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Modifying My FightStick: UMvC3 Edition

Ultimate Marvel vs. Capcom 3 had its release today and I wanted to do something special to my plain ol’ looking nightstick. So, I decided to modify what I had before by adding new artwork and spray painting the outer plastic covering.  If many of you don’t know, you too can do this to your Standard Edition or Tournament Edition fightstick from MadCatz; it’s rather easy! This process took a solid 3 hours, since of course I had to wait for the paint to dry, but it was well worth it. Take a wild guess who is on my team of 3 in Ultimate Marvel vs. Capcom 3? That’s right, Vergil!

Marcus Vega-Eisenhart // Super PolyPixel

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Mega64: Skyrim….perfectly flawless?

I’m not going to say much about this video other than:

A.) If you’ve played Skyrim or heard anything about the game, you’ll LOL at their spoof.

B.) At some point you may think something is up with your video, internet connection, and so on. Believe me, it’s perfectly fine. I’m sure you’ll understand.

Marcus Vega-Eisenhart // Super PolyPixel

Is Survival Horror Making A Return?!

Resident Evil creator Shinji Mikami has been working on a new survival horror project codename titled “Zwei”. Above is an image of early concept art released by Mikami. Boy oh boy, does this shit look scary just looking at it! A statement from Shinji was given following the release of the image:

"I found my focus and once again I’m striving for pure survival horror. I am being very hands-on in the development of this game to ensure that the quality is there. Rest assured."

Rest assured. Period. That statement alone has me thrilled to see what is in store for this game. Finally, survival horror will be making a big return - and no, Resident Evil 5 is not survival horror.

Marcus Vega-Eisenhart // Super PolyPixel

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Season’s Beatings 2011 Montage Video

I am a huge fan of any type of fighting game i.e. Marvel vs. Capcom 3, Street Fighter 4, Mortal Kombat, etc.  I attend tournaments and session gatherings that are close to where I reside as much as humanly possible.  Tonight just so happens to be one of those nights where a session is happening at my local comic book shop.

To build myself up for tonight I watched this montage, done by HarmonicTunes, of the Seasons Beatings 2011: Velocity tournament that happened last weekend.  Interestingly enough it doesn’t just show or overfill you with gameplay of who-beat-who and how.  Instead, it shows you the complete opposite.  It shows what the community is like/growing into and how the crowd can get so hype at moments of a player’s triumph (with a dash of salt included).

Last but not least; for a short period of time the video depicts the crowds hype over a win from the player known as Flocker who duked it out with Viscant, whom had won this years Evolution 2011 tournament in Marvel vs. Capcom 3. Enjoy the video above! "IT’S MAHVAL BABYYYY!"

Marcus Vega-Eisenhart // Super PolyPixel

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"Heh, Heh, Welcome" Mega64: Resident Evil 4

Last week we had an over abundance of all things Resident Evil….from Revelations, to Retribution, and finally we got the trailer for the sixth title installment. What more could we possibly want that is related to this survival horror series? You might sit there and say "Nothing." Well guess what? I’m here to say "Blasphemy." and give you yet again something Resident Evil related; the video above was done back in June 2006 from the Mega64 guys.

This exact video is what triggered me to be a huge fan of their work. I can only hope that you too can become a fan from this point forward. Enjoy!

Marcus Vega-Eisenhart // Super PolyPixel

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Operation Raccoon City Multiplayer Trailer

I am insanely excited about this upcoming installment to the Resident Evil franchise. Not many gamers were fans of the Outbreak series, I was, back in 2004 of course. Outbreak had online play that wasn’t all too bad; but Operation Raccoon City seriously looks like its heading to really take the cake as the all time favorite zombie shoot-em up game, see multiplayer trailer above!

Operation Raccoon City will be available for Xbox 360, Playstation 3, and PC. The release date is yet to be announced, but expect it to drop some time in 2012.

Marcus Vega-Eisenhart // Super PolyPixel

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Final Fantasy XIII-2, compare and contrast.

It’s been roughly 7 years since the Playstation 3 and Xbox 360 consoles have been on the US market. That means there has been almost a decade worth of comparing and contrasting as to what system provides a better graphics output for a specific title, that is out on both systems of course. You’d think by now that critics alike would come up with a final decision. But no, they haven’t and now with the upcoming Final Fantasy XIII-2 from Square Enix here we are 7 years later still doing it. Above are the chosen images to compare from. Which do you think looks better?

