine entity of good mind, thought, and purpose in Zoroastrianism

Features

The Nexus 

The largest of the submerged super structures, the Nexus was once the heart of the world. It was the great factory that built the palladium pillars, it was the engine that lit the world with lightning, and it was the library that once housed every piece of information that LOPAP was privy to.

A treasure trove of technology and resources, it now lies barren, picked clean by the scavengers of the world, and left to rot by the entropic eras it has endured alone.

While it may have once housed countless consorts, and even the denizens themselves, it now lies barren and broken. If only someone could figure out how to repair and reactivate it…

The Tower of Progress

The highest point in the land, and indeed even the session, the Tower is a pillar to outshine all others. A monolith of incredible size, the Tower is a crumbling ruin that scrapes the sky. Its cavernous halls produces a strange humming noise that can be heard for miles around.

In ages past, the Tower stood as a beacon of power and progress, lighting the world with electricity and illuminating the masses with its mechanical marvels. 

Something within it stirs, hungry for knowledge and the glory of ages past…

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !

The Land of Immortelles and Iridium

A desolate husk of a world. A mass grave of a civilization, littered with shining silver iridium flowers plunged into the earth as a supposed sign of reverence. A cruel mockery of honor as the warped metal radiates with destructive magic, amplifying all energy nearby to the point of obliteration.

The nails of this coffin world have been planted long ago.

Welcome to LOIAI. The Land of Immortelles and Iridium.

LOIAI is an endless graveyard of dusty hills, smothered skies, blasted out ruins, and the ominous and eternal presence of the iridium immortelles. This blasted world was once a thriving garden, an eternal paradise of eden, and remnants can still be found. Sequestered in burrows and caves remain the last vestiges of nature. Hauntingly still gardens that have long since withered. These remains form the root and stem of the immortelles above.

It’s a mystery as to how exactly the world fell into ruin, but even the most cursory glance will lead you to the culprit. The iridium flower sculptures poison everything around them, mind, body, and soul. 

Corruption made manifest.

There is a peculiar trace of magic that emanates from the flowers, forming a latticework of arcane energy that runs through the earth and sky. While other things may crumble, the iridium composition allows it to remain. Twisted and eternal. It not only brings misery, but seems to feed on it in return. The more anger, hate, and pain it finds, the more they grow.

But it was not always this way. Beneath the waves of ash, buried far below the crust of the world, deep roots cross and intersect, leading to places foul and unknown. Whatever great tragedy swept across this land, it grew from deep, deep underground… down where the light of Skaia will never reach. Down into the suffocating darkness where only the most ancient of horrors lie.

The Maid of Rage must scour the land, fending off the constant force of corruption from the iridium immortelles, and combat the constant source of pain, misery, and anguish radiating out from the core of the planet. Only then, when they find the heart of suffering, can the world be made whole again. 

But it’s an awful long way down…

Denizen: Lyssa, Greek goddess of rage.

Features

The Roots of Misery

About halfway through the top layer of the planet one would find something of a cage. A vast, interconnected sprawl of metallic wire and bars, keeping anything below in and anything above, out. These roots are where the iridium immortelles spring up from, drilling their way to the surface to spread ever further.

These roots form a dense and treacherous biome and mark a turning point for LOIAI. While the world above is certainly dreadful, down below is so much worse. The Deep Dark. The distance between Hades and Tartarus. While the world above may be a graveyard of destructive magic, down below is an eternal prison, containing all the evils and sorrows of the world. 

Here there are monsters.

The Pit of Despair

A place just beyond the precipice/cage that is the Roots of Misery. A yawning void, a chasm of incredible space, far larger than anyone would ever expect. It is the end. The gaping maw of infinity. Time and space seem to fall away here, unwinding oneself from distance, direction, and duration. Clocks and compasses cease to function and, more often than not, shatter entirely.

Everything about the pit is oppressive. The heavy weight of the air, the grim shadows that lurk around each corner. Even many of Sburb’s functions such as instant messaging and alchemizing can refuse to work down there. 

