We are very excited to announce that next month it will be possible for players to migrate their Dark Souls: Prepare to Die games, saves and achievements from the Games for Windows Live platform to Steam.

  • Games for Windows Live users will be able to redeem their Games for Windows Live Tokens on Steam to get Dark Souls: Prepare to Die Edition at no additional cost. (To find your Games for Windows Live Token, please head to the support webpage.)
  • In the month of November, there will be a period by which Games for Windows Live Dark Souls: Prepare to Die Edition users will be able to transfer their Save Data (characters + progress) and Achievements over to their Steam accounts.
  • Players will still be able to use their Games for Windows Live Tokens to redeem the Steam version of Dark Souls: Prepare to Die Edition at no additional cost even after the migration period ends; but game Save Data and Achievements transfer functions may not be available.
  • Games for Windows Live Rankings will not be transferred to Steam.

The specific migration start and end dates will be available soon; however the migration period will begin sometime in November 2014 with more specific dates to come.

We will be sharing more information soon regarding the migration process soon, so stay tuned!

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endeavor : an attempt to achieve a goal; earnest and industrious effort, especially when sustained over a period of time; an enterprise or undertaking

I’d like to welcome everybody and provide an introduction.

Right now, the year is 2014. Up until this moment throughout ‘modern’ civilization, we’ve struggled amongst society to penetrate through the economic discourse of our own devices and fuel innovation by actively participating in it ourselves alongside those working on the frontiers of our ignorance.

Citizen science is essentially rebranded or evolved activism, and it’s come a long way since the advent of the globally-connected wireless force of influence we call ‘the internet’. We’ve watched online activism take shape, assemble, and thrive in real-time on Twitter during Arab Spring. Just as quickly, we’ve watched viral smear campaigns become snuffed out just as fast as they’ve begun. Human society has entered an age where information - even the wrong kind - can spread, infiltrating homes and mobile devices, plaguing scientifically illiterate minds and confusing the masses regarding reality and the way society even functions.


However, just as in biological or cosmological evolution, entropy, when properly recognized, can be guided in a way where the outcome is beneficial for all. Carl Sagan once asserted, “if you wait long enough, everything changes;" which brings me to the present moment. We’re hungry for information, thirsty for the truth, and starving for transparency in an age where we so desperately need it the most amidst a growing population where new minds and voices are coming online every day.

One of us knows at least someone - other than ourselves - that have aided in scientific research, or attempted, at least. From charity baskets, door-to-door donations, online/sidewalk fundraising campaigns, walks/runs and triathlons for illnesses or disorders, we all have an innate desire to help our fellow brothers and sisters.

Aid. Cures. Progress. None of it happens without the research to propel it forward.

We all know that we want to assist in solving problems. And realistically, we understand that they won’t be solved today. Or tomorrow. But someday. And having the peace of mind that we supported this/that effort in someway, provides us hope in humanity and strengthens our resolve to remain confident regarding a future we realize may be beyond our time.

Now, there’s a network which embodies human curiosity and ingenuity never before put forward. It’s called Endeavorist.


From biochemistry to astrophysics, Endeavorist provides a platform for researchers to put their work in progress on display, communicate its importance, and launch a ‘Research Campaign' to have it funded. Adversely, 'Grants' and 'Grant Campaigns' - features unique to Endeavorist - drive innovation by the public at large (or another researcher) by essentially placing a bounty on the research either not yet explored, or which hasn’t been given the attention or support you feel it deserves and you’d like to see flourish.

Endeavorist is the world’s first curiosity network, meaning, it belongs to the world. We’ve long been held back by bureaucratic, commercial, industrial, and often institutionalized interests that scarcely reflect the passions of the researchers themselves. We’re overdue for an upgrade on how we connect the science of tomorrow with the researchers of today.

I invite you all to discover Endeavorist, because it’s what we’ve deserved all along. This is a small step for citizen science, but a giant leap for the advancement of scientific research.



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Game Pulled Off Steam After Death Threats

Paranautical Activity has been removed from Steam following a Twitter rant by developer Mike Maulbeck which ended in him saying he will “kill Gabe Newell.”

The issue arose when Mike Maulbeck’s game was mistakenly shown as Early Access even though the game was finished. After which Mike tweeted:





A Valve spokesperson stated that ”We have removed the game’s sales page and ceased relations with the developer after he threatened to kill one of our employees.” Unfortunately this isn’t the first time a game has been pulled off Steam.


Great vid on one of the best FPS games ever made.