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Sign upThirty Flights of Loving
Brendon Chung / USA


Thirty Flights of Loving, created by Brendon Chung, approaches interactive storytelling from a radical departure point - though moments and style may seem familiar, the economy of storytelling and unique interactions set Thirty Flights of Loving apart. Built from short vignettes that tease the story out while the player explores a contained but rich and unique world, Thirty Flights of Loving is a compelling narrative you won’t soon forget.
Unmanned
molleindustria / USA


Unmanned is an experimental game about a day in the life of a drone pilot.
Description from Art Technica: “The game uses a series of short, split-screen vignettes to combine simple mini-games with clickable conversation options, and takes you through the rather safe, humdrum existence of a modern drone pilot. Shaving, driving to work, flirting with your cute co-pilot, and even playing video games with your son are all given equal weight to actually blowing up a suspected insurgent thousands of miles away from a comfortable seat in front of a monitor. The game’s short length practically demands multiple playthroughs, with different conversation options leading to significantly different outcomes. The result is a nuanced, wide-ranging look at a soldier’s life from a variety of viewpoints.”
Unmanned was awarded with the IndieCade Audience Grand Jury award.
Gameplay video:
GameMaker video:
Vornheim
Zak S. / USA


We asked Zak S., the game master of I Hit With My Axe, to make a little book full of the notes he had when running city adventures – and everything he wished he had. He gave us not only a sourcebook detailing key rules, tables, monsters and places in Vornheim – the city at the center of the Axe campaign – but also a treasure chest of resources for running adventures in any city. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now.
Vornheim was awarded with the IndieCade Technology award.
GameMaker video: