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Client: Geroldinger GmbH.
Advertising Agency: Stockenhuber Design
Job: COMPANY DNA, B2B Mailing, Invitation, 3D Models, Renderings,
parts of an industrial plant showing the functions of the machine.
+ transparent layers allow some insight into the machine
Concept/Idea: D. Stockenhuber
Art Director, CD, 3D Artist: D. Stockenhuber
Year: 2008-2013

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AMI MELAMINE / Agrolinz Melamin GmbH.
Advertising Agency: Stockenhuber Design
Project: Presentation Material, Print Ad’s
Presentation 5 Print ad’s, 3D visuals 
2 x “TRI|ANG|LES, flexible structures for living”
2 x “POLYGONS, flexible structures for living”
1 x “INTELLIGENT STRUCTURES”
Concept/Idea: D. Stockenhuber
Art Director, CD, 3D Artist: D. Stockenhuber
Year: 2012 

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Concise overview on how light behaves on different forms

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Rendering your characters can be a challenge. After all the human body is complex. Figuring out where every highlight or shadow should end up to accurately describe it’s forms can make the mind boggle!

So let’s keep it simple…

Once you know how to break your characters down into their most basic geometrical forms - Lighting your comic book characters becomes a lot less complicated. Here’s a set of references to help you out.

If you’d like to pick yourself up a set of these models, head on over to the Gnomon Workshop: http://www.thegnomonworkshop.com/store/product/463/Flesh-Torso-Set

New York's Tallest Building Priced At $2.43 Billion

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At 1,396 feet, 432 Park will be the tallest residential building in the Western Hemisphere when it’s completed in 2015 — but it’s not just its size that’s impressive. These incredibly realistic renderings show the luxurious interiors by Deborah Berke, featuring double-height ceilings and huge windows providing unparalleled views from the bronx to brooklyn and central park to the Atlantic Ocean.

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