Avatar

wheeeeeeeeee!!!!!

@catgirlfeminism

creature of the night, trans girl, they/them
Avatar
reblogged
Avatar
xenasaur

how the fuck do you play dwarf fortress what is all this shit

why are my underground crops seasonal but aboveground crops grow year round

no really what the fuck. also my "aboveground" farm is actually underground bc for some reason sunlight can apparently pass directly through wooden floors

that’s not the sunlight passing through the floor, that’s because those tiles have been in the sun before and sunlight is a liquid in this game so those tiles will be outside and sunny forever now

Avatar
Avatar
prokopetz

Did you see that Magic: the Gathering now has a game state in which you need to prove that there are an infinite number of twin primes to win? I can explain it more if you are interested.

Avatar

(With reference to this post here.)

By all means, please tell us about the Magic: the Gathering combo which requires proving the twin prime conjecture in order to win.

Avatar

Okay so this is taken from the Three Card Blind discord server from an acquaintance of mine, Quag.

It’s Alice’s turn and she controls Zimone and has a Fling, an Awaken the Woods, and a fragmentize in hand. She controls 2 Forests (green mana), a Plains (white mana), a mountain (red mana), as well as two lands that are here because they can be sacrificed.

Both Alice and Bob have infinite mana colorless mana made via an artifact that can untap itself for more mana.

Bob has 10 life and controls a Wasteland and two Forests. He has a Nourishing Shoal in hand. He also controls a Battle of Wits and has 250 cards in his library.

To win before Bob does next turn, Alice needs to create a large creature token with Zimone by casting Awaken the Woods, and at end step Fling the token. However, Bob with his infinite mana can cast an arbitrarily large Nourishing Shoal, gaining 10^100 life for example. Alice will try to Fragmentize the Monolith that Bob controls. In response he will generate the mana to cast the giant Shoal and he has to pick a number.

Then, Alice can cast Awaken the Woods to make her land count a prime number that is bigger than 10^100 so that at end of turn, she can Fling the Primo token at Bob’s face. However, once the trigger goes on the stack to make the token, Bob can Wasteland any of Alice’s non basic lands to make her total land count a composite number, making no token.

But, Alice has a trick! She can sacrifice one of her own Havenwood Battle grounds to make her number of lands 2 less in combination with a wasteland. This would allow her to still have a prime number if she chose the larger of a pair of twin primes as her target land count.

The question is this: Can Alice always make a number of lands bigger than any other number so that if Bob destroys one of her lands, she can sacrifice another, remaining at a prime number, and making the token to Fling for the win?

(So: are there infinite twin primes?)

The game state, courtesy of Quag also.

@pomrania replied:

Somebody reblog with that one Sonic fandub meme of "what the FUCK are you talking about", because that is the EXACT emotion I'm experiencing here.

In plain English:

  1. Alice and Bob are playing Magic: the Gathering. If Alice does nothing, Bob will win next turn.
  2. Bob's current position allows him to respond to anything Alice does by doing a Stupid Card Trick that grants him an arbitrarily large number of hit points. By "arbitrarily large", we mean that Bob can pick any number he wants, but it has to be finite; i.e., he can't say "infinity plus one".
  3. Alice's plan is to do something that will break the setup that permits Bob's Stupid Card Trick, thereby forcing him to pick a number of hit points for it to give him before he loses it. Alice will then follow up with her own Stupid Card Trick which allows her to deal an arbitrarily large amount of damage.
  4. So all Alice needs to do is say a number that's larger than the number Bob said, and she wins, right?
  5. Well, not quite. Unlike Bob's Stupid Card Trick, Alice's Stupid Card Trick only works if the number she picks is prime. If anything Bob does in response prevents her from picking a prime number, she does no damage, and Bob wins next turn.
  6. It so happens that Bob does have the ability to respond in a way that reduces the number Alice picked by one. Any prime number minus one is non-prime, so this counters Alice's Stupid Card Trick.
  7. But: Alice has the ability to counter Bob's counter by reducing the number she picked by a further one. This puts her back in business if and only if the prime number she picked in the first place is still prime after having two subtracted from it.

The question is, then: is it guaranteed that Alice can always pick a prime number that's larger than Bob's number and is still prime after having two subtracted from it, no matter what number Bob picks?

Answering that question requires proving the twin prime conjecture, one of the great unsolved problems of mathematics.

Avatar

I'm trying to sleep and the bugs outside are buzzing at a certain cluster of wavelengths that reads to my brain as a human voice and whenever I let my focus shift it jumps to trying to hear what the gnat king has to say

I closed my window

Avatar

"Oh, no thank you. I don't drink," I tell my new friends at the party, no matter what beverage they offer me. Minutes later I'm seen standing by the Bluetooth speakers in the kitchen, with a serene look on my face. The volume is slowly, almost imperceptibly decreasing.

Avatar
Avatar
uququ

after a couple hours chopping dried sea urchins into tiny pieces with a razor blade you start referring to the razor blade as yourself in your thoughts. a little while afterwards you'll inevitably think something along the lines of "i'm getting a bit dull, i'm going to have to throw myself out & get myself a new self" at which point your internal monologue has pretty much returned to baseline