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    A couple of days ago I saw the movie Gamer (2009) and the concept made me immediately think of the cyborg. In this movie convicts who are on death-row are giving the chance to survive. The only thing they have to do is to survive thirty sessions in a game environment as human avatars. Through nanite technology, the cells in the human brain are replaced by cells that can be externally controlled by gamers. In the movie, the convict Kable gets controlled by the teenager Simon. The human avatars have to kill each other and all their moves are dependent on the connection between them and the gamer. There’s this delay in the connection, call the ‘ping’. This is the time the information sent by the gamer has to be received by the avatar in order to perform the tasks the gamer initiated. This ping is the weak spot of the human avatar, making him vulnerable to his opponents. [SPOILER ALERT]: In the film the chance that Kable survives the last round, gets smaller because of this ping. Other people want him dead and that’s why he has to get freedom to function without any delay (and later because he can escape the game by himself). [/SPOILER ALERT]

     

    I thought the concept of the film was really interesting. In class we were talking about cyborgs, but I think this is whole new kind of cyborg. I can also discover several concepts we discussed during the course DAC. Through nanotechnology humans can be controlled by humans. Here, the human as a medium gets used as extension of other humans (McLuhan). Related to this is also the feedback loop between gamer – technology - human avatar. There’s also the blurring boundary of physical reality and virtual reality: for the gamer, it’s just a game (with real human beings). For the human avatar, it’s ‘real life’. He can kill real people and they can’t be resurrected, because it’s all real. There’s also the possibility that he can die himself. It’s also about absent presence, because the gamer is virtually present through human avatar, but physically absent.

    I think it’s very interesting, because the film is about freedom and free will. In the movie, death-row convicts can gain freedom, but only if they give up their freedom and their free will. It’s kind of a paradox. I also think the clash between what the human avatar thinks and what the gamer makes him do is interesting. When a human avatar sees someone he wants to rescue, he can’t because his body is controlled by the gamer. The fact that the human avatar can’t talk with his gamer makes it even worse. The human avatar doesn’t have a voice and has to obey someone else.

    When technology makes humans able to control other human beings, technology went too far.

    By Délisa

     
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    Once we have surrendered our senses and nervous systems to the private manipulation of those who would try to benefit from taking a lease on our eyes and ears and nerves, we don’t really have any rights left. Leasing our eyes and ears and nerves to commercial interests is like handing over the common speech to a private corporation, or like giving the earth’s atmosphere to a company as a monopoly.
    Marshal McLuhan
     
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    Artificiality

    When talking about artificial life we can’t leave behind the analysis about the medium made by the media theorist Mcluhan. In his study, he tries to go beyond the visual conception of the medium, including the other senses as well.  He claims that the medium is an extension of the human body and it allows an enhancement of the sensory perception.

    This concept is taken to the extreme in the justification of artificial intelligence development. Cultural movements as transhumanism claim that these advanced technologies enhance our biological bodies in an ethical manner, improving the way that we live. But this way to improve our human condition via technology  is creating all sort of ethical conflicts all around the world.

    One of the most discussed topics at the moment is the cyborgization and the disappearance of boundaries between the exterior environments like the media and interior ones like cognition and perception. This dissolution implies the creation of a new cyborg identity, or in other words, a new structure to understand the world.

    The assumption that the subject controls the object is changing when talking about cyborgs because technology is considered now as an extension of the flesh and it implies a feedback loop between the machine and the human body. This is the reason that cyborgs are contemplated as abjects, in a middle position between the subject and the object. These new technologies suggest a confluence between living and technological material or in other words, an interaction between culture and nature.

    Nowadays we can talk already about human beings that are tied to machines to survive but it doesn’t mean that we can give them the name of cyborgs. We can take as an example the pacemakers and the dialysis machines or in a different field, people who depend on the information provided by the digital technology to carry out their jobs.

    In my opinion, artificial intelligence can be useful in a lot of different fields like healthcare, art or engineering but I don’ t see the point to loose our natural human identity to become another different thing even if it is an improved version of our human condition.

    In the link below you can see the top ten technologies of the future from the point of view of the transhumanist movement.

     http://lifeboat.com/ex/transhumanist.technologies

    Claudia

     
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    Publication is a self-invasion of privacy.
    Marshall McLuhan
     
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    Marshall #McLuhan reappropriates (aka #remix) a #JohnCage quote: “the highest purpose is to have no purpose at all”…Cage also wrote beautiful piano music (Taken with instagram)

     
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    “The stars are so big, The Earth is so small, Stay as you are.” reappropriated wisdom from Marshall #McLuhan’s pop book The Medium is the Massage #media #remix #ethics #philosophy #literature #books (Taken with instagram)

     
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    Camera HP pstc5100

    McLuhan / Jonathan Miller.

    Published: Fontana, 1971.

    Part of the Fontana Modern Masters series, edited by Frank Kermode.

     
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    Fuck ‘em all

    Inspiration:All images are Rorschach tests.
    —Françoise Mouly, art editor of the New Yorker, on art, specifically the magazine’s covers, at last night’s event at Greenlight Bookstore.
    (source)

     
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    Message

    Mess Age

    Massage

    Mass Age

     
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    Today computers hold out the promise of a means of instant translation of any code or language into any other code or language. The computer, in short, promises by technology a Pentecostal condition of universal understanding and unity. The next logical step would seem to be, not to translate, but to by-pass languages in favor of a general cosmic consciousness which might be very like the collective unconscious dreamt of by Bergson.
    Marshall McLuhan, Understanding Media