New Mixx N Morph Image!

Thanks to @thomasaevans on Twitter, we got another picture of the Mixx N Morph toys at UK Toy Fair!

Also, Toys R Us has changed around some of their Mixx N Morph information on the single figures.

The new listings show:

42081 Red Ranger
42082 Black Ranger
42083 Green Ranger
42084 Green Ranger
42085 Green Ranger
42086 Charged Up Megazord
42087 Mighty Morphin White Tigerzord
42088 Samurai Claw Zord

Previously, the names were:

42081 Dino Red Ranger
42082 T-Rex Zord
42083 Mighty Morphin White Tigerzord
42084 Samurai Claw Zord

It looks like they changed. This information is always subject to change until the toys show up on shelves. Keep that in mind. Information on the Mixx N Morph Figure Packs as well is here.

More info: Power Rangers Dino Charge Toy Listings

I did the Morph Thing at Morphthing! .com! Because I'm insane!

So remember how I was all, haha, I should totally morph the faces of all my headcanon Megs for Yellow Rose together and see what she looks like!

Well, I did.

Because I make no idle threats.

Since Naz Elmas is my primary face!claim, I wanted her features most prominent. To achieve that, I morphed all other girls’ faces together first:

(Apparently only allows you to morph four faces at a time. Luckily, outside of Naz there are eight girls, so I just morphed four of them at a time, then morphed the resulting two images together. I feel kind of weird like Frankenstein, but whatevs).

THEN I morphed this to Naz Elmas’s picture.


GAAAAAAAH, IT’S MEG, IT’S MY MEG!!! This turned out so well!!!

Seriously, exactly how I picture the little dancer.

Now granted, obviously she’s still mostly Naz. A lot of people are probably going…”uhhhhh…yeahhh…I don’t see anyone else but Naz Elmas.”

But to me there’s more of an ethereal sort of nymph look to her now — not prettier or less pretty, really — but the ghost of other Megs gives her an edge that’s just very…well…Meg to me.

Anyway, this has been a positive endorsement of I expect a royalty check in the mail, please and thank you.

John could only touch his borrowed form.

His ability to bend flesh, and morph his very image had been perfected over the years. He’d changed himself into countless men and women. All of different sizes, shapes, and forms.

His latest adventure in shapeshifting being Tess Munster. A plus sized model with curves in all the right places. It wasn’t for any reason, but he enjoyed changing into the curvy ones. Relaxing outside and taking in the sunshine.

Group work with James, dylan and tom

3d animation techniques

we have all researched into techniques and adding them to my post.

3d animation -The creation of moving pictures in a three-dimensional digital environment. This is done by sequencing consecutive images, or frames, that simulate motion by each image showing the next in a gradual progression of steps. A 3D model can change properties such as position, rotation, shape and surface style. In order to create an animation each “state” of the 3D scene needs to be rendered to create a frame.

Animation is the process of creating motion and shape change.

Animation techniques are essential 3D applications where a
character or morphing objects are present, for example,
games, simulation, and medical applications. 

techniques; morphing, skeletal animation, and hierarchical animation.

Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition.morphing is used to animate clothes, skin, face, and non-solid bodies.

Skeletal animation is a technique in computer animation in which a character is represented in two parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set of interconnected bones (called the skeleton or rig) used to animate (pose and keyframe) the mesh.

Skeletal animation is also called skinning because it emulates the way the skin and muscles react to their attached bones.

Hierarchical animation is a technique based on moving through an array of pivots in a hierarchical fashion and applying the basic operations.

Comparison of animation techniques

-morphing offers more control

-Skeletal focuses on the bones 

-hierarchical controls the pivots

- morphing takes up the most amount of time.

websites I used


pros of the website- gave me examples of techniques and fully explained the definition of each.

shows pictures of the techniques.

cons- wiki i have to double check other websites say the same.

Jonghyun's 'Base' Teaser


We all know that SHINee fans all over the world have gone into a rampage today in anticipation of Kim Jong Hyun’s (김종현) upcoming solo debut with BASE. Above is the teaser image at SM Entertainment uploaded earlier on and it’s actually quite beautiful. Using the triangle shape from the branding of previous member Lee Tae Min’s (이태민) album Danger, it shows the morphing of the image into the square which is, obviously, representative of Jong Hyun’s BASE. I love that new kpop MVs seem to be playing with so much symbology lately and taking a darker twist, which I personally think is a good change to the usual commercial, glittery videos of such groups like Girls Generation and Apink (Both of which I still love and support, of course). It works well with Jong Hyun’s sound which has always been a bit more mature than the usual SHINee tracks.

Aside from the above images, a video and a series of photos have also been released.


As would be expected from me, my favourite image is definitely this last black and white one which has a super strong use of what looks like natural light. The imagery is strong and strengthens the dark, emotional concept that they’re aiming for with the branding of BASE. His silhouette isn’t the strongest, but is quite lovely nonetheless and having the light beam hit his eye makes for a very striking image. I actually wish that they used this for the cover, solely because I find this so much more appealing than any kind of hyper sexualised image they would sell of Jong Hyun. I also like that it sits quite cohesively with Tae Min’s previous release but I wonder how this will carry over in the music video considering that they have such different sounds.

