New Tales of the World: Tactics Union Info.

From Abyssal Chronicles:

New characters and screenshots for Namco Bandai’s upcoming Android strategy game, Tales of the World: Tactics Union, have been revealed. In addition, we also have information on the game’s actual plot. From Famitsu.

The main plot of Tactics Union revolves around the Tales characters being summoned into the world of Revalia and losing all of their memories. 

-Though the beginning of it all isn’t clear, but Revalia is a world formed from the dreams of people from countless different worlds. As long as there are those who dream, it continues to exist - when they cease to dream, the world will die. Within Revalia resides the Rufres Clan whose duty is to keep the balance in the world by purifying the nightmares of the people, the incarnation of the people’s darkness in their hearts called Vule.

-But recently, the Vules, which never had any specific form to begin with, started to appear as monsters and opposed the Rufres called Dream Keepers who had special powers. But one day, those Dream Keepers all simultaneously lost their shape (not sure on this part. What even is this). The remaining still-powerless and immature Rufres all went to a place called the Waking World and tried their best to summon those who can fight the Vules.

But… the ceremony was a failure. Those who were summoned were blown away and scattered in different places within Revalia.

Tern, an infant Rufres that was raised by Nacht, the head of the Rufres Clan and the most powerful of the Dream Keepers, now brings out his courage and leaves their town in order to find the ones they summoned, the “Awakened Dreamers”. Sadly, due to bad luck, Tern was found by the Vules, and was surely, going to be killed.

At that exact time, two swordsmen appeared, defeated the Vules and saved Tern. Those two were a few of the Awakened Dreamers that Tern has been looking for.

However, as a side effect of the summoning ceremony having failed, the Awakened Dreamers have lost all memory of their previous world, as well as all the strength and abilities they earned from there. 

This greatly discourage Tern. Still, after the two learned of the world’s circumstances, as well as wanting to find others like them, they decided to fight against the Vules. 

Even without their memories, they carry within their hearts their rising spirits, and they embark on this new battle ——

… Yes, that story confused me, too. And how many “buts” and “howevers” were in there?

Anyway, the game mostly features searching for the other Awakened Dreamers (the other Tales characters), but sadly, not everyone seems to be on your side. there are characters in the Player Side, which I assume are the story’s main protagonists, and the Enemy Side, which also consist of Tales characters that are against the Player Side’s cause. I’m unsure if they get to join you, though.

So far, this is the list of characters. Those in bold are new characters:

Player Side

Lloyd Irving (Tales of Symphonia)

Norma Beatty (Tales of Legendia)

Guy Cecil (Tales of the Abyss)

Natalia L.K. Lanvaldear (Tales of the Abyss)

Rubia Natwick (Tales of the Tempest

Flynn Scifo (Tales of Vesperia)

Sophie (Tales of Graces

Asbel Lhant (Tales of Graces)

Veigue Lungberg (Tales of Rebirth)

Judith (Tales of Vesperia)

Enemy Side:

Luke fon Fabre (Tales of the Abyss)

Meredy (Tales of Eternia)

Zelos Wilder (Tales of Symphonia)

Yuri Lowell (Tales of Vesperia)

Presea Combatir (Tales of Symphonia)

Jade Curtiss (Tales of the Abyss)


About The Battle System

The game pretty much works like your typical strategy game. Characters take turns, and you indicate what they do, which tile they’ll move to, etc. So yes, it’s command-based, with the choice of attacking or performing an arte. Depending on the character (mainly, the weapon they use), normal attacks may have different ranges, like Judith who uses a spear having up to two tiles range for hers, or Natalia being able to reach far enemies. Use of artes will use up Artes Points or AP. Events can also be triggered within battle.

As usual, Mystic Artes / Hi-Ougis are activated during OverLimit Mode. Once the gauge for it is full, entering that state will increase stats for the selected character, and if an MA is available, it can be performed. I’m not sure if this will be final, but the cut-ins are just rehashed from Tales of the World: Radiant Mythology 3. 

Characters also have Skills, which they can learn by consuming Skill Points. Skill examples include increasing the max HP, having guard counter, etc. And apparently, in order to remember new skills, as well as artes, you’ll need something called a Memory Fragment which can be used at a Memory Hall.

