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Artemis Entreri

@artemis-entreri / artemis-entreri.tumblr.com

Everyone dies. It is how one lives that matters. [[ Forgotten Realms, D&D, and occasionally art & writing. Independent roleplay blog for Artemis Entreri. See About section for more info. They/them or he/him pronouns please. ]]

almost forgot about the new book coming out this year lol... how about the number of mentions for our boy kimmuriel?

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[[ Here's the hit count for "Kimmuriel":

For reference, "Kimmuriel" came up 262 times in the previous book, Glacier's Edge.

Again with the proviso that the number of mentions mostly reflects "screen time" and not the significance of the role the character plays in the book, my assessment is that Kimmuriel will mostly take a background role in Lolth's Warrior. That probably sounds worse than it is, since he's had a more central role since Relentless than his average, plus a lot of the things needing him/involving him have been mostly resolved insofar as this trilogy is concerned. He is appearing more than Zaknafein does in Lolth's Warrior, which is a good sign if you're reading for Kimmuriel, as Zak has been one of the focus characters in the trilogy. ]]

Is Dinin in the new book any?

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[[ Here's Dinin's hit count in Lolth's Warrior. This is compared to 177 occurrences in the previous book, Glacier's Edge.

Based on these numbers alone, Dinin will have more of a presence than Zaknafein, which isn't surprising given that Dinin's got a story arc to resolve. Dinin will have a comparable presence to Artemis, but this is more due to what looks like Artemis getting a new story arc in Lolth's Warrior, presumably to carry over to the next trilogy if not be the focus of that. I'll elaborate more on that in a different post. ]]

Hi! Can you please tell me about Zaknafein and how often he will be seen in the new book?

Thanks🖤

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[[ Hello!

As you can see, "Zaknafein" only occurs 87 times in Lolth's Warrior. For reference, his name has 64 hits in the previous book, Glacier's Edge. It's looking like he won't have much screen time in the upcoming book, but that doesn't necessarily mean that he won't have an important role to play, just that we won't be seeing much of him in the trilogy conclusion. ]]

[[ Alrighty guys, didn’t get a chance to post about my ARC of Lolth’s Warrior until now. Here are the hit counts when searching for “Entreri” and “Jarlaxle”, to get an idea of how prominently each of them feature in the next book. For reference, “EntrerI’ had 61 occurrences in Glacier’s Edge, and “Jarlaxle” had 503. Another point of reference is “Drizzt” having 436 occurrences in Lolth’s Warrior, compared to 475 occurrences in Glacier’s Edge.

What this means is that Artemis is sadly not going to feature much in the final book of The Way of the Drow trilogy. He appears roughly twice as much as he had in Glacier’s Edge, but that isn’t saying a whole lot given that he spent the vast bulk of that book being literally frozen. On the plus side, it looks like Jarlaxle will have about the same amount of screen time as in the previous book. Drizzt’s screen time is also constant, but most likely in a manner that’s more interwoven with the main plot, given that his role in Glacier’s Edge was more like a side jaunt.

If anyone has any questions about how much a specific character features in the upcoming book, feel free to drop me a message and I’ll do a hit count search for the character in question. 

I’ve not finished the book yet so I’m not able to answer any questions at this point. ]]

WizKids revealed two D&D The Legend of Drizzt 35th Anniversary boxed sets, Family & Foes and Companions, for release into retail in October 2023.
These two new D&D Icons of the Realms boxed sets offers players prepainted versions of popular characters from Forgotten Realms. The Family & Foes set comes with a Drizzt Do'Urden miniature and miniatures of some of his family and close friends. It includes a Guenhwyvar, a Gromph Baenre, a Jarlaxle Baenre, a Triel Baenre, a Zaknafein Do'Urden, and a Malice Do'Urden.
The Companions boxed set focuses on Drizzit's allies. This set comes with a Drizzt Do'Urden, a Guenhwyvar, a Wulfgar, an Artemis Entreri, a Bruenor Battlehammer, a Catti-brie Battlehammer, and a Regis. Each of these sets will retail for $49.99.
Image Gallery

It is a downside not being able to buy the figures separately, however on the plus side they didn’t do this series as blindboxes, which would’ve been a much bigger pain.