Of course, SM Entertainment never has much trouble branding their artists (but let’s not mention Red Velvet and the nightmare that was their debut video). As much trouble as they may have with legal lawsuits, artist mistreatment scandals and plastic surgery rumours, it is essential to remember that this is the same company that created such legendary kpop acts as H.O.T, S.E.S, Shinhwa and (around my time) TVXQ and BoA, both of whom absolutely infiltrated the overseas market in a way that (from what I know) was relatively uncommon if not unseen for a Korean artist. In fact, if it weren’t for their company, I don’t believe that most people my age would have as strong a connection to the kpop industry as we do now. Although Lee Soo Man (이수만 is the founding chairman of SM Entertainment and stepped down from the position in 2010) has stepped away from being actively involved with the company, they continue to thrive with their strong focus on branding, excellent marketing and business strategies, as well as their strong relationships with Korean television networks. Although fans of the original TVXQ line up will hate the company for how they have allegedly had a part in blacklisting JYJ from broadcast, you had to admit that it takes quite a lot of skill to hold that much power.

And with all of that said and done, let’s listen to one of my favourite live performances from Jong Hyun while we wait for new song.

Originally posted January 2, 2015.


"Ziggy Stardust"- Bauhaus (David Bowie cover)

I just got off FaceTime with Nate Halsey. The little brat is in Manila. The Rope is selling out arenas over there, which is really awesome. I remember taking them on the road a little over a year ago when no one knew who the hell they were. Suddenly, every little indie brat has their music set as their ring tone. Anyway, Nate and I were discussing image and morphing image and such when Bowie came up. Of course, Ziggy Stardust is just a phenomenal song and a perfect example of a character. Then Nate had to go and ruin the moment.

"I have to say that I do love the Bauhaus version a bit more than the original."

I think I stopped breathing for a second. I mean, I could understand if he said that he liked the Across the Universe versions of The Beatles’ songs more than the originals, but that’s because The Beatles weren’t exactly the greatest. They were a bit boring. But Bowie? Bowie is right up there with Mick Jagger; he’s a legend. 

"You’re joking."

"No, no listen to me. Bauhaus…"

I tuned him out.

Anyway, I’m leaving it up to you people. Decide for yourselves which version is better- the original, which you can find just below this post on my blog, or the Bauhaus version.

Choose wisely. 

Meet the future you so you choose the right insurance policy. "Insurance giant Allianz is funding a pilot project in the midwest in which Hershfield’s team will show state employees their aged faces when they make pension allocations. Merrill Edge, the online discount unit of Bank of America Merrill Lynch, has taken this approach online, with a service called Face Retirement. Each decade-jumping image is accompanied by startling cost-of-living projections and suggestions to invest in your golden years. Hershfield is currently investigating whether morphed images can help people lose weight." via Nautlis

Adrianne Ho's Instagram Pictures Gets Warped by Artist Ryder Ripps

New York-based painter Ryder Ripps takes a jab at the curation of self- and public perception with his latest exhibition, Ho, on display at Postmasters Gallery in TriBeCa. As the name might infer, Ripps’ most recent works consider internet model and creative Adrianne Ho’s Instagram profile, which the artist asserts is a particular case of created or ‘warped’ identity. Accordingly, Ripps deconstructs and morphs images of the publicly doted model, who is notably supported by brands like Nike and Supreme for her subtle form of ‘lifestyle’ advertising. VICE caught up with Ripps in a new interview, which can be read in its entirety here. Enjoy a key excerpt below and head to Postmasters if in the New York City area. So Adrienne Ho, she triggered this idea for you? Yes, she’s like the quintessence of corny-core. There are lots of other examples of people who represent this idea, but nothing as consistent as Adrienne Ho. She’s a very succinct and focused example of this one particular mode of creation of self-representation online. Also, I like her connections to streetwear, and I like the idea that she’s mediating herself and her identity, who she really is—Adrienne Ho, that’s her name, it’s not fake—and is willing to bend herself around brands. What’s interesting to me about that is the aspect of how we can alter or create realism for other people—curate personas. If you asked me to sponsor your brand and be real, it would be really interesting to see how I’d do that. My own idea of who I am and how to achieve realness as a paid gig is the most honest thing, because the actual branded thing would ultimately be a lie, an imagination. It’s a constructed farce of reality. And it’s also a projected farce because it’s how you perceive a client would want you to be. It’s your imagined self for another person. It’s when you put your own head in someone else’s head and then think about yourself.

Click here to view full gallery at

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A Hot TV star wants to Mighty Morph

A Hot TV star wants to Mighty Morph

 From Burning to Red?


(image provided by                          (image by

Movieweb.comis reporting that Robbie Amell who has appeared as  Firestar on The Flash television series reportedly wants to take on the role of the Red Ranger in the Mighty Morphin Power Ranger reboot set to release in 2016.  Amell, like many his age, grew up watching the Power…

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Critics of the Apple iPhone often say that the design and features of each new model barely change and each phone is just a slightly tweaked version of the last. We wanted to put this claim to the test, so we compiled high-res 3D models of each design (from the first generation to the iPhone 6 Plus). With the help of image-morphing technology, we visualized the changes from three different perspectives.