The other day, HyruleChozo did a review for an interesting little freeware game. In stark contrast to my usual habit of reading said review (with interest) and moving on, I actually went and grabbed it. The single screenshot he posted along with explaining the simple controls really got me wanting to play it.
By and large it was everything that it promised. A huge, beautiful 2D world with atmospheric music and relaxing ambiance. There are little creatures peppered about the locales, which all have a unique feeling to them, and although they don’t do much it makes the place feel alive. However, I must also comment on something HyruleChozo pointed out which I most certainly agreed with after playing: There is absolutely no interaction or narrative aside from the opening and ending sequence.
As I explored, I would come upon a small cluster of people just doing their thing and I would wonder to myself, “Who are they, what’s their story?” A good example would be the picture at the top of this page. In another reference to Mario you have two quadrupeds apparently exchanging their unhappiness with one another, while wearing red and green hats respectively. The game gives you no information about them aside from what you see in that scene, and to the best of my knowledge you’re not able to reach the other side of that lake.