Sadly, however, it looks like these figures are based on the designs in The Legend of Drizzt Visual Dictionary, meaning that Artemis is whitewashed yet again, and both he and Jarlaxle have the ugly revamped outfits.

At least the Companions of the Hall look consistent to their original designs, as those were more faithfully based on past depictions. ]]

Anonymous asked:

How much to color the mermen.

Asking respectfully, if you do that sort of thing. If you're open to it, if you would attempt if paid.

[[ Hello!

I'm really flattered, but you don't have to pay me for something that I'm planning to do eventually anyway! :D

I'm also not currently in a position where I feel comfortable accepting payment for art. As passionate as I am about art, it unfortunately is not my primary occupation, and my primary occupation has heavy and unpredictable demands on my time such that I wouldn't be able to deliver a finished artwork within a specified time frame. I just don't feel right accepting money for something when I have no way of predicting when I'd be able to do it. As much as I wish I could prioritize doing art, unfortunately I cannot. T_T

I really appreciate the thought though and I'm super happy that you like my mermen piece! It's definitely one of my favorites as well, and I hope to do it justice when I color it someday. :D ]]

Hello! I got to see the D&D movie at long last (it was a bit of an adventure to get to a theater playing it, but that's a long story). I really enjoyed it, and now I can finally go through your review/easter egg posts in detail. Thanks for posting those! It's astounding how many references they have that seem to be published in, like, one magazine from 20 years ago. Plus how much detail is in the background/props!

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[[ Hey hey!

Yeah the movie really is something! They included a bunch of stuff that they totally didn't need to, the kind of stuff that only the most dedicated loremasters of FR will seek out and check. Take, for instance, this document indicting Edgin and Holga:

The FR Wiki editors translated it from Thorass to read:

By authority [sic] of the Lords Alliance Absolution Council recognises Edgin Darvis and Holga Kilgore Guilty of the following offenses 1 Grand larceny 2 Skullduggery
Count 1 - the absolution council aforesaid in the name and behalf of the Lords Alliance charge and accuse Edgin Darvis and Holga K ilgore with the offense of grand larceny with a sentence of 5 years imprisonment" Count 2 - the absolution council aforesaid in the name and behalf of the Lords Alliance charge and accuse Edgin Darvis and Holga K ilgore with the offense of sk ullduggery with a sen[tence of] 2 years impriso[onment]" Green block: "Approved" Bottom block: "Lord Alliance Council

Little details like these I I find so moving because it feels like they really cared about doing justice to the setting that I love so much. ]]

Dungeons & Dragons: Honor Among Thieves Easter Eggs (Part 2)

Deep in the Crevices

You've really got to search for these:

  • The Citadel: Too dark to be sure, but the tower in Thay may be Szass Tam's base of operations.
  • Zulkir Dmitra Flass: a 1300s Red Wizard of Thay, a non-speaking role and named only in the cast list.
  • Lord Halueth Never: So possibly that's his giant statue next to Nasher's
  • The Gray Hands, just mentioned in the Neverwinter arena.

How in the Hells Did You Find This?

The most obscure, the deepest cuts:

  • Pendant of invisibility: Kira's magic item. Most likely a coincidence as it wasn't on the wiki before, but it matches perfectly with a magic item of the same name in the back of Dungeon #112 in 2004.
  • The flashback of Szass Tam's spell and takeover of Thay appears to be a quick fictionalized summation of the events of The Crimson Gold and Unclean as well as the next century of Thayan history and descent into a necromancer's realm. Presumably this is set circa 1375 before Szass's coup and the Thayan civil war in the latter book.
  • Szass Tam's beckoning death spell for creating mass numbers of undead follows exactly the supposedly false story of "the spell of Undeath" that the would-be Harper King Rundorl Moonsklan and duped ally of Szass Tam spread in the early 1200s DR, as detailed in The Code of the Harpers by Ed Greenwood in 1993.
  • Whether or not it can be seen in the final cut of the film, thanks to an old photo from the set of the Triboar playhouse, we know there are images depicting the three boars for which the town was named as well as a shirtless man we assume to be Gwaeron Windstrom (given that god's relevance to the town).
  • Scenes of Lord Halueth Never and the early history of Neverwinter appear on the walls of Forge's office.

