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Nomic: A game where the rules are up for grabs.
earlham.eduThis is so interesting. Thanks, Wikipedia. I don’t remember how I found this, but I know that you were involved.
What Is TumblrNomic
From the creator of the first game of Nomic, Peter Suber:
“Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed.”
What this specifically is then, is an attempt at translating this idea to Tumblr. Anyone with a tumblr can play, and anyone with a tumblr can help decide what “playing” means. The starting rules exist only as a template to build off of.
So if you’d like to join in, simply reblog or reply to this post. There’s no time or Player limit, so don’t feel left out!
Again, because it bears repeating: REBLOGGING THIS POST WILL ENTER YOU AS A PLAYER IN TUMBLRNOMIC.
Once in the game, you can start submitting new rules immediately. May the best Player win.
would anyone be interested in starting a game of Nomic?
I’m not sure how best to adapt it to tumblr but it’s been years since I played Nomic and it’s such a fun game so I’d like to do that maybe!
basically you start out with a set of rules that define how players can vote on adding new rules; the starting rules vary in complexity by game. I personally like to just start with “rule 1: a simple majority among players is necessary to make any proposal a rule”.
there is no initial set win condition but a rule can be added which introduces a win condition; for that matter, you can essentially add anything. want to implement currency? you can do that! want to create committees assigned to various tasks? you can do that! want to get rid of a certain player (or a certain type of player) or introduce other players? you can do that! want to turn the game into an anarchist commune? you can do that!
if someone actually wins a game it usually involves them carefully planning specific circumstances that result in them gaining way more power than any other player, but of course multiple people might be trying to do this at once and everyone is trying to figure out how introduced legislation might be an effort to tip the balance in their favor
if that sounds like fun and you’re able/willing to stick with it let me know!
Game of Somethings
Today I trawled through the entries for a whole ton of crazy games.
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Nomic definitely wins the award for the most interesting game that I’d never want to play. Resetting the rules feels like cheating but not resetting them makes the game a bit ridiculous I guess. I just don’t feel like it would actually be any fun to play.
If I had to pick a game to actually learn? Mao sounds like a good time to me. You can’t just keep playing with the same people though since it relies a lot on the ‘hazing’ aspect of introducing new people to the game. I like the rules about bystanders the best…
And because I can’t resist a fun list, see also: list of games with concealed rules.
Nomic
legacy.earlham.eduNomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed.