Thu'um Magix: Unrelenting Force

FUS        RO        DAH

Force   Balance   Push 

"Your Voice is raw power, pushing aside anything – or anyone – who stands in your path."

UNRELENTING FORCE: MAGIX TO PUSH AWAY

Things you’ll need

  • Your voice                        
  • Something you wish to push away from you
  • Something to represent your “enemy” to focus on that you don’t mind throwing

First, think of what you want to push away from yourself. Maybe there’s someone in your life who needs to get their toxic ass away from you. Or maybe you’re being plagued by a recurring pattern of negative thoughts that you want to get out of your head. Something you want to Shout to pieces.

Now you need something to represent this thing you’re Shouting at. If it’s a person, you can make a poppet. If it’s an idea or thought, you can write it on a piece of paper and ball it up. Focus on your representation, and fill it with your desire to get rid of the thing it stands for.

Take your representation somewhere where you can Shout as loud as you can and throw your thing. Focusing as hard as you can on pushing this adversary away, Shout at the top of your Voice “FUS RO DAH” and throw your object as hard as you can away from you. If it hits something, all the better: environmental damage bonus!

If you feel the need, you can repeat this process. When you’re finished, toss your representation in an outside waste container so that it is not still in your space.

Common words of the dragon language

Aak - Guide
Aal- May (as in, “May his soul)
Aan - a/an
Aar - Servant
Aav - Join
Aaz - Mercy
Ag - Burn
Ah - Hunter
Ahmik - Service
Ahmul - Husband
Ahkrin - Courage
Ahrk - And
Ahst- At
Ahzid - Bitter
Ak - Destroyer
Alok - Arise
Alun - Ever
Aus - Suffer
Bah - Wrath
Bahlok - Hunger
Bein - Foul
Beyn - Scorn
Bodiis - Barrow
Bonaar - Humber
Bormah - Father
Bovul - Flee
Boziik - Bold(ly)
Brendon - Specter
Brii - Beautiy
Briinah - Sister
Brit - Beautiful
Brod - Clan
Brom - North
Bron - Nord
Bruniik - Savage
Dah - Push
Dahmaan - Remember
Daal - Return
Daar - This/These
Denek - Soil
Dez - Fate
Diin - Freeze
Diivon - Swallow
Dir - Die
Dinok - Death
Dilon - Dead
Do (pronounced DOH, not Duh)- Of/About
Dok - Hound
Dov - Dragonkind
Dovah - Dragon
Dovahgolz - Dragonstone
Dovahkiin - If you need me to translate this, you shouldn’t be reading
Draal - Pray (Prey? Guide says A, but I seem to remember it means Prey as in hunted prey)
Dreh - Do/Does
Drem - Peace
Drey - Did
Drog - Lord
Drun - Bring
Du - Devour
Dukaan - Dishonor
Dun - Grave
Dwiin - Steel
Dwiirok - Carve
Ek - Her
Enook - Each
Ensosin - Bewitch
Evenaar - Extinguish
Evgir - Season
Faad - Warmth
Faal - The (Formal, preceding a proper noun)
Faas - Fear
Faasnu - Fearless
Fah - For
Fahdon - Friend
Fahliil - Superior Elf
Feim - Fade
Fel - Feral
Fen - Will
Fent - Shall
Feykro - Forest
Feyn - Bane
Fiik - Mirror
Filok - Escape
Fin - The (very rarely used)
Fo - Frost
Fod - When
Fodiiz - Hoar
Folaas - Wrong
Folook - Haunt
Fonaar - Charge
Frin - Hot
Frod - Field
Fron - Kin/Relation
Frul - Ephemeral, Temporary
Ful - So
Fun - Told
Fundein - Unfurl(ed)
Funt - Fail
Fus - Force
Gaaf - Ghost
Gahrot - Steal
Geh - Yes
Gein - One (a single person or thing)
Geinmaar - Oneself
Gogil - Goblin
Gol - Earth
Golt - Ground
Govey - Remove
Graan - Rout (verb)
Grah - Battle
Gravuun - Autumn
Grik - such
Grind - Meet
Grohiik - Wolf
Gron - Bind
Gut - Far
Haal - Hand
Haalvut - Touch (noun and verb)
Hahdrim - Mind
Hahkun - Axe
Hahnu - Dream
Heim - Forge
Het - Here
Hevno - Brutal
Heyv - Duty
Hind- Wish
Hin Your (formal)
Hokoron - Enemy/Enemies
Hon - Hear
Hun - Hero
Huzrah - Hearken
Iiz - Ice
In - Master
Jer - East
Joor - Mortal
Hot - Maw
Jul - Man/Mankind/Humans
Jun - King
Junnesejer - King of the East
Kaal - Champion
Kaan - Kyne
Kaaz - Cast/Khajiit
Kah - Pride
Kein - War
Keizaal - Skyrim
Kel - Elder SCroll
Kendov - Warrior
Kest - Tempest
Key - Hrose
Keyn - Anvil
Kiin - Born
Kiir - Child
Kinbok - Leader
Klo - Sand
Klov - Head
Ko - In
Kod - Wield
Kol - Crag
Kodaav - Bear
Kogaan - Blessing
Kos - Be
Komeyt - Issue(d)/let loose (verb)
