PlayStation TV will support almost 700 games when it releases to North America next month ⊟

Remember PlayStation TV, the microconsole that lets you play PS Vita games — along with digital PSP, PlayStation, and PC Engine titles you purchased for the handheld via PSN — on your television? I keep forgetting it’s coming out, but the system releases in North America on October 14 and Europe/Australia on November 14.

Sony put out a list of the nearly 700 games the microconsole will support on day one. Spelunky, Danganronpa, Dragon’s Crown, and Persona 4 Golden are on the list, and Minecraft is also planned for support, so I’m happy.

You can preorder the $99.99 console online now. Sony is also releasing a $139.99 bundle that will include a DualShock 3 controller, an 8GB memory card, and The Lego Movie Videogame. Walmart will have an exclusive bundle with all of that, plus Sly Cooper: Thieves in Time, for the same price too.

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Clock Tower, Ju-on, Silent Hill talent collaborate on “Project Scissors” ⊟

A new “spiritual successor” to the Clock Tower franchise was announced at TGS. Project Scissors, for Vita, iOS, and Android, features the work of Clock Tower creator Hifumi Kouno and his studio Nude Maker, along with Silent Hill creature designer Masahiro Ito and Ju-on film director Takashi Shimizu, the latter of whom will work on the story and a live-action trailer. Shimizu’s most recent credit is a Kiki’s Delivery Service movie, but, like, that doesn’t add as much horror cache as the Ju-on stuff.

"The game’s setting is a board a luxurious cruise liner in the middle of the ocean . As the ship sails across the deep blue ocean, a series of gruesome and mysterious murders begi ns to take place, including those of the ship’s crew . Soon the ocean liner is crippled and adrift at sea, and has become an inescapable trap for the passengers . As a passenger of the ship, the player will be tasked with solving the murder mystery to ensure their own survival as well as the rest of the ‘innocent’ passengers."

Gonna be spoopy!

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Hifumi Kouno, the creator of the classic horror adventure series Clock Tower, and his studio Nude Maker have announced the development on a new horror franchise for PS Vita, iOS, and Android labeled a spiritual successor to Clock Tower.

Titled Project Scissors, the new game is set aboard a luxury cruise liner in the middle of the ocean. But as the ship sails, a series of gruesome and mysterious murderous begin to take place, including to those of the ship’s crew, and the ship is soon adrift at sea. As a passenger now trapped on the ship, the player will be tasked with solving the murder mystery to ensure both their survival and that of the “innocent” passengers.

Masahiro Ito, who did creature designs for the Silent Hill series, is working on Project Scissors as a creature an prop designer.

Takashi Shimizu, who directed the Ju-on film series, as well as The Grudge, is working on the project as a creative producer, and is directing a live-action teaser trailer for the game.

Other well known Japanese talent will be also joining the game, and will be revealed in future announcements.

I’m making controller pendants now, I hope you guys like these.  Also planned: SNES, Xbox series, Dreamcast and possible Gamecube (I’ll have to see how well that one works). :D

I wanted to get more than one console done today but after doing one PlayStation controller and thinking about Spyro and Tekken the whole time, haha I thought it would be best to have one for all the generations (no PS2 since the controller pretty much looks identical to the PS3’s).

Pendants by Trinket Geek:

PlayStation Controller Pendants

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Surprise! Vita themes, new Ys game, and more ⊟

Did you know there was a Sony press conference last night? I did, but I slept anyway. Labor Day, y’all! Anyway, here’s a quick roundup of news, thanks to the PS Blog and Joystiq:

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Another Gravity Rush figurine ⊟

Man, that game was so cool. And so is this figurine of Kat, by President Japan (!) It’s on J-List and Amiami, that I’ve seen so far, shipping in November. The colors are wayyyy less muted than the last figure.

The pose would be really awkward if it were meant to be standing; but Kat is almost always in some state of floating, which I didn’t actually put together as the reason for this pose for a good few seconds.

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