Wild Realmslore Theorizing

Insert meme of madman in front of conspiracy board here.

  • In Thay, it's "the eve of the solstice" and a few people are carrying red-and-yellow sun symbols. Amaunator the sun god has the summer solstice as his holy day and a sun holy symbol, particularly this one. While newly revived in 1374 DR and his association with Thay is unknown, it is plausible.
  • Daurgothoth moved into Dolblunde in the Year of Beckoning Death, 1253 DR, which has the same name as the Szass Tam's spell. Daurgothoth, the Creeping Doom, a dracolich, is also conspicuously absent from Dolblunde, while that necromantic spell for creating undead pours forth from something that looks like it just might be part of a dragon's horn.
  • We don't know officially what type of undead to classify Dralas and the other victims of Tam's beckoning death, however we note that they seem like perhaps a cross between the living Thayan knights and the unliving dread warriors (a favorite and original creation of Tam's).

----------------------------------------------------

Once again, credit for these finds goes to BadCatMan and the Forgotten Realms Wiki.

Once the movie hits streaming services, I’ll do an updated version of this post with movie screencaps to make it a more thorough visual guide. ]]

Anonymous asked:

Hello! Anon that previously asked about what would be a good intro to the Realms. Thank you so much for taking the time to write out all of that! It is super helpful and I would not have found that info elsewhere. I've made a copy and will definitely look through your suggestions. I'm definitely interested in the novels :) Thanks again!

[[ You're super welcome! Feel free to hit me up whenever if you wanna talk about the Realms or if you want more novel suggestions!

If you're on Discord, here are some servers that might be of interest to you:

"Artemis Entreri Fan Club" -- Despite the name, it's more of a general community server for people who read the Drizzt books. However, it definitely is more suited for those who enjoy elements of the books but recognize that there are a lot of flaws to them: https://discord.gg/CF5zBc7

"Forgotten Realms" -- The name is pretty self-explanatory, it's the FR server: https://discord.gg/NUdbqkG

"Greenwood's Grotto" -- The official server of Ed Greenwood, the creator of the Forgotten Realms. It's associated with his Patreon: https://discord.gg/hP3sYh6fPP ]]

Dungeons & Dragons: Honor Among Thieves Easter Eggs (Part 1)

From the FR Wiki, by BadCatMan. Images added by me for the purpose of making this post more like a visual guide. Foreword from BCM:

Seeing people looking for a list of all the 'Easter eggs' in Honor Among Thieves, I thought I'd have a go at compiling one. Now, I don't like the term 'Easter egg' in this context, as these are neither undocumented or bonus features in a DVD menu, nor ovoid chocolate treats. Rather, as a D&D tale, these are setting details that are practically part-and-parcel of the world. Nevertheless, what from the existing Forgotten Realms is there to find in Honor Among Thieves? Let's go on the hunt!
Not covered are spells (mostly 5e lifts or made-up), things appearing in the novelization but likely cut from the movie, some basic geography that still needs to be correlated with the Monopoly board and maps. By the way, the most obscure, oldest, and least 5e-connected finds most likely came in part from the Forgotten Realms Wiki itself (and I just wish we'd known ahead of time so we could have had the best articles ready for the production team).

Easter Egg List

Store-bought

These are the really obvious ones, not so much Easter eggs as parts of the story directly served up:

  • Themberchaud: the jumbo egg full of Smarties, impossible to miss
  • Dolblunde: Not seen since 3e, but not much of an Easter egg either, as it's nigh-unrecognizable. Given its prominence, I put it here.
  • Sending stones: Most prominently used magic items, as they serve to replace mobile phones and walkie-talkies.
  • The need to attune to potent magic items.