Konahrik - Warlord
Koor - Summer
Kopraan - Body
Kotin - Into
Krah - Cold
Krasaar - Sickness
Kreh - Bend
Kren - BReak
Krent - Broken
Krein - Sun (see Shul)
Krif - Fight
Krii - Kill
Kriid - Slayer
Kril - Brave
Krilot - Valiant
Krin - Courageous
Kro - Sorceror
Kroniid - Conqueror
Krosis - Sorrow
Kruziik - Anicent
Kul - Son(s)
Kulaan - Prince
Kulaas - Princess
Laas - Life
Laat - Last
Lahney - Live
Lahvu - Army
Leh - Lest
Lein - World (Mundus, the universe, everything)
Liiv - Wither
Lingrah - Long
Lo - Deceive
Lok - Sky
Loost - Hath
Los - Is (combine with other verbs for present tense)
Lost - Have/Was
Lot - Great
Lovaas - Music/Song
Luft - Face
Lumnaar - Valley
Lun - Leech
Luv - Tear(s)
Maar - Terror
Mah - Fall/Fell
Mahfaeraak - Forever
Mal - Little
Med - Like/Similar to
Mey - Fool
Meyz - Come (become)
Miin - Eye(s)
Mir - Allegiance
Moro - Glory
Morokei - Glorious
Motaad - Shudder(ed)
Motmah - Slip
Mu - We
Mul - Strong
Mulaag - Strength
Mun - Man
Munax - Cruel
Mun - Man
Munax - Cruel
Muz - Men (plural of Men, not mankind)
Naak - Eat
Naako - Eaten
Naal - By
Naan - Any
Nah - Fury
Nahgahdinok - Necromancer
Nakriin - Vengeance
Nahl - Living (opposite of dead)
Nahlaas - Alive
Nalot - Silenced
Nau - On
Nax - Cruelty
Ney - Both
Ni - Not
Nid - No
Nivahriin - Cowardly
Nimaar - Itself
Nin - Sting
Nir - Hunt
Nis - Cannot
Nok - Lie(s)
Nol - From
Nonvul - Noble
Norok - Fierce/Fiercest
Nu - Now
Nus - Statue
Nust - They
Nuz - But
Oblaan - End
Od - Snow
Odus - Snowy
Ofan - Give
Ogiim - Orce
Ok - His (used with “ii” form of possessive)
Ol - As
Okaaz - Sea
Om - Hair
Ond - Lo
Orin - Even
Osos - Some
Ov - Trust
Paal - Foe/Enemy
Paar - Ambition
Paaz - Fair
Pah - All
Peyt - Rose
Pindaar - Plain(s)
Pogaan - Many
Pogaas - Much
Pook - Stink
Praan - Rest
Prodah - Foretell/Foretold
Pruzah - Good
Pruzaan - Best
Quahnaar - Vanquish
Qeth - Bone
Qethsegol - Stone (literally, “Bone of the Earth)
Qo - Lightning
Qolaas - Herland
Raan - Animal
Rahgol - Rage
Rein - Roar
Rek - She (used along side ii possessive)
Revak - Sacred
Reyliik - Race/Races (heritage)
Riik - Gale
Rinik - Very
Ro - Balance
Rok - He
Ronax - Regiment
Ronaan - Archer
Ronaaz - Arrow
Ronit - Rival (verb)
Rovaan - Wander
Ru - Run
Rul - When
Ruvaak - Raven
Ruz - Then (Ahrk Ruz - And then)
Sadon - Gray
Sah - Phantom
Sahlo - Weak
Sahqo - Red
Sahqon - Crimson
Sahrot - Mighty
Sahsunaar - Villager(s)
Saviik - Savior
Shul - Sun (Word of Power)
Siiv - Find/Found
Sil - Soul
Sinak - Fingers
Sinon - Instead
Sivaas - Beast
Sizaan - Lost
SLen - Flesh
Smoliin - Passion
Sonaan - Bard
Sos - Blood
Sot - White
Spaan - Shield
Staadnau - Unbound
Stin - Free (adjective)
Strun - Storm
Strunmah - Mountain
Su - Air
Sul - Day
Suleyk - Power
Sunvaar - Beast(s)
Tah - Pack
Taazokaan - Tamriel
Tafiir - Thief
Tahrodiis - Treacherous
Tey - Tale
Thur - Overlord
Thu’um - Shout (Storm Voice)
Tiid - Time
Togaat - Attempt
Tol - That
Toor - Inferno
Tu - Hammer
Tuz - Blade
Ufiik - Troll
Ul - Eternity
Unahzaal - Unending/Ceaseless/Eternal (much less used than Unslaad)
Unslaad - See Unahzaal
Unt - Try
Uzahgaar - Unbridled
Vaal - Bay (Ahst Vaal - At Bay)
Vaat - Swear/Swore
Vah - Spring
Vahdin - Maiden
Vahlok - Guardian
Vahriin - Sworn
Vahrukt - Memory
Vahrukiv - Commemorate
Vahzah - True
Ved - Black
Ven - Wind
Vey - Cut
Veysun - Ship
Viik - Defeat
Vintaas - Shining
Viing - Wing
Vith - Serpent
Vo- - Un- (as in, Unequal, unfriendly, etc.)
Vod - Ago
Vodahmin - Unremembered/Forgotten
Vokul - Evil (literally, Ungood)
Vokun - Shadow (Unlight?)
Vol - Horror
Voth - With
Voth Ahkrin - Bravely (with courage)
Vukein - Combat
Vul - Dark
Vulom - Darkness
Vulon - Night
Wah - To
Wahl - Build/Create (past tense Wahlaan)
Wen - Whose
Werid - Praise
Win - Wage
Wo - Who
Wuld - Whirlwind
Yah - Seek
Yol - Fire
Yoriik - March
Yuvon - Gold/Golden (adjective)
Zaan - Shout (noun) (meaning a yell, not thu’um)
Zah - Finite
Zahkrii - Sword
Zahrahmiik - Sacrifice
Zeim - Through
Zeymah - Brother(s)
Zii - Spirit
Zin - Honor
Zind - Triumph
Zindro - Triumph’s
Zohungaar - Heroically
ZOk - Most
Zoor - Legend
Zul - Voice (actual mortal voice, not thu’um)
Zun - Weapon