Tales of the World: Tactics Union will be released for KDDI’s Android on July 2, 2012.

SRPG / RPG Games List

Thrifting these games! Go, Ryan, go!

  • Shin Megami Tensei: Devil Survivor (PSP) $20.00
  • Radiant Historia (NDS)
  • Disgaea 2 (PSP)
  • Tactics Ogre: The Knight of Lodis (GBA)
  • The Lord of the Rings Tactics (PSP)
  • Wild Arms XF (PSP)
  • Super Mario Bros. 3 (GBA)
  • Valkyrie Profile: Covenant of the Plume (NDS)

Fire Emblem: real talk

If you have never taken like 20-30mins JUST getting your armies ready with all their badass weapons and skills, leveling them up with free exp and planning strategies…. I dont know if I like you..

Random Observation - 17 Jun. 2011

My airborne army is almost complete in Tactics Ogre (PSP). Yep, that’s right: Canopus, Birdmen and Griffons; an army that heeds no terrain obstacles. This is the kind of army you want if you want to breeze through the game. Just send them barreling after the leader every story battle with a leader. Birdmen + bows = all you need basically. This does kind of ruin it though. :P

Phantom Brave

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Originally on: Playstation 2

Ported to:

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Wii (as Phantom Brave We Meet Again), PSP (as Phantom Brave The Hermuda Triangle)

“You will go no further! For her sake, I will not fail!”

Phantom Brave, is another strategy RPG by Nippon Ichi, so it’s like Disgaea, but without the prin—

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Okay, it’s like Disgaea.

And there are some significant gameplay differences, especially with how characters are summoned. You use the girl Marona to allow spirits to take form by “possessing” inanimate objects, and fight for a few turns (although with some patience, you can make Marona a one man army).

There are other things that can be done, like combining weapons and characters (gaining things like abilities, stats, and maximum levels), that can make characters get even more powerful than level grinding alone (especially if you use the “failure” trick on dungeons, just look that up elsewhere).

But overall, this is another game I like playing a lot. I haven’t played the original yet, so I can’t tell how this compares to the ports. As for which of those two is better, it’s a matter of portability (of course where the PSP vesion wins) versus technical issues (the Wii version doesn’t have slowdown, and the analog stick is a lot easier to use). From what I hear, they both have the same content, although I could have missed something.

Rating:

Gold Star

This game likely isn’t for everyone, but if it is your thing, it’s freakin’ awesome.

Oh, and I don’t have a PS3 or Vita yet, and I still need to get my PS2 repaired so I haven’t played much more of their games (I just have Disgaea InfiniteLa Pucelle Tactics, and the DS version of Rhapsody).

Disgaea 2: Cursed Memories

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Originally on: Playstation 2

Ported to:

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Playstation Portable (as Disgaea Dark Hero Days), Playstation Network

This is one of those sequels that I feel tops the original, although not by a mile. It has more gameplay options and a smoother flow, but it’s not a particularly big shift.

Of course since I like the first game a lot, even a moderate improvement makes this game still awesome. And it avoids the recent Final Fantasy problem of trying to reinvent the RPG wheel with every other installment.

Now some had a problem with the shift away from the characters of the first game, but I think that helped this series avoid the Capcom problem of making the basically the same game over and over again (and now that there will be a direct sequel to the first game, it actually feels fresh instead of going back to the well).

Rating:

Gold Star

Also, the PSP version has even more content, the ability to skip cut scenes at any time instead of just the beginning, and an actually intuitive list arrangement system. So I would go with that if you have a PSP, but the original version is still damn good if you have just a PS2 and PS3.

Finally cleared out #OccupyNagoya!

I made like a scrub and used Evil Flow ahuehuehuehuehue

I also caved in and got one of the Ban skills.

(spoilers)

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ethoxyethane replied to your post: ethoxyethane replied to your post: As for…

some of them are only obtainable in data cards in free battles like Grace. it’s really useful! even if you only have one character low HP you get your entire team auto-prayered

oh derp, thanks for telling me

Usually I skimp on free battles if there are no skills to crack, which is roughly 80% of the time.

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