Just Laying There on the Grass

Those things name-dropped or easily spotted:

  • Elminster Aumar: Named a few times as Simon Aumar's great-great granddaddy. A soft, slightly melted Easter egg here, as El doesn't have quite as many known romances and offspring as fan lore makes out. The representation of El has his customary sigil, staff with orb and feathers, and red robes.
  • Harper pin: Edgin wears one with his Harper cloak, and it gets him into Korinn's Keep as one would

Hard-to-Find Finds

For those with elf ears or elf eyes:

  • Thorass and Dethek script on signs and props throughout. Must reads, one day.
  • Talos: Priests of Talos were once fought by Xenk.
  • Bag of holding: carried by Simon throughout, though not obviously used.
  • Several shots of the city of Neverwinter show a mist settling on the Neverwinter River, which is lore accurate! The volcanically warmed waters are said to produce mist when mixing with the cool ocean, hence the harbor being known as the Bay of Mists.
  • The climax of the movie takes place during the High Sun Games, and while this could just be a fancy name, it is more likely a solid hint as to the month in which the games take place: Eleasis, aka "Highsun" (the equivalent of August).

]]

[[ I managed to get the above merch from the D&D movie. The cloth map and poster print were free from an early screening event, and the D20 popcorn bucket and tankard mug were from AMC. I haven’t been able to find the Themberchaud head popcorn bucket, that appears to be mostly a South American thing but some American theaters also got them. The dice tower sippy cup is Asia-only, I’ve not even seen that advertised outside of Asia (but of course, you can find them on e-bay).

I didn’t have to go out of my way to get these items. I did go to AMC a couple of hours after the first screening of the D&D movie just to buy the merch, and there were some other people there to do the same. The items weren’t sold separately, the D20 comes with a large bucket of popcorn and was around $35, and the tankard was around $20 and came with a large soda. They gave us the food items in separate containers, so no food or beverage actually touched the interior of either merchandise item.

After all of us who were there to buy merch got our stuff, the theater still had the D20s, but the tankards were sold out. It seems that these items aren’t necessarily flying off the shelves, so if you want to go get them soon instead of paying a ton of money on e-bay for them there’s still a good chance that you can just go to your local AMC and buy them. This situation of course might differ depending on location. ]]

[[ The cover for the upcoming Drizzt novel, which is also the final installation in The Way of the Drow trilogy, has been revealed. The cover artist is David Palumbo, who also did the cover art for Glacier’s Edge. 

Lolth appears in her drider form in this cover, which is one of her three most common forms. Lolth’s other two forms are that of a beautiful drow woman and that of an enormous spider with a drow woman’s head where the spider’s head would be. We see white markings shown on Lolth’s face, which look to be the Lolth’s favor markings that were introduced in summer 2022, and which also apparently have been all but forgotten by WotC since then.

Other than the technical skill demonstrated by the artist, the cover art feels to me like it was done by someone else. Aside from a similar skin palette to Glacier’s Edge, Drizzt’s face does not look the same. It is a much more static cover, which makes it a lot less interesting to look at than Glacier’s Edge’s cover. It is unclear what the artist’s intention for Drizzt’s pose is in this cover; I’d guess that he’s supposed to be in the middle of combat or whatever that Lolth is pulling his strings to do, but it is very stiff and looks more like he’s just posing with his scimitars. The artwork feels a lot more rushed, the blending is rough and the level of rendering is lower. Overall, it’s still a better cover than that of Starlight Enclave, but it definitely takes second place to Glacier Edge’s cover art. ]]

[[ Above is the official map of Faerûn from the D&D movie, Dungeons and Dragons: Honor Among Thieves. There’s a chance to get it in cloth version at the final screening before the movie’s official release:

Can't make it to the Sunday previews? Get tickets to the one-night only #DnDMovie Early Access Fan Event Screenings Wednesday, March 29 at 7PM, and receive this limited-edition cloth map of Faerûn at participating theatres only — while supplies last: https://www.dungeonsanddragons.movie/?title=d624f4da-1d1b-445e-9d63-dc7ca63f9b5c
Anonymous asked:

Hello! I am super new to the Forgotten Realms and very happy to have found your blog. I'm currently going through your posts like daily reading material :) I was wondering if you happen to have a recommendation of a sort of "people, places, customs" book or site for a beginner like me (wiki has honestly been a bit overwhelming) and also which true-to-character Artemis books you would recommend outside of the Sellswords trilogy. Thank you!