My opinion, Playstation 3 blows Xbox 360 out the water when it comes to graphics on most to all games, including the upcoming Final Fantasy XIII-2.

Marcus Vega-Eisenhart // Super PolyPixel

If you talk about the war between Japanese developers and those overseas, I acknowledge that we have already lost. The Japanese creators have lost to the European and American creators. Therefore, I always say to my staff, Don’t look at the Japanese creators. Look toward the Europeans and Americans when looking at development
—  Hideo Kojima - Director,Metal Gear Solid
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The Amazing Spider-Man Trailer

I am pretty ecstatic for The Amazing Spider-Man reboot that’s due out this summer. But, what I am also interested in is to see how the mechanics will work for the tie-in video game adaptation. I will be truthful - I am somewhat skeptical of the game seeing as there are way too many film to video game adaptations that really suck; much like the original Spiderman and or Batman Begins games to go with those films a few years back. Yah, they weren’t all too good.

However, as the clock races and we get closer to summer blockbusters and the highly anticipated film, directed by Marc Webb, we now get a glimpse at the trailer for the film to game treatment. Dubstep, plus Spider-Man web slinging, equals awesome. The game looks pretty sweet so far and it seems as if they are taking certain elements from Rocksteady’s Batman: Arkham games in a way. In due time we’ll find out and see how our friendly neighborhood spider does come June 26th!

Marcus Vega-Eisenhart // Super PolyPixel

Possible Assassin’s Creed IV Reveal, First Screenshot And Posters!

Come one, come all. Take a look into the first, possible, screen shot(s) of the upcoming Assassin’s Creed IV from Ubisoft. Above is quite possibly the first in-game screen shot of the game and below is a poster, artwork by Todd McFarlane, that has a centralized theme of involving pirates. Hmmmm, this is quite interesting. The after title that seems to follow is “Black Flag“, whatever that’s supposed to mean.

Full article

Marcus Vega-Eisenhart // Super PolyPixel

Can Dead Space 3’s Co-Op Instill The Fear In You?

The answer to that title question is YES! E3 2012 is at the tail end of its glory and we’ve already seen a plethora of upcoming games that will blow our minds later this year. It comes to no surprise that one of them, for me at least, is going to be Dead Space 3.

Steve Papoutsis, VP and GM of Visceral Games, showcased a co-op demo of Dead Space 3 live during Electronic Art’s press conference. I was a little skeptical at first whether or not the addition of having co-op would work within the franchise. Needless to say, it does and I am super thrilled about it. Check out the live demo video below to understand just what I mean:

Survival horror has been one of those video game genres talked about lately that somehow manages to turn into an action oriented genre overtime (see Resident Evil franchise). Dead Space’s gameplay on the other hand, is all about incorporating fear, terror, jumps, and staying on the tippy top of your toes as much as possible. This sequel, due out February 2013 on multiple platforms, manages to blend many of its original elements together so perfectly well that co-op is able to exist. The fear and terror for Isaac Clarke, and newcomer John Carver, will certainly be present.

Yet, this is a demo, and we won’t know just how well the finished product will be until its release in a little under a year. I will say though, how can you not have positive thoughts of this game already? I mean, all that noise, pop-ups of necromorphs, and so on. Wouldn’t you want to enjoy these moments with your buddy in a co-op experience? I certainly do!

Marcus Vega-Eisenhart // Super PolyPixel

Two New Halo 4 Enemies Showcased on Package

McFarlane Toys have it all. Spawn, Dragons, Metal Gear, Hockey….wait, what?! And now we are getting Halo 4. Todd McFarlane, the creator of Spawn and founder of Todd McFarlane Entertainment, is bringing to you a line of figurines from the upcoming Halo 4 game due out this holiday season. Two confirmed enemies that are new to the Halo series have been showcased on the back of the toy line packages.

Dubbed the “Watcher” and “Crawler”, these newly featured enemies are going to rack up quite the stir for the next couple of months as to who and, what they are. Only a matter of time before Halo 4’s release.

I bet the public relations team from 343 Industries is dealing with a hefty amount of phone calls right about now demanding some answers….