There is only you. And the horrors that the Pit holds.

Good luck.

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !  

The Land of Immortelles and Iridium

A desolate husk of a world. A mass grave of a civilization, littered with shining silver iridium flowers plunged into the earth as a supposed sign of reverence. A cruel mockery of honor as the warped metal radiates with destructive magic, amplifying all energy nearby to the point of obliteration.

The nails of this coffin world have been planted long ago.

Welcome to LOIAI. The Land of Immortelles and Iridium.

LOIAI is an endless graveyard of dusty hills, smothered skies, blasted out ruins, and the ominous and eternal presence of the iridium immortelles. This blasted world was once a thriving garden, an eternal paradise of eden, and remnants can still be found. Sequestered in burrows and caves remain the last vestiges of nature. Hauntingly still gardens that have long since withered. These remains form the root and stem of the immortelles above.

It’s a mystery as to how exactly the world fell into ruin, but even the most cursory glance will lead you to the culprit. The iridium flower sculptures poison everything around them, mind, body, and soul. 

Corruption made manifest.

There is a peculiar trace of magic that emanates from the flowers, forming a latticework of arcane energy that runs through the earth and sky. While other things may crumble, the iridium composition allows it to remain. Twisted and eternal. It not only brings misery, but seems to feed on it in return. The more anger, hate, and pain it finds, the more they grow.

But it was not always this way. Beneath the waves of ash, buried far below the crust of the world, deep roots cross and intersect, leading to places foul and unknown. Whatever great tragedy swept across this land, it grew from deep, deep underground… down where the light of Skaia will never reach. Down into the suffocating darkness where only the most ancient of horrors lie.

The Maid of Rage must scour the land, fending off the constant force of corruption from the iridium immortelles, and combat the constant source of pain, misery, and anguish radiating out from the core of the planet. Only then, when they find the heart of suffering, can the world be made whole again. 

But it’s an awful long way down…

Denizen: Lyssa, Greek goddess of rage.

Features

The Roots of Misery

About halfway through the top layer of the planet one would find something of a cage. A vast, interconnected sprawl of metallic wire and bars, keeping anything below in and anything above, out. These roots are where the iridium immortelles spring up from, drilling their way to the surface to spread ever further.

These roots form a dense and treacherous biome and mark a turning point for LOIAI. While the world above is certainly dreadful, down below is so much worse. The Deep Dark. The distance between Hades and Tartarus. While the world above may be a graveyard of destructive magic, down below is an eternal prison, containing all the evils and sorrows of the world. 

Here there are monsters.

The Pit of Despair

A place just beyond the precipice/cage that is the Roots of Misery. A yawning void, a chasm of incredible space, far larger than anyone would ever expect. It is the end. The gaping maw of infinity. Time and space seem to fall away here, unwinding oneself from distance, direction, and duration. Clocks and compasses cease to function and, more often than not, shatter entirely.

Everything about the pit is oppressive. The heavy weight of the air, the grim shadows that lurk around each corner. Even many of Sburb’s functions such as instant messaging and alchemizing can refuse to work down there. 

There is only you. And the horrors that the Pit holds.

Good luck.

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !  

I’ve been doing commissions for like. Forever. Just kinda doing the things I do

Is there anything else? Y’all actually want me to do??? Like I kinda forgot to ever ask

Send a reblog or a reply or an ask or something, let me know!

Open for commissions!

Hey! So! I’m opening commissions after such a long time! I have a few ~specialties~ everyone knows by now, but I’m always open to different options and finding something specific that works for you!

