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ready or nuts here i am

@nakklepiggy / nakklepiggy.tumblr.com

dinkus blog enjoy your stay

GO! 🔺🔻

Have another doodle pile cuz.. love drawing these brothers so much ..

like others, i believe Emmet had to breed a galvantula to get one with Cross Poison. So that means he has many many many babies, many little staticky joltik children that are too many to keep in their apartment (ethically speaking lol.) Also like any siblings, they’re subjected to each other’s silliness, and sadly for Ingo, Emmet runs just a wee bit faster. 🚂

theres too many pokemon games where you play as a kid whos full of life and full of potential. there needs to be a pokemon game where you play as a college dropout who lives in a shitty apartment

your starter pokemon are trubbish, rattata and glameow. which symbolise the trash you keep forgetting to take out, the rats living in your walls and the stray cat you keep trying to befriend but it keeps hissing at you.

you guys dont get it its not supposed to be dark and edgy its supposed to be living in a mundane setting and slowly rediscovering the wonder in the world by going on a journey with a magical trash bag that is your friend, its about love and recovery and coping with the stress of your adult life with your friend who is made of sentient garbage

I’ve never been so attached to literal trash before

I am similarly attached to the sentient trash. Can't wait to take him on little adventures

Sometimes I like to think biology and taxonomy as a field is, if anything, even more complicated in the pokemon universe than it is in ours? Like it’d be really funny if the seemingly straightforward, reliable, and intuitive systems that are explained to us in the game is just the simple version given to young people who tend to be just starting out in their relationships with pokemon while across the country you have like. Professor Sycamore giving speeches about how much oversight was required to formally accept Fairy as a valid typing and getting derailed by a pundit talking about the Flying type and he’s like “Don’t talk to me about the flying type if you so much as look at the Flying type you’ll get into about eight taxonomical arguments that have been going on longer than you’ve been alive”

next door you have people arguing for the billionth time whether or not Cleffa should be recognized as a True pre-evolution of Clefairy or if the differences in its anatomy aren’t significant enough to classify and there’s at least one school of thought that Evolution doesn’t exist and the only real pokemon are final evolutions, so neither pikachu nor pichu are their own creatures they’re just immature and/or neotenous raichu.

Somewhere else in the world you have a paleontology conference discussing the latest fossils found of the ancient pokemon basculegion and reconstruction implications only for a time traveler to slam the rear doors open like “I SAW GOD, WAS THROWN BACK IN TIME, AND BASCULEGION DID NOT LOOK LIKE THAT,”

The Sea Women of South Korea

photographs by Hyung S. Kim

“For hundreds of years, women in the South Korean island province of Jeju have made their living harvesting seafood by hand from the ocean floor. Known as haenyeo, or sea women, they use no breathing equipment, although a typical dive might last around two minutes and take them as deep as ten metres underwater. Wearing old-fashioned headlight-shaped scuba masks, most dive with lead weights strapped around their waists to help them sink faster. A round flotation device called a tewak, about the size of a basketball, sits at the surface of the water with a net hanging beneath it to collect the harvest. Some use a sharp tool to dig conch, abalone, and other creatures from the crevices on the seafloor. … “For me, the photos of the haenyeo reflect and overlap with the images I have of my mother and grandmother,” Kim says. “They are shown exactly as they are, tired and breathless. But, at the same time, they embody incredible mental and physical stamina, as the work itself is so dangerous; every day they cross the fine line between life and death. I wanted to capture this extreme duality of the women: their utmost strength combined with human fragility.” ”

read more at the New Yorker

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two of my former classmates made a beautiful animated film about the strength and legacy of these amazing women. you can (and should) see it here:

Why is the Fantasy Protagonist's Cool Animal Companion always a wolf, a bird of prey, or something cool? If you live in a medieval-ish society, even if you have cool powers to bond with an animal, it's probably going to be a farm animal.

What about a fantasy book where the heroine's Spirit Companion Animal is a pig. And not a cute piglet, but a huge fucking sow. As clever as a human, but absolutely as ruthless as pigs can be.

And the protagonist is like "should I quit eating pork? Does it disturb you, that milk piglet could have been yours." And the pig is like "bitch first of all the difference is that it isn't mine, and don't fucking pretend that - given the chance - I wouldn't eat a human child."

