Character art by Gnome— left to right, Mordechai (Medibot), Edgar (Ambisagrus), Chet “The Toaster” (Ironicus), Manah (Gnome) and Aubrey (Clove)
Read the Breakfast Cult Primer!
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Breakfast Cult Chat: Setting and Maintaining Tone
Ettin, Gnome, and Clove, some of the developers of the FATE game Breakfast Cult, join Ironicus, Ambisagrus, and Medibot to discuss maintaining tone in games, from lighthearted to darkly serious.
Part 1: Detention
Ettin, Gnome, and Clove, some of the developers of the FATE game Breakfast Cult, join Ironicus, Medibot, and Ambisagrus— in detention. Someone among their classmates broke into the forbidden underground archives, and stole something powerful and dangerous— if they can’t find out who, they’ll miss the big game, and be consumed by some cyclopean horror!
Part 2: Intro to Botany; Investigative Journalism
The team splits up to search for clues, following the enormous roots that continue to spread across campus— research indicates the culprit is an interplanetary organism with a penchant for “upgrading”. Conflicting characters collide, with explosive results.
Part 3: Teamwork Seminar; Physical Education
The team has a hard time covering up their escape from the principal, who is quick to notice (for example) the burning greenhouse. All hints, cryptocurrencies, and doors,even those which open into another dimensions, lead back to the grossest little man on campus— what was his name, again..?
Part 4: Final Bell
With a distinct lack of subtlety, Jorts’ foul plans (and a good number of his plant-zombie clones and creations) are tackled straight into another dimension, and pruned for good. As the smoke clears, it becomes apparent that perhaps more attention should have been paid to another student’s ambitions.
Bonus: Download 35 minutes of tabletalk!