If you’d like to see what I offer or leave a donation, you can find me here! https://ko-fi.com/kesscal

And if you’d like to see my other stuff, like short stories, poetry, or aesthetics, you can find me here! https://sky-whale-creations.tumblr.com

You can also find all of my links @ https://linktr.ee/Skywhale09

I hope to see you around :D

The Land of Pillars and Palladium

An empty expanse of ashes stretches towards the horizon. Hidden, half buried in the wastes, lie roads of wires and energy coils. Palladium pillars, crumbling and archaic, line the way, sparking with electricity. Though the snaking road is long, it is without destination. The great mausoleums of this world, megastructures hidden underground, are all that remain. And it would be wise to leave the ghosts alone.

This is the Land of Pillars and Palladium. LOPAP.  

While LOPAP is a swirling dust storm of ruin, it is not without features. While the world may lie dormant, it is not without opportunity. Beneath the initial layers of LOPAP is a dense, rich history of a culture. A great and powerful civilization. Once, in an older age, this was a land of prosperity, of incredible technological progress. Electricity ran across the land, the great palladium highways acting as conduits that ran across the world itself.

A powerful, world spanning machine. But nothing lasts forever. With great power comes great responsibility. And an interconnected world of information banks, whirring supercomputers, and heavily encrypted radio signals needs a special amount of care. It was powerful, yet fragile.

It was not able to weather the ruin that would befall it. The great and terrible calamity that fell the world, and indeed, the session.

The end of days came, with a wave and a whisper, and the great civilization of LOPAP fell away to the depths of time and memory, only upheld by the thousands of glyphs the consorts inscribed.

It’s not clear how such a grand design could crumble, how something so large and interconnected was able to collapse, but those secrets are not lost forever. The palladium pillars, still standing, hold the key. The coded messages carved into them remain intact, and with it, the ability to access the great fallen world of LOPAP.

The Rogue of Mind must scour these lands and uncover the lost cores and information networks lost to the ages. Only by dungeon delving into the haunted mausoleums and their shattered remains could

Denizen: Vohu Manah, divine entity of good mind, thought, and purpose in Zoroastrianism

Features

The Nexus 

The largest of the submerged super structures, the Nexus was once the heart of the world. It was the great factory that built the palladium pillars, it was the engine that lit the world with lightning, and it was the library that once housed every piece of information that LOPAP was privy to.

A treasure trove of technology and resources, it now lies barren, picked clean by the scavengers of the world, and left to rot by the entropic eras it has endured alone.

While it may have once housed countless consorts, and even the denizens themselves, it now lies barren and broken. If only someone could figure out how to repair and reactivate it…

The Tower of Progress

The highest point in the land, and indeed even the session, the Tower is a pillar to outshine all others. A monolith of incredible size, the Tower is a crumbling ruin that scrapes the sky. Its cavernous halls produces a strange humming noise that can be heard for miles around.

In ages past, the Tower stood as a beacon of power and progress, lighting the world with electricity and illuminating the masses with its mechanical marvels. 

Something within it stirs, hungry for knowledge and the glory of ages past…

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !

People sending me whole character sheets and oc art for commissions is <3

Either I get the most detailed oc or the most vague hint and suggestion of who they are beyond their classpect

Like the last 2 lands I just did were for au versions of roxy and jane????????????? No other detail! Rogue of mind roxy, maid of rage jane, good luck here ya go ok bye

Lol it adds to the experience either way cause its either custom hellscape or what fresh hell I/Sburb thought would be fun to ruin your day

The Land of Immortelles and Iridium

A desolate husk of a world. A mass grave of a civilization, littered with shining silver iridium flowers plunged into the earth as a supposed sign of reverence. A cruel mockery of honor as the warped metal radiates with destructive magic, amplifying all energy nearby to the point of obliteration.

The nails of this coffin world have been planted long ago.

Welcome to LOIAI. The Land of Immortelles and Iridium.

LOIAI is an endless graveyard of dusty hills, smothered skies, blasted out ruins, and the ominous and eternal presence of the iridium immortelles. This blasted world was once a thriving garden, an eternal paradise of eden, and remnants can still be found. Sequestered in burrows and caves remain the last vestiges of nature. Hauntingly still gardens that have long since withered. These remains form the root and stem of the immortelles above.

