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@actual-nobody

In Paper Mario, by having extremely precise positioning when activating Sushie’s overworld ability on the dock at the Toad Town main square, Sushie will be misaligned and Mario will be able to swim on land. This effect persists between rooms, so that Mario can enter e.g. Pleasant Path while still swimming on Sushie, even though this is not intended to be possible. The effect allows Mario to get out of bounds by using the dive ability, which bypasses most walls.

If Mario attempts to bypass Kent C. Koopa in Pleasant Path by going out of bounds, the scenario shown in the footage will happen. Kent C. Koopa’s activation radius actually extends infinitely far out of bounds, so it is impossible to bypass him. If Mario is out of bounds, Kent C. Koopa will simply walk up to him extremely quickly, walking in midair if required, and then return to his usual spot.

In WarioWare: Get It Together, the “A Call to Fall” microgame features various posters that need to be taken down by detaching magnets from a whiteboard. One of the pieces of artwork that can appear on the posters is a bizarre painting of a burger with a human arm, holding a cup of soda.

The resolution of the artwork is actually much higher than can ever be seen during gameplay, with it being over 2000 pixels wide (zoom in to see details). Here is the original image, extracted from the game’s files.

Bizarre unused enemy found in development files for Yoshi’s Island. Its internal name is “HONEKURAGE”, which translates to “bone jellyfish”, which is ironic due to jellyfish having no bones in real life. From the two animations present, it can be assumed that the enemy would have acted similar to how Dry Bones behave in most 2D Mario platformers.

one fun thing about being a teacher in march 2023 is that chess is a literal epidemic among teens. we are starting to have meetings about how we can STOP teenagers from playing too much chess which is like if we were trying to figure out how to stop them from reading for fun. When i was in high school five years ago chess was nerd shit only but now it is transcending every social and language barrier and is absolutely rampant. kids aren’t on their phone texting in class anymore it’s ONLY chess.com. kids are playing chess on their phones while playing chess in real life. this is still better than tiktok because at least the kids are developing an attention span from this

the worst part of this is that they’re on chess dot com instead of getting an education. but the BEST part of this is watching high schoolers develop the weirdest goddamn strategies I’ve ever seen. One of my students invented something he calls the “evil advisor gambit” where he gets a third person to give out constant terrible advice to both teams hoping that his opponent falls for it straight-up or that his opponent thinks HE fell for it and will act accordingly thus worsening their own strategy. he has won every game he has been able to pull off a coordinated evil advisor gambit in. this is chess innovation never before seen in its 700 years on earth