Marcus Vega-Eisenhart // Super PolyPixel

  • Super PolyCast: Episode 5 - Rick Ross The Original Baha Man
  • Super PolyPixel
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Super PolyCast: Episode 5: Rick Ross The Original Baha Man

And we’re back in action. Super PolyCast Episode 5 tells the sad tale of Mike Feyrer and Marcus Vega-Eisenhart’s love affair with video games and racist jokes. This week, we seek to insult everyone! If we forgot about you, let us know and we’ll be sure to do it next week! But seriously, this episode is not for the feint of heart. Brace yourself; nobody is safe.

  • Max Payne coming out soon!
  • SSX DLC is probably good.
  • Guild Wars 2 beta happened over the weekend.
  • Gears of War 4 hinted and covered up by Cliffy B.
  • Tim Cook meets up with Valve. Steambox in the works?
  • IGN launching dedicated video game content app on Xbox Live.
  • Awesomenauts launch trouble.
  • Console to Closet lets you look like video game characters.
  • Wreck-It Ralph is a thing coming to theaters.
  • Fifth Ave Frogger is cool, I guess.
  • OMG BLACK OPS 2.
  • Sniper Elite V2.0 is really, really violent.
  • New Leisure Suit Larry game coming.
  • $99 Xbox 360 with Kinect. Kinda.
  • Nexon, EA buyout/merger confusion.
  • Wii U to have good games unlike the 3DS.
  • Playstation All Stars Battle Royale is real.
  • People think they want The Elder Scrolls Online.

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If you would like to comment or ask us a question, email us or contact us on twitter @SuperPolyPixel. Anything from stories to questions to comments to suggestions to bullshit, send us an email and we’ll read it on next week’s podcast!

This episode as well as all future episodes are recorded live on Twitch.tv every Thursday at 8PM EST.

Mike Feyrer // Super PolyPixel

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Resident Evil 6 Captivate Trailer

If you haven’t watched this trailer yet, than I don’t know what you’re waiting for! This is the new trailer for the upcoming survival horror game brought to you by Capcom; it’s full of good news.

First, we get glimpses of a new virus called “C-Virus”. Second, Ada is involved in this game somehow - possibly as an antagonist. Third, which comes to my surprise, is the reveal of who the mysterious character everyone has been raving about - Wesker Jr. So far, full details are still unknown and unbeknownst to Jr. he has no idea who is father is. Lastly, the release date has been changed from November 20th to October 2nd.

This all came in one trailer! Really? Yes, really! Way to go Capcom, I hope you’re on a journey to truly redeem yourself - as you should.

Marcus Vega-Eisenhart // Super PolyPixel

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Super PolyCast: Episode #2 LIVE!

Hello fellow gamers! You can tune in right here and watch Mike & Marcus deliver Episode #2 of our podcast; or head on over to our Twitch.TV page in order to chat with us and ask a couple of questions towards the end of our segment.

Mike Feyrer & Marcus Vega-Eisenhart // Super PolyPixel

Operation Raccoon City & Capcom’s Fate

If you have plans to save Raccoon City from the zombie infestation this week you shouldn’t even bother. Let the city drop to its doom as it is meant to. Resident Evil: Operation Raccoon City is already starting to get terrible reviews, not even 24 hours after its release, and in light of these reviews I may not even be picking up the game as I had planned. That’s right, I said it - a Resident Evil fan like myself isn’t willing to drop $60 on a game that will only disappoint me. Way to go Capcom!

Lately, it seems as if Capcom is just creating a whole mess of disappointments; between the already unsuccessful Operation Raccoon City and the shenanigans with Street Fighter X Tekken’s DLC characters and colors already on the disc, it only makes sense that Capcom should probably change their name to Failcom. Seriously.

Capcom is a company that is known for its franchises, characters, and so on. They’ve ruled the videogame nation for over 20 years. But, whoever is in charge of their business should be fired. Why? Because they are making smart, yet terrible business decisions. When I say smart I mean it. They sell a game for the normal retail price of $60, yet you’re actually paying for a game where you only get 60-70% of what is on the disc - the other 30-40% you’ll get later when you pay an arm and a leg just for a code that will unlock that portion of the disc. Smart, but unfair. Now, when I say terrible business making decisions I truly mean it and need to stress the fact that this could ruin Capcom as a whole. These “smart” decisions may work in their favor; to basically earn a buck or two and then some. Yet, at the same time these are “terrible” business making decisions; ones that could totally ruin the face of some popular franchise games & characters we know of like Ryu, MegaMan, and Chris Redfield.