[[ Greetings and well met!

I feel that the best way to get to know the Forgotten Realms is to start small. I've found that to truly get a feel for what a world is like, one should get to know those who give it life: its inhabitants. There are over 300 novels published in the Forgotten Realms setting, I would suggest finding something you're interested in and starting from there. You might not be getting the broad strokes right away, but it's a lot more personal and interesting this way, as reading sourcebooks can be horribly dry. 😜

A lot of people who start their foray into FR novels with Drizzt find other drow-related novels the easiest to branch out into, so if you like drow, the War of the Spider Queen series is a suitable second step. There are some issues with that series, but it's mostly lore-related so I won't delve into them here. For an FR beginner though, it also lets you experience six different authors' writing styles, and if you especially like any particular author, you can look up what other novels they've written in the Forgotten Realms to read next. An author who didn't write any of the WotSQ books but who nonetheless is a must read is Elaine Cunningham, whose Starlight and Shadows trilogy bring more life and nuance to the drow than any Drizzt book does, which is saying a lot given that there are only 3 drow-centric books by Elaine compared to ~40 Drizzt books (and counting).

If you don't care much about drow, Azure Bonds by Jeff Grub and Kate Novak is a good place to begin. It is the first of The Finder's Stone trilogy, so you can continue the tale if it interests you, but Azure Bonds also works well enough as a standalone if you're not interested in continuing. More often than not however, many find that three books is not enough and wish for a continuation of their story, but sadly there are not more books continuing that tale.

The Ed Greenwood Presents Waterdeep series, which consists of six stand-alone novels, is also something I'd recommend for expanding your knowledge of the Realms. Like WotSQ, it's penned by six different authors, but unlike WotSQ, each book tells a separate story, all set within one of the most well-known and iconic cities of the Realms. So much about Waterdeep is so representative of the feel of the world in general that it's no wonder that a lot of FR products visit the city, such as the 5e adventures Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage. Some of the books in the Waterdeep series spin off into their own series, so if you liked any of them it might be possible to continue. For those that don't have spin-offs, their authors have published other books in the Realms, so you can follow those for new reading material.

Other FR series that are regularly praised are the Erevis Cale books by Paul S Kemp and the Brimstone Angels books by Erin M Evans. The Erevis Cale books follow a morally gray protagonist and in general feel more mature than some of the FR novels. Brimstone Angels feature a pair of tiefling sisters and contains a lot of dragonborn lore. I enjoyed both sets of books well enough, but I'm mostly recommending them because a lot of other people enjoyed them. I personally feel that the Brimstone Angels books are wordy and juvenile, reminiscent of some books I read in middle school called "Sweet Valley High", but a lot of people absolutely love them. Elaine Cunningham also has books aside from the Starlight and Shadows trilogy that are very good as well; I wholly recommend all of her books. Elaine's book on Waterdeep, penned together with Ed Greenwood (and not part of the Waterdeep series) does start off somewhat slow, but grows into a deep, compelling, and moving work, in other words, Elaine's signature type of writing.

My personal favorite trilogy in the Realms is Blades of the Moonsea by Richard Baker. It is set in the 4e era of D&D, which is a very unpopular edition due both its rulesets and what it did to the setting. I love it because it embodies through and through what made me fall in love so hard with the Realms. The protagonist, Geran Hulmaster, is just your average Joe in the world. Sure, within his own circle he's got some traits that elevate him from his peers, but he's far from the all too often trope (especially in the Drizzt books) of competing to be the biggest Mary Sue he could be. It's easy to slip into Geran's shoes and experience the problems that, for him, are bigger than the world, but in the global scheme are barely a blip. I find this sort of scenario really relatable because in real life, all we can do is strive to do the best that we can with what we're given, celebrating our accomplishments even when they aren't world-shaking, and enduring our failures even when they aren't world-breaking. Not everything is nor has to be, "And the whole world will never be the same again", and it's really not much different in a high fantasy world with tons of magic. Worlds are made of individuals, and there's no better way to understand it than seeing the world through the eyes of those who live within it.