Thu'um Magix: Aura Whisper

LAAS     YAH       NIR

Life         Seek      Hunt

Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.

AURA WHISPER: MAGIX TO SEE THROUGH ILLUSION

 Things you’ll need

  • Your voice                        
  • A pair of glasses (or contacts, if you wear those) – this can be a picture of glasses if you don’t have a pair handy (any kind of glasses can be used)

 This magix is for those times when you feel that someone is trying to deceive you. Use this to see through their illusions to the heart of their intentions.

 Note: If you suspect someone means you any kind of harm, PLEASE TALK TO SOMEONE YOU TRUST.

 To start, put on the glasses. If this hurts your eyes, or you are using a picture of a pair of glasses, imagine yourself wearing the glasses. Visualize the person and imagine the glasses allowing you to see through the layers of deceit and illusion surrounding them. You can visualize this as a kind of “x-ray” to see the real person under the illusions, if that helps.

 Say the words. You don’t need to Shout these – this Thu’um is soft, quiet. It is a whisper, but no less powerful. Say the words quietly, but channel as much energy as you can into them. Imagine the lies and deception lighting up like a lantern in the night, plain for all to see. And then visualize them fading away until they no longer have an effect on your sight.

Thu'um Magix: Become Ethereal

FEIM        ZII       GRON

Fade      Spirit      Bind 

Your Thu’um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

BECOME ETHEREAL: MAGIX TO SHIELD

Things you’ll need

  • Your voice                        

This one is fairly simple, but I imagine it could be very effective. This can be done on the physical or astral planes, whichever you prefer/need.

If you’re shielding from something specific, this would be the time to focus on it. But this magix can be used for general shielding, as well, to keep your energy and that of others’ from mingling and possibly doing some sort of harm (mentally, emotionally, or physically if you are sensitive in that way).

Picture yourself in your mind. Visualize your form becoming something insubstantial, semi-transparent. You could be made of pure energy, in whatever color you wish, or maybe the only thing that changes is that you can see through yourself slightly. Shout the words in your mind or out loud to “stabilize” the form, so to speak.

Whenever you feel the need, picture this ethereal form of yours (and Shout the words again, if you so choose) to keep yourself from harm’s way.

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