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Since the Oscars happened last night, I figured I’d share with you guys a clip you’ve probably NEVER seen before. Kudos to my buddy Rohith for posting this clip. This video was to be Connor Kenway’s acceptance speech if he won the Character of the Year Award at the Spike Video Game Awards Show created by Ubisoft. It never happened, but I figured it would put on a few smiles anyway. 😎👍 #AssassinsCreed #Ubisoft #Altair #Altaïr #EzioAuditore #ConnorKenway #AvelineDeGrandpre #EdwardKenway #ShayCormac #ArnoDorian #Xbox360 #XboxOne #PS3 #PS4 #PCgamer #gamer #UbisoftMontreal #AssassinsCreeed3 #VGA #SpikeTV #VideoGameAwards #CharacterOfTheYear #Oscars

You might have seen images of maps online where cartographically-skilled gamers have compared the sizes of The Largest Worlds in Gaming. … World size has always struck me as a meaningless measuring stick. For RPGs, doubly so. When I talk to someone about Skyrim, I don’t gush about the virtual land area I’ve experienced. I tell them that they can be a cat person and steal the silverware of whomever they please, or replace the mammoths with giant, exploding chickens. Distance isn’t intrinsically fun; if a game’s massive space isn’t populated purposefully, its promised ‘epic journey’ can be pretty dull. I say all this to explain why I was unmoved by the marketing line BioWare began using around E3 for Dragon Age Inquisition. This was the “biggest game in the studio’s history,” we heard in every interview. In a presentation for the game, one slide replicated exactly the style of map I mentioned, overlaying Inquisition’s zones atop the Skyrim map to demonstrate that BioWare’s world was biggest.

there are mild spoilers about individual zones but it’s so worth the read

😂😂😂 #sony #pcgaming #pcgamer #gamerguy #nintendo #xboxone #wii #wiiu #xbox360 #instagamer #ps4 #gamin #dlc #ps3 #gamers #gamersofinstagram #videogameaddict #videogamenews #games #gamestop #onlinegaming #playinggames #microsoft #gamestagram #play #video #instagood #instagaming #funny #gamergirl

"I realize now that it will take time, that the road ahead is long and shrouded in darkness. It is a road that will not always take me where I wish to go – and I doubt I will live to see it end. But I will travel down it nonetheless." - Ratonhnhaké:ton Credit to Gilles Beloeil for the official Ubisoft concept art. #Ubisoft #UbisoftMontreal #AssassinsCreed #ConnorKenway #Altair #Altaïr #EzioAuditore #AvelineDeGrandpre #EdwardKenway #ArnoDorian #ShayCormac #AssassinsCreed3 #Xbox360 #XboxOne #PS3 #PS4 #PCgamer #gamer

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THIS is how you play Far Cry 4. Like a boss. #Ubisoft #UbisoftMontreal #FarCry #FarCry4 #Xbox360 #XboxOne #PCgamer #PS3 #PS4 #PaganMin #Ajay #AjayGhale #Kyrat