If reading a bunch of novels don't appeal to you, video games are another good way to get to know the Realms, for the same reason of starting up close and personal. The classic games are definitely a step up in difficulty compared to modern games, for instance the original Baldur's Gate games will absolutely murder you if you go into them unprepared. Neverwinter Nights 1 and 2 aren't as bad in terms of difficulty, but they start slow, and definitely show their age to those who are accustomed to modern games. Sadly, there aren't that many options as far as modern FR games are concerned. Baldur's Gate 3 looks extremely promising, but it isn't complete yet (and I've not played the beta to know how complete the story will be upon release). Sword Coast Legends had good voice acting but was a big flop otherwise. Neverwinter Online is a pay to win MMORPG that requires as much understanding of the lore as it gives (which is to say, not a lot). I do mention Idle Champions on my blog, but it isn't really an interactive game as it belongs to the "idle clicker" genre that differs a lot from what most people would consider gaming.

If video games also do not interest you and you just want a general overview, a good starting sourcebook would be Ed Greenwood Presents Elminster's Forgotten Realms. For disambiguation, it's the one that looks like this:

Please note that it is dry if not paired with a narrative. The 3e Forgotten Realms Campaign Setting is also good, but is more suitable as a step 2 after Ed Greenwood Presents Elminster's Forgotten Realms, for it is a bigger scope. Both of these resources are several editions out of date, but it is unfortunately the case that the current edition (5e) has all but reduced the Realms to only the Sword Coast, and not a really deep coverage of it at that. 3/3.5e was really the golden era for FR, and with 5e all but resetting everything back to what it was then, it's almost never wrong to pull a 3/3.5e sourcebook for some deep lore delving.

I realize that I've probably beaten the dead horse to a pulp about this 😜, but the best way to get to know the Realms is really through the novels. I personally had a lot of fun looking up things I'd encounter in the novels that I didn't understand at the time on the FR Wiki. It totally isn't necessary to do so, that was just my personal approach; you learn a lot about the world just reading the books and enjoying the journey they take you through. Depending on what kinds of creatures/characters/subjects/areas you're interested in, I can point you in all kinds of directions on what to read.

As for Artemis, I would say that Night of the Hunter would be the last book in which his characterization is consistently true (even if the back side of the cover shows him as a white guy yet again 😑). The first dramatic decline of the quality and consistency of his characterization is in the Homecoming Trilogy, with the final book ending in what I felt to be the worst of all time in those regards. That, however, was before the Generations Trilogy came into being, and performed what I didn't think was possible: the worsening of Artemis' characterization than in Hero. The current The Way of the Drow Trilogy feels very much like RAS is taking a stance with Artemis the way that he did with Wulfgar post-reincarnation: He has no idea what to do with him but includes the character for old time's sake, then moves him around without putting any thought into if it makes sense and/or is consistent with his past development. RAS might not have ever been the pinnacle of literature, but he has demonstrated the ability to write quality that isn't the trash that he's been putting out recently. I continue to read each book hoping that things will improve, or at the very least go back to the quality that they were in the past. It might be a foolish endeavor, as those older books were written by a man who still knew humility and humbleness, but at the very least, I want to know what's happening to the character that I love, if for nothing other than to figure out sensical ways to reconcile what's being done to him with what's going on in the wider world and what would be reasonable/sensible. ]]

[[ Dungeons & Dragons: Honor Among Thieves Review (Spoiler-Free)

I was fortunate enough to attend an early showing of the new D&D movie on March 19, 2023 for Amazon Prime members. As a huge aficionado of the official D&D setting, the Forgotten Realms, I was nervous going in, especially given the history of D&D movies. The movie’s trailer was spectacular, but there was the very real fear that the trailer showed all the best parts of the movie and didn’t leave much for the rest of it. It also didn’t help that the tie-in novels, The Druid’s Call and The Road to Neverwinter, were pretty subpar, which was super disappointing both given that the latter was penned by an author who’d written decent Forgotten Realms novels in the past and that these were the only FR non-Drizzt novels we got since WotC discontinued the novel line. The folks responsible for the high quality of the Forgotten Realms Wiki were very concerned, as was I, for a feature film that might besmirch our beloved world.