It's a mystery as to how exactly the world fell into ruin, but even the most cursory glance will lead you to the culprit. The iridium flower sculptures poison everything around them, mind, body, and soul. 

Corruption made manifest.

There is a peculiar trace of magic that emanates from the flowers, forming a latticework of arcane energy that runs through the earth and sky. While other things may crumble, the iridium composition allows it to remain. Twisted and eternal. It not only brings misery, but seems to feed on it in return. The more anger, hate, and pain it finds, the more they grow.

But it was not always this way. Beneath the waves of ash, buried far below the crust of the world, deep roots cross and intersect, leading to places foul and unknown. Whatever great tragedy swept across this land, it grew from deep, deep underground… down where the light of Skaia will never reach. Down into the suffocating darkness where only the most ancient of horrors lie.

The Maid of Rage must scour the land, fending off the constant force of corruption from the iridium immortelles, and combat the constant source of pain, misery, and anguish radiating out from the core of the planet. Only then, when they find the heart of suffering, can the world be made whole again. 

But it’s an awful long way down…

Denizen: Lyssa, Greek goddess of rage.

Features

The Roots of Misery

About halfway through the top layer of the planet one would find something of a cage. A vast, interconnected sprawl of metallic wire and bars, keeping anything below in and anything above, out. These roots are where the iridium immortelles spring up from, drilling their way to the surface to spread ever further.

These roots form a dense and treacherous biome and mark a turning point for LOIAI. While the world above is certainly dreadful, down below is so much worse. The Deep Dark. The distance between Hades and Tartarus. While the world above may be a graveyard of destructive magic, down below is an eternal prison, containing all the evils and sorrows of the world. 

Here there are monsters.

The Pit of Despair

A place just beyond the precipice/cage that is the Roots of Misery. A yawning void, a chasm of incredible space, far larger than anyone would ever expect. It is the end. The gaping maw of infinity. Time and space seem to fall away here, unwinding oneself from distance, direction, and duration. Clocks and compasses cease to function and, more often than not, shatter entirely.

Everything about the pit is oppressive. The heavy weight of the air, the grim shadows that lurk around each corner. Even many of Sburb’s functions such as instant messaging and alchemizing can refuse to work down there. 

There is only you. And the horrors that the Pit holds.

Good luck.

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !  

I’ve been doing commissions for like. Forever. Just kinda doing the things I do

Is there anything else? Y’all actually want me to do??? Like I kinda forgot to ever ask

Send a reblog or a reply or an ask or something, let me know!

The Land of Pillars and Palladium

An empty expanse of ashes stretches towards the horizon. Hidden, half buried in the wastes, lie roads of wires and energy coils. Palladium pillars, crumbling and archaic, line the way, sparking with electricity. Though the snaking road is long, it is without destination. The great mausoleums of this world, megastructures hidden underground, are all that remain. And it would be wise to leave the ghosts alone.

This is the Land of Pillars and Palladium. LOPAP.  

While LOPAP is a swirling dust storm of ruin, it is not without features. While the world may lie dormant, it is not without opportunity. Beneath the initial layers of LOPAP is a dense, rich history of a culture. A great and powerful civilization. Once, in an older age, this was a land of prosperity, of incredible technological progress. Electricity ran across the land, the great palladium highways acting as conduits that ran across the world itself.

A powerful, world spanning machine. But nothing lasts forever. With great power comes great responsibility. And an interconnected world of information banks, whirring supercomputers, and heavily encrypted radio signals needs a special amount of care. It was powerful, yet fragile.

It was not able to weather the ruin that would befall it. The great and terrible calamity that fell the world, and indeed, the session.

The end of days came, with a wave and a whisper, and the great civilization of LOPAP fell away to the depths of time and memory, only upheld by the thousands of glyphs the consorts inscribed.

It's not clear how such a grand design could crumble, how something so large and interconnected was able to collapse, but those secrets are not lost forever. The palladium pillars, still standing, hold the key. The coded messages carved into them remain intact, and with it, the ability to access the great fallen world of LOPAP.

