The power of two crowned indie developer darlings have joined together to form one team set to bring the Amnesia franchise into a new era.
Speaking exclusively with Joystiq, Frictional Games and Dear Esther’sthechineseroom have revealed their latest project, Amnesia: A Machine for Pigs.
Developed by thechineseroom and produced by Frictional Games, Amnesia: A Machine for Pigs is planned for PC release later this year. No firm date has been set, but internally the two studios hope to launch before Halloween. A recent alternate reality game has been teasing the game’s reveal, sending fans into a frenzy.
“It’s not a direct sequel, in terms of it doesn’t follow on from the story ofAmnesia. It doesn’t involve the same characters,” Dear Esther writer Dan Pinchbeck told me. Instead, Amnesia: A Machine for Pigs will be set in the same “alternate history and set in the same universe.” In short, the game will look to scare the pants off of you.
Set in 1899, Amnesia: A Machine for Pigs follows the “wealthy industrialist” Oswald Mandus, who has returned home from “a disastrous expedition to Mexico, which has ended in tragedy.” Struck by a destructive fever, Mandus is haunted by dreams of a dark machine until he mysteriously regains consciousness. Months have passed unbeknownst to the industry tycoon and emerging from his slumber the roaring engine of a mysterious machine sputters to life.
A detailed interview with Frictional Games designer Thomas Grip and thechineseroom’s Dan Pinchbeck is coming later today, delving deeper into the darkness with Amnesia’s next chapter. And yes, the two discuss what A Machine for Pigs means.
“I’ve begun my voyage in a paper boat without a bottom; I will fly to the moon in it. I have been folded along a crease in time, a weakness in the sheet of life. Now, you’ve settled on the opposite side of the paper to me; I can see your traces in the ink that soaks through the fibre, the pulped vegetation. When we become waterlogged, and the cage disintergrates, we will intermingle. When this paper aeroplane leaves the cliff edge, and carves parallel vapour trails in the dark, we will come together. ”