So, Capcom if you or someone from your team is reading this - do yourself a favor and fix your business goals. You’re obviously earning your money but, you’re earning it with failure after failure that fans & critics are raving about. Slowly, you will lose people’s interest in your games and characters that made you who you are today. I can only hope that the upcoming Resident Evil 6 will be the game that redeems all of the faulty choices you’ve been making lately.

Marcus Vega-Eisenhart // Super PolyPixel

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Mega64 Takes On Uncharted 3

As always the video game comedy group, known as Mega64, brings us their traditional take on classic and or recent games. Here we have their rendition of Uncharted 3, which debuted at the Game Developer’s Choice Awards last week. Enjoy your weekend everybody!

Marcus Vega-Eisenhart // Super PolyPixel

The Hook: Final Fantasy XIII-2

This is my first entry of a series I will be doing called The Hook. This series will solely focus on reviewing the first hour or so of a newly released game, which ideally is the most important. The first hour of any game’s job is to “hook” audience members in order to continue their play - and of course get their moneys worth. In short, these reviews titled The Hook will grasp your idea of what the game has potential of being and your thoughts on either buying, renting, or to not purchase this newly released title. So here is the very first at The Hook with Final Fantasy XIII-2.

Some Spoiler Ahead, Be Warned!

Final Fantasy XIII-2 opens with a beautiful video of Lightning who immediately seems to be in a completely whacked out environment in which she does not belong. We don’t get much of a back story right away as to why this happened or how she exactly ended up there in the first place. The only thing we do know……is that she can still kick some ass.

And by kicking ass I mean that she literally dukes it out with a purple haired man who seems to be the game’s main antagonist, known as Caius. During the fight scenes between Lightning and Caius there is some dialogue in regards to destruction, oblivion and yadda yadda yadda. But, during this time we get glimpses of a character known as Noel - who seems to be sleeping and falling down an uncanny tunnel (similar to that of Sora from Kingdom Hearts floating and sleeping along).

Once the video sequences are done we then are introduced with similar play style to that of Final Fantasy XIII. Has there been much change? No. I’ll just say - Auto Attack. My first thought right away, the word - disappointment. Visually, the UI has changed colors and appearance but play style remains somewhat exactly the same.

There is however a significant addition with a sequence known as “Live”. These are sequences in which the player must quickly press certain buttons in order to achieve the goal in order to move forward. Much like that of Resident Evil 4 and 5’s quick time events. This is neat but not typically something you would see in a Final Fantasy game.

Noel lands in the city known as Vahalla, where Lightning is desperately trying to defeat Caius. Lightning explains to Noel that he must go into a gate in order to reach her sister, Serah. Magically, Lightning knows a lot about Noel and on the other side of the gate where Serah awaits in New Bodhum - she apparently is dreaming of the entire fiasco going on. Really?! How? Anyways, Noel reaches the gate just in time before Lightning and Caius clash one another once more which leads to a massive worldly explosion where Noel can’t return to at the given moment.

Phew!

This is all within about the first thirty minutes to an hour of the game. Seems more of a movie if you ask me. Don’t get me wrong I find it highly enjoyable to watch any sort of video sequences done by Square Enix but, the main point of this game was to make up for what it’s previous predecessor lacked. Did they succeed that? The first hour of gameplay - NO!

The Hook in this game isn’t properly done well enough to make anyone say "Yes, this game is already better than the previous one". I honestly felt like I was watching a movie that gave some insight on what’s going on now and what happened at the end of Final Fantasy XIII, with the addition of hitting Auto Attack. Making a game feel like a movie/film can be a dangerous thing. To start, you pay $60 to purchase a game and right off the bat you’re just watching a bunch of sequences and basically limited to what you can and can’t do as far as gameplay goes. Seems a little unfair, right?

I give a 2 out of 5 for this game’s hook. Don’t be fooled though, once the world and story opens up, Final Fantasy XIII-2 has incredible potential to surpass its predecessor in numerous ways. Trust me when I say this.

Marcus Vega-Eisenhart // Super PolyPixel

Watch some of our staff, and friends play casual sessions of Street Fighter, Marvel vs. Capcom, and anything else they decide to play. Click on our twitch.tv widget on the top right of this page to view what’s going on. Don’t forget to make yourself heard in the chat room!

Mark Renna & Marcus Vega-Eisenhart // Super PolyPixel

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