The Rogue of Mind must scour these lands and uncover the lost cores and information networks lost to the ages. Only by dungeon delving into the haunted mausoleums and their shattered remains could

Denizen: Vohu Manah, divine entity of good mind, thought, and purpose in Zoroastrianism

Features

The Nexus 

The largest of the submerged super structures, the Nexus was once the heart of the world. It was the great factory that built the palladium pillars, it was the engine that lit the world with lightning, and it was the library that once housed every piece of information that LOPAP was privy to.

A treasure trove of technology and resources, it now lies barren, picked clean by the scavengers of the world, and left to rot by the entropic eras it has endured alone.

While it may have once housed countless consorts, and even the denizens themselves, it now lies barren and broken. If only someone could figure out how to repair and reactivate it…

The Tower of Progress

The highest point in the land, and indeed even the session, the Tower is a pillar to outshine all others. A monolith of incredible size, the Tower is a crumbling ruin that scrapes the sky. Its cavernous halls produce a strange humming noise that can be heard for miles around.

In ages past, the Tower stood as a beacon of power and progress, lighting the world with electricity and illuminating the masses with its mechanical marvels. 

Something within it stirs, hungry for knowledge and the glory of ages past...

- - -

This post was commissioned by @apogender ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !

The Land of Genesis and Heave

Things aren’t ok in the Land of Genesis and Heave. LOGAH is a world of invention, constantly beckoning to be born. It lies on the cusp of creation, of yearning to break free from an unnatural shell imposed upon it. While the holy towers and shrines across the world, with their holy trees and sacred springs brought forth great life, acting as nodes to the power source lying around the planet, in the recent past massive towers of unknown metal have been plunged into the world, choking, stalling, and halting all of its further growth.

LOGAH is a nice world, really, truly. Lovely spring days with tall grass and gentle forests used to cover most of the planet, but now you would be lucky to find anything green besides cacti out in the bombed wastelands. The pillars of this world emulate a great arid heat, dying out all plant life and cracking and eroding the earth. The world that was once growing, that was once expanding into a verdant and peaceful place, has been lost. 

The world is facing a mass extinction event like no other. And as the tower’s heat has begun to breed illusions, lies, and strange new monsters, LOGAH itself has not been helping, The planet is choking as its wellsprings suffer and it coils and heaves against the metallic needles piercing into it. Earthquakes come and go with such pressure and force they are like a tsunami of dust and sand, rising and falling drastically throughout the day.

The consorts, animals, and plant life are on the breaking point and it is only a matter of time until the world cracks in half, either from the black towers or the world itself. Only one person can save the world now…

It’s up to the Knight of Life to batter the dust storms, survive the wretched heat of the wastes, and protect the last remaining life on the world before it is too late!

Denizen: Ārohirohi, the Māori goddess of mirages.

Features

The Illucosm

The Illucosm, known by other names such as: the drying lands, the realm of heat and lies, the place of dying, and others, is the illusionary dreamscape that the great pillars project. Monsters of heat and hate devour all that they can as vicious, alien-like predators spawn to hunt. The Illucosm is a nightmare made manifest where everything is kept in perpetual fight and flight. Those who visit rarely return, but those who do often bring back gifts, strange plants and tokens that shouldn’t be able to live out in the waste. It seems that something is growing out there… and the land might not be as inhospitable as it seems…

The Vestige

The Vestige is the central land where consorts congregate. It is a harrowing temple battered by countless storms, but remains as a shining beacon to the world. Literally. A massive blue beacon rises from the top alerting all potential enemies to their location. Vestige is a calm and safe place that harbors hope and with it, and odd complacency. Consorts rarely venture out or strike up any new ideas and they never even bother opening the ancient libraries.. It’s almost like the consorts don’t even want to learn to evolve and grow… - - - This post was commissioned by @help-mii-out ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !