I’m on StoryGraph now <<33
favourite thing in the world is when the pages of a book go all soft and yellowy and the edges are slightly fuzzy and rounded. these books couldn’t give you a papercut if you tried they’ve been loved too much. they love you too much
Source: The Wild Good; Lesbian Photographs & Writings On Love - Edited by Beatrix Gates
No hate on the anime bc I quite literally don’t even know what it’s about in order to form an opinion but the live action looks so fucking stupid I’m so sorry
Looks around with huge watery eyes does anyone want to see what my insides look like
So you wanna write a novel…
I decided to write this after a post by @corpsepng asking how people plan their stories. It got out of hand so I made a separate post!
This is the system I used for planning, which is the result of mixing various strategies and amount of planning. The concern that "if I plan everything then I do not feel motivated to write" is valid and good news, there's ways to defeat that specific situation while reaping the benefits of planning the story beforehand.
THE BASICS
Step 1: the main character
Disclaimer: for simplicity, I'll assume only one main character but it can be adapted for more.
It's useful to know a few things about your mc before starting. Try to answer these questions:
- Who are they? What does a typical day of their life look like? (ex, are we talking about a young wizard, a 50s housewife or a grizzled old warrior?)
- What are they good at? (everyone is good at something, no matter how small and unimportant it may seem)
- What do they want? Everyone wants something, even if it's just peace and quiet.
- What do they lose if they quit? This will tell us a lot about the stakes of the story. Ultimately, is it about survival, belonging, respect, etc? It has to be quite important for your character, because if they change, they do it to save it.
- What is their main flaw? This will greatly influence the story, so spend some time on this. In the context of your story a characteristic may be a flaw even if we would see things differently: maybe your character needs to become a cold-blooded killer to protect their family, maybe they need to be less generous, maybe they trust people too much… remember, context is king here.
Step 2: the environment
- Who is their main antagonist? It could also be nature, magic or some organization, but there has to be someone opposing your character or there's no story.
- How do they behave? What makes them succeed (until they don't, or they do)?
- What is the setting? Again, go for the meaning here, not just the aesthetic. If your character needs to become a cold-blooded killer, maybe they're surrounded by monsters, zombies or something else that cannot be reasoned with. Or maybe you can reason with them and your MC has been successful in the past and thinks that's possible, until it doesn't work anymore…
Step 3: The ending
You need to know how the story ends, my friends. Some minor details may change, but the more you know about it, the easier the work is (and the less you'd have to rewrite, which is frustrating)
THE BASIC STRUCTURE
Once you have these elements, I strongly suggest you become familiar with the character arc, as it will be a useful guideline. You can divide your story in 5 or 3 parts, as you prefer, both work (I'm currently using a 5 acts structure).
Here's a very quick outline:
1 ACT The basics. Introduce the character and make us root for them, tell us what's happening and how it will affect them. Show us their flaw and we'll put 2 and 2 together. Introduce the main allies and antagonist, though you can add more important characters later.
2 ACT Your character tries to solve their new problem (bring the ring to Mordor, fight against the evil Empire, etc) and fails. They lack allies or refuse them.
3 ACT A huge failure makes them sit and stop for a moment - they either change for the better, or go down the road to tragedy (I am simplifying things a lot here) If they change, allow them to catch their breath as a reward.
4 ACT Their change was not complete/perfect and now the antagonist has become harder to fight. Your MC is on the road to failure again, one last time. And this time, everything seems lost. Hope seems to disappear.
5 ACT Your MC finds hope again, and finds out how to win against the antagonist. Not everything is lost. They regain old (and new) allies and fight. It is hard and there are losses, but they have changed (where, we might add, the antagonist has not), and they win. Or they don't, if you set them on a path to tragedy.
Once you've sketched a rough outline of these acts, the fun begins!
Take the first act and divide it in chapters, taking notes of what you want to show. I do this scene by scene, but in a very simple way. I might write "MC fights, he is injured because he refuses to kill his enemy" and this will be my way to show that his flaw is that he is too merciful. I do not go into details about the fight just yet.
Once you finished this for the first act, pick your very first scene. This will be the hardest one as it needs to set, well, everything. Where are we, who is the mc, etc. This might need a few rewrites. Once you've chosen what you want to show, I want you to THINK about it. All the fucking time. At the bus stop, in traffic, in the shower, at lunch, whatever. Think about how you'd write it. How would you start it, how will you show us that it's night and we are in a deep dark forest, or that we're in an office building at dawn, whatever. The first scene might take a few days of this, but it will be easier as you go. It is important that you get at the very least one night of sleep between the thinking and the writing as sleep organizes stuff in your mind. Only then, sit down and write that specific scene. You will notice that it will be different from how you originally planned it: maybe you added a side character, maybe you decided it's not night but sunset, etc. Your brain will give you new ideas! And that's great. After you've written that, well, start thinking about the next scene, and so on, and so on… I currently manage the thinking for the next scene + the writing in the same day ( I write first thing in the morning so I get that part out of my brain).
MISCELLANEOUS ADVICE
- your character's opinion aren't your opinions. get crazy, it will be fun.
- everything you write will be on your mc's point of view, so they will notice things differently than you would. They might notice things that are ordinary for us, or they might have different views on things like religion, family, sexuality, etc.
Recommended reading
It's just three books, read at the very least the first two books as they will be incredibly useful for the character arc and to write compelling characters:
- Inside Story: The Power of the Transformational Arc: The Secret to Crafting Extraordinary Screenplays by Dara Marks
- The Science of Storytelling: Why Stories Make Us Human, and How to Tell Them Better by Will Storr
- Into The Woods: How Stories Work and Why We Tell Them by John Yorke
na bachlóga
the buds
i love how they look like hoofs and paws
Viktor Szabó aka Szabó Viktor (Hungarian, based Budapest, Hungary) - Untitled, Photography
Jules–Elie Delaunay (1828 - 1891)
Young Woman with a Sword
late 19th century





