• Gavin:I had a dream...I had a dream you were gay Ryan.
  • Ryan:You had a dream I was what?
  • Gavin:Gay.
  • Ryan:Okay.
  • Geoff:What was the context?
  • Ray:Good talk.
  • Ryan:Did that fill you with hope, or?
  • Geoff:Was that the whole dream or was there something more to it? Like he was gay and he was banging Don Notts or?
  • Gavin:Nah, I'm not into that Ryan, I'm not into your err
  • Ryan:Er well apparently you're writing slash fic about me already.
  • Gavin:My brain is my unconscious brain is...
  • Michael:-laughs- "I'm not, my brain is."
  • Ryan:"Not me though, just the part that controls-"
  • Gavin:Look! No! There's tons of stuff that your brain does that you don't do.
  • Ryan:Alright, apparently your brain does gay stuff.
  • Gavin:Yeah but I'm not doing it.
  • Geoff:Gavin's not gay just his brain is gay.
  • Michael:Just his brain and his dick.
  • Ryan:Maybe you have unrealized potential.
  • Geoff:"Listen I don't suck dick, my mouth does."
  • -everyone expect Gavin laughs-

Izle is a beautiful low poly procedural action adventure game where you must use your terraforming powers to help rebuild your world.

You play as one of a surviving race of light, who after escaping from darkness, must rebuild the last world of light to survive.  The game has beautiful looking low-poly, voxel-based visuals, and allows you to you mine and collect resources in this fully destructible world, then use these resources for creating tools and structures.

This is no mere Minecraft-copy though, it’s much more of a story based adventure, with you battling hostile creatures in engaging combat as you try and rebuild and protect Izle (the last world of light), from invading shadows.

Even in these early stages of development, Izle looks and plays wonderfully.  It’s an engaging action adventure game full of terraforming possibilities -  and voxels have never looked so pretty!

Check Out the Kickstarter & Play The Free Per-Alpha Demo

Found this in the YouTube comments of Brown Out

10 years later

Ray was sitting alone, waiting for the release of Hotline Miami 6. Then suddenly, a little boy comes rushing into his room.

“Dad, dad! Come see what I’ve done in Minecraft!”

“You’ve been playing that game nonstop for three days, you must be really liking it, huh?” said Ray, a joyfull look on his 35 year old face, as he follows his son. Whilst walking, a deep feeling starts to surface, one he himself hid long ago. Was it… a sign?

“So, what is it you want to show me-”, started Ray when they reached the living room, but he couldn’t finish. In front of him, an image long forgotten. Long forsaken.

“I dug for a while to get gold for the ‘On a Rail’ achievement, but I think it looks cooler this way”, explained Ray’s son, but he was no longer listening. The pixelated 4 blocks-tall yellow tower had his undivided attention. “I still don’t have a name for it though,” continued Ray’s son, “maybe Tower of Winners? Tower of Players?”

“Pimps.” Ray whispered as a single tear ran down his face.

“What happened, dad? Why are you crying?”

“Nothing, just remembering some old memories.”

“Really? How were they?”

Ray smiled to himself:

“Incredibly boring”

When Ray walked through the tunnel and it said “BrownMan has left the game.” My heart broke and I felt an empty pit in my stomach. I’ve been sad since I found out he was leaving but it didn’t really sink in until that moment. I know that the guys tried to lighten the mood by making the joke of tearing down his house, but it felt a little too much. Especially when you see Percival and all of Ray’s belongings in there as if he never left.


“BrownMan has left the game”
lay down, try not to cry, cry a lot :(