We needn’t have worried, as Dungeons & Dragons: Honor Among Thieves is, in a word, spectacular. It’s so engaging that it holds the attention of the single digit aged theatre attendees enraptured for the entire duration. Its funny moments had the whole theatre laughing. Its sentimental moments moistens the eyes of the most hard-hearted viewers. It brings classical D&D monsters brilliantly to life with the best of modern technology, while putting its own spin on those familiar creatures in really clever ways. Even the most predictable plot point manages to be a tear-jerker, through the exceptional employment one of the most basic strategies of effective storytelling: showing instead of telling. But most of all, for me personally at least, Honor Among Thieves’ greatest success is the bringing home of the core tenet of D&D: the joy and love of a found family, regardless of different histories. 

Those not at all familiar with Forgotten Realms lore need not worry, as points of significance are explained without being artificial. There certainly are elements that the most dedicated loreheads can nitpick, however the movie is so stellar that I and many others find those elements more than acceptable. It is the case that the movie feels like a generic fantasy movie that borrows bits and pieces from the Realms rather than being a dedicated D&D/FR movie, but this is more than understandable in order to have a wider appeal. However, all of this is totally fine, because, as one of the head editors of the Forgotten Realms Wiki (BadCatMan) so aptly puts it:

I gotta say, I was the person most primed for disappointment in the whole wide world. I documented it for seven years, and the movie isn't even that old. I researched and reported on the production, I scoured social media and LinkedIn for clues, just to get articles developed in time. I promoted it, I put the wiki's reputation on it. And then I read the godsawful novelisation that made it indistinguishable from garbage. The other books sounded little better, compressing and dullifying our Realms. I wearied myself out writing wiki articles. I was sick with nervousness all day. 
But the books lied. The promotion lied. It is not some big flashy blow-shit-up Marvel-style movie with a lot of wisecracking and jokes at the expense of the material. It is a classic fantasy adventure movie that treats it all with respect, runs with it, and has a little fun with it. It's not quite the quintessential D&D movie, nor a perfect Forgotten Realms tale. There's still a bit too much Hollywood moviemaking in it. But it may be as close as a movie will come.
There are gaping plot and lore holes in it, and some things are never explained. But it wouldn't be Forgotten Realms without that last mystery, that one loose thread to tug on. [...] And while the books made travel times non-existent and the Realms seem more compressed than the average open-world computer game, the movie has plenty of travel scenes and grand landscapes. Faerûn is as big and beautiful as we always imagined.

I myself teared up at every sprawling scene of the landscape. It meant so much to see a world I love to the bones brought to life. Honor Among Thieves certainly didn’t need to, but it more than pays homage to the scenes of the world. From the depths of the Underdark to the sprawling icy wastes of Icewind Dale, the movie honors the world, lifts it up high, and shows everyone that sense of wonder long time Forgotten Realms fans know in their hearts. 

My only regret is that my theatre did not have the Themberchaud popcorn bucket for sale (photos courtesy of Sheepy, who washed it out and is using it as a dice holder, from Ed Greenwood’s own Forgotten Realms lore Discord server, Greenwood’s Grotto):

It is unknown whether this dragon head will be available in US theatres. It seems that USA AMCs are getting a D20 popcorn bucket instead:

This movie will definitely do well enough such that sequels and spin-offs would also be profitable. We can only hope that they do as good of a job as they did with this premier.

For a comprehensive coverage of the movie, check out the Forgotten Realms Wiki’s article on Honor Among Thieves. If you’re interested in a detailed lore breakdown, be sure to visit the Wiki again at a later time, as that’s currently being worked on! 

The aforementioned BadCatMan is working on a, “detailed breakdown, personal critique, metatextual metagame overanalysis of the movie, though it is spoiler-free and focused on the storyline rather than the lore, though I cover lore later. It's not finished yet though. ” Check that out here! ]]