"What are we going to do with him?" "I propose murder." "Where would we put the body?" "I volunteer." "Are you suggesting we should kill him because you want to eat his corpse?" "I'm sure there are plenty of other good reasons to kill him here, I just can't think of them all right now."

(It may have gone unnoticed by some at first, but it’s definitely in there. It’s apparently morse code of … - - - … that translates to an SOS signal. This is the isolated audio of it, but the placement and style of each signal in the tracks themselves are quite telling of the characters.)

Vah Ruta: SOS comes in immediately and is quite loud. Mipha is the most pacifistic of the Champions and would have been the first one to call for help. She’s also more a healer than a fighter and probably stood the least chance of defeating her Blight. She was likely the most terrified in their situation.

Vah Rudania: SOS also comes in immediately but is fainter than in Vah Ruta. Alongside being the least technology-inclined champion, Daruk has a strong sense of family and protection. He likely projected his fainter than the rest as he didn’t want to worry the others.

Vah Naboris: The theme starts out with a jolt of piano keys, followed by the faintest SOS of the four. Urbosa is very proud and, like most Gerudo, was very battle-inclined. Combining that with her Fury means she likely would have lasted longer in her fight and not sent out the SOS immediately. My idea is that Thunderblight was too fast for her and overwhelmed her. She would have been strong enough to defeat it otherwise, and the faint SOS was her attempt to send it as she bled out.

Vah Medoh: Although coming later into the theme than the others, this SOS is most prominent and the fastest. Revali likely lasted the longest in his fight and his prideful nature meant he thought calling for help was underneath him. But he even he was overwhelmed and eventually swallowed his pride to send the message. A comment I read explained it the best. “Revali’s call was rushed. It was frantic and panicked. It was a call only someone who knew they were going to die would make

just a little addition ive come to understand from comments underneath these themes!

other people have pointed out that there are two morse code phrases being played. there is the SOS signal, but there is also one that is … .- -.. (SAD). while there is no concrete evidence i can find for this, but comments have said before that SAD stands for Search and Destroy, meaning its probably the calamity itself fighting back

the SAD code is in every Divine Beast theme as an opposition to SOS, and this is shown by the fact that the codes are always in opposite ears, and are normally defined by different pitches.

Vah Ruta: the SAD code comes in first, low on the right, while the SOS code comes in right after it, high on the left. the entire time the codes are playing, the SAD code always comes in before the SOS code, often overlapping it. it would be hard to hear the SOS code at all if it were not a higher pitch

Vah Rudania: the SAD code comes first by just the slightest bit, high on the left, and the SOS code is low on the right. once again, the fact that the SAD code comes first makes it overlap the SOS code, except now the SAD code is also higher pitch. however, both codes are inevitably overwhelmed by the Divine Beast theme itself. Vah Rudania’s theme is so overpowering that we can only get glimpses of the codes

Vah Naboris: SOS is actually the first code to come in, high on the left, while SAD is low on the right. however, even though SOS is high and comes in first, it is very hard to hear over the opening chord (as OP said, its the faintest of all). SAD is actually much clearer than SOS. SOS is covered by little melodic themes on the left, while SAD is basically alone on the right

Vah Medoh: the first noticeable thing is that Revali’s SOS takes 15 seconds to come in, high on the right. SAD comes in later, low on the left. the codes are the most separated in this theme, clearly going one after another. it’s not until the 30-second mark that the codes begin to overlap, the SAD interrupting the SOS. 

honestly examining these themes and their significance and little cues is really amazing. the amount of thought that went into them, the fact that the morse code was included in the first place. if the SAD meaning Search and Destroy is true, it is another heartbreaking detail that was not needed, but adds so much to the music and to the story.

(if it isnt Search and Destroy, or it isn’t SAD, i do wonder what that opposing code is, because its very obviously there)

maybe we’ll get an insight into the four champions battles and final moments in age of calamity, and if so, i hope that they include the morse code, even if it is just in the music again. it added so much to the atmosphere of the divine beasts, even if it hadn’t been consciously noticed at first, it is there, adding to the unease and sorrow of the divine beasts.

I knew about the SOS in Morse but the thing about a second code aggressively trying to drown the call for help made by each Champion was… Upsetting. And it’s been, what, three years since the game came out?

That level of detail is insane