more-rock-less-talk

queermarauders asked:

What would Remus Lupin want to say but can't?

  1. to the marauders ‘i don’t deserve any of you guys but you are the best thing that’s every happened in my life so im not gonna say anything’
  2. to sirius ‘im scared shitless of how much i love you and it’s taking me everything to not just panic and leave but i won’t do that i’d never do that’
  3. to lily, after the prank ‘thank you for being here and for not asking me what’s wrong or why im not hanging out with them thank you for taking up the little space i’m willing to spare in life right now’
  4. first war, to sirius ‘i want to yell at you for not trusting me, but truth is i don’t trust you either but let’s just continue to have dinner and then go to bed together like nothing is wrong for a little while because we both love each other too much to admit it’
  5. to harry ‘it’s ironic. you remind me of james so much it hurts i can barely physically stand it, but at the same time being with you is the happiest i’ve been in 12 years’

ANOTHER ONE OF THE RADICAL AUDIO BOOKS WE PICKED UP!

Less Rock, More Talk: A Spoken Word Compilation by Noam Chomsky

Available here.

A spoken word collection from the cutting edge. Combines politics from the likes of Noam Chomsky and Jello Biafra, the latest from literary figures such as James Kelman, Jerme Spew, Tom Leonard, Peter Plate, and Steve Pottinger, with countercultural icons such as Penny Rimbaud (of CRASS), Norman Nawrocki of Rhythm Activism, M. Gira and Mykel Board.

This the seed of dungeon.

“I’m suggesting that the written word – and to some extent the spoken word – is speaking to your intellect. Your intellect has a relationship to the whole mind, for sure, but it’s a little bit apart, it’s kind of its own thing. It’s a great thing, but it’s kind of its own thing. Meanwhile, images, sounds, music, patterns, motion – these things are speaking directly to your whole mind, often without troubling the intellect.”

“The take-away here? Talk is good. Written and spoken communication is a beautiful thing in and of itself. However, with videogames – a primarily audiovisual style of communication – talk can be disruptive, it can undermine. In this context, talk is noise.”

“We know the characters by how they move, we know the world by how it looks/sounds/feels. It does not talk. It does not need to. It rocks. What there is to understand is made clear audiovisually, so the intellect is free to reflect, to dream, to pursue tangential thoughts, to roam. This type of spell-binding talk-free experience, a little like Chahi’s Another World, might just stick with you for some time to come.”