why-do-all-our-favourites-keep-dieing

aggressivgammalko replied to your post: does it ever just hit you that so many of your…

But really, Vee, this year all our favourite characters seems to be dying at the same time and I don’t see how that can even be legal.

it probably should be illegal ellie, because i’m not sure we can handle this much emotional fandom pain in one go. EVERYONE IS LEAVING AND EVERYONE IS DIEING

i’m just cry ellie, i’m cry

Sublevel Zero guarantees Descent-like motion in a roguelike world: thirteen; Sublevel Zero is a six-levels-of-freedom “roguelike shooter” with procedurally generated ranges, scarce assets, and permadeath. Feels like enjoyable!  No, actually, it does. The setup is straightforward: Actuality is falling aside for causes unclear, and thus it falls to you to pilot a lone gunship by means of zero-gravity environments to loot and craft the know-how wanted to maintain your clan alive. That is actually about it so far as story goes, however it’s sufficient; in any case, do you keep in mind why you have been flying round and blowing up all these robots in Descent? thirteen; Sublevel Zero truly debuted in prototype type in Ludum Dare 29. Its heritage is clear, nevertheless it’s the roguelike twist that makes it notably fascinating. Ranges might be totally different on each playthrough, and when you die, that is it: Saving and reloading is not an choice. thirteen; “Sublevel Zero has been impressed by our favourite video games of our early life like Descent, Forsaken and trendy shooters like Teleglitch,” designer Luke Thompson stated. “We needed to mix retro and trendy parts by way of the visuals, mechanics and audio, and the superior music composed by Will Bedford intensifies the gameplay expertise. Sublevel Zero is a recreation we need to play, and we’d love for fellow players to share in that have.” thirteen; Sublevel Zero is predicted to return out someday this summer time. And now, screens! http://goo.gl/XCxvVz