Much research has been done on the topic of CTGWTMNB (Calling Things Games When They Might Not Be). Some scientists believe that, if current trends continue, [in] as little as fifteen years, seventy percent of all things in the world will be referred to as a game.

If this is allowed to continue, we will approach what the scientists call the Linguistic Singularity. Words will lose all meaning, understanding will turn to slurry in our minds and humanity as we know it will be destroyed.

—  The hilariously satirical Twine game Is This A Game?
the table leafs are down

the table leafs are down

used to be six of us 
sitting close together
food on top of the table:
milk, honey &cornbread
two kids to each wooden bench
&two end chairs for mom &dad
dad would ask who wanted to start 
the conversation that would decidedly 
go this way or that &we drew cards
hoping to pull a question or comment
so we could put someone else on the spot
&laugh and snort until milk bubbled
from our noses or…

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Most of the time, all I see is this question used by traditional ‘hardcore’ players to deride experiences that don’t lie within the realm of what we traditionally have grown up with; to dismiss experiences where you don’t jump or shoot as 'not real games.’

The question 'What is a game?’ is disingenuous and fundamentally flawed. It serves mostly as a way for people to dismiss or argue away the type of experiences they may not personally favor. It limits us; it keeps us from achieving as much as we could with this medium.

—  Extra Credits, What is a Game?