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Barefoot on Menae

@annakie / blog.annakie.com

Please note: I tag all my posts. This theme just doesn't show tags. Always looking for new mutuals who also tag all their posts!
I'm in my 40's, work in I.T., live in Texas and spend too much time on the Internet. She/her. I run masseffectsaves.com / masseffect2saves.com.
Click on the Flickr link below for thousands of Mass Effect screencaps. Here on tumblr I run fuckyeahbioware and fyeahthrillingadventurehour.
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Enderal is Amazing and You Should Play It

A few weeks ago, Summer 2020 I was looking for something to play. I sort of toyed with the idea of re-installing Skyrim and picking up on a playthrough that had gotten messed up due to fucking up a quest I wanted to do one way and realized I had done things the wrong way and would have to backtrack a few hours of playthrough to do it right.  And then while toying with the idea I remembered Enderal.

Enderal is a total conversion Skyrim mod -- if you already own base Skyrim (not SE) it’s free.  (Otherwise you need to buy base Skyrim, which most of you already have.)  **UPDATE 2021 -- There is now a Skyrim Special Edition version of Enderal!  So whether you have base Skyrim or SE, you can get Enderal.  AND IT’S STILL FREE.  Really truly actually free.  Install the SE if you have the option, it’s way more stable.  OK back to the post.**

By total conversion I mean it’s an entirely new world, new characters, new story, etc.  It’s not really even a mod more than it is an entire new game built on the back of Skyrim’s engine.  It incorporates a ton of mods you’d already want naturally, has its own section on the Nexus as well, and changes a lot of Skyrim gameplay elements like the leveling system is very different. If you liked Skyrim but don’t really wanna play Skyrim again, which is where I was, Enderal will scratch that itch.

What I expected was a fun Skyrim-lite game to bide some time in, and to be amused by an amateur-ish attempt to recreate Skyrim in someone else’s D&D-like world.  I didn’t expect to finish it, just to play around for a few hours, roll my eyes at some cliches and give up halfway, tbh.

Instead, what I got was near-professional level polish, with several aspects outshining Skyrim (and many other games I’ve paid big $$ for) drastically, including level design, characters, and especially story elements.  I got an experience that was engrossing and deep, tense, grim, emotional, and to be honest, took something extremely familiar to me and made it not only new, but did it significantly better than the sources it felt inspired from.  I gasped, I cried, I mourned, I cheered, I was delighted and depressed, I want to play it again.  Now that it’s over I’m going to miss those characters as much as I miss my Bioware faves.  I want to tell every video-game playing friend I know to play this game.

I’m going to do my best in this post to be as spoiler-free as possible, and leave places where I need to do heavier spoilers until the end.  I’m going to post some screenshots, but there are so many things you should just see for yourself that most of my “best” screenshots I can’t post because I just don’t want to ruin things for you when you play it.  This is going to be long, but I have so much I want to say.  Hear me out.

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reblogged

this is advice I've given friends directly before and I've probably also posted it but I really like giving it so here it is potentially again: do not create something for an imaginary bad faith reader.

there will always be someone who finds fault in your work. there will be people who read the messages on it wrong. there will be people who will take every compelling aspect about your work off of it so they can put in their own.

you cannot make art for these people.

you will never write a story that is free from criticism. you will never draw a piece that everyone finds appealing. you will never compose a song that everyone enjoys hearing. you cannot, fundamentally, set out to create something and only think of how you can avoid someone not liking it.

because, and this is key, there will be someone who sees every angle of your story and feels its intent in their heart and gushes to their friends about it. you will draw someone's favorite art and they will make it their phone wallpaper because they want to see it every day. someone will fall in love with your song and loop it on their way to work because it gets them through the day. and THOSE are the people your work is for. THOSE are the people you have to care about, because they love what you make for what it is - because it's itself.

if you set out to create something and file off every sharp edge, prune every thorn, you will be left with something fragile and weak, and it will be fragile and weak for the sake of someone who does not exist but that you were scared of anyway.

sharing art is complex and tangled and powerful, and anything you care enough to create deserves to flourish as itself. get sillay.

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Taskmaster (2016): Pork is a sausage.

Task. Make the best music video for a nursery rhyme. You have 1 hour. Your time starts now. (Doc Brown's attempt)

Source: youtube.com