There’s a poll being conducted right now about if there should be more female enemies in games. The questions are pretty basic, but it’s interesting that about 80% of gamers only think that sometimes there should be as many female enemies as male enemies. It’s also interesting how those who identify as women have less of a problem of killing a woman in a video game as those who identify as a man do.

'45% of all gamers are women'
This is such a tired and nonsensical statistic, because it does not specify the GENRE of games that women play. Are they playing shooters? RPGs? Adventure games? None of this is addressed in that statistic …. The genre of games that women generally prefer to play do not include enemies, and in many cases they may not even include male or female characters. In addition it is made clear that men not only play more games in general, but also spend SIGNIFICANTLY MORE on games per year. THIS is why genres like the first person shooter, RPG, etc. are primarily catering to men, because men are the type of demographic that generally purchases these kinds of games to begin with. It has nothing to do with discrimination, it has everything to do with basic marketing. I don’t see men complaining about how ‘chick flicks’ aren’t more inclusive to males, why is this suddenly considered an issue?
So please, stop with this ‘45% of gamers are women’ statistic, because it’s completely meaningless and just confuses the issue.
—  Nadie on “Joystiq Discussion: Should there be more female enemies in games?”

This is Joystiq’s ethics page.

This should be the starting point for gaming site ethics policies.

It covers many of the points I have mentioned.

Staff members may not accept travel, accommodations or gifts of any nature from a company or representative that has direct interest in our editorial content without public disclosure. Joystiq does not accept airfare or hotel accommodations for its staff from companies or representatives hosting an event that requires transportation and accommodation. Any deviations from this policy will be expressly made public on a case-by-case basis.

And although not specifically mentioned in the policies, the effect of them is that Joystiq contributors cannot support kickstarters or patreons because they may have to report on them.

Here’s something really cool! The music director of Groupees asked me to contribute some music to a Doujin Bundle they’re doing right now. Once they reach 13,000 packages sold, everyone will unlock some tunes by me!

It’s just a compilation, but available for download are my songs “Kiss” and “Sunset Valley” + 6 old tunes and remixes that I’ve mixed a bit better. Maybe you’ll hear the difference and it’ll be worth your listen?

So if you want to help Japanese Red Cross for earthquake relief, support some indie game developers and hear some music by me, then donate! The minimum is only $1.50, but it’s a good cause so I’m sure you can lend more!

Click here:

Pushing an Agenda, Thru Video Game Journalism?

Adam Rosenberg - Digital Trends
Alex Navarro - Giant Bomb
Alex Rubens - IGN, G4TV, PCWorld, Official Xbox Magazine, Polygon, @Gamer Magazine, Games Radar, Joystiq, Kotaku, Destructoid, Tech Hive, Game Informer
Alexa Ray Corriea - Polygon
Andrew Fitch - the Geekbox podcast
Andrew Groen - Penny Arcade (ex?), Wired
Andrew Hayward - StuffTV, TechHive, IGN, Macworld,Maclife, Jostiq
Andrew a Cunningham - ArsTechnica
Andy Chalk - PC Gamer
Andy Eddy - author, “Game Over Press Start To Continue”
Annette Cardwell - Yahoo! Shine, Wikia
Anthony John Agnello - Joystiq, The AV Club, Edge, Fast Company
Ben Kuchera - Editor at Polygon
Ben Gilbert - Senior Editor for Engadget
Billy Shibley - Social/Community for @DestinytheGame (Activision), former Editorial Manager at Machinima
Brad Gallaway - Managing Editor of
Bradley Shoemaker - Giant Bomb
Brandon Cackowski-Schnell - The Escapist
Brandon Justice - Ex Gamefan, IGN, SEGA, EA & EGM
Brandon Boyer - Chairman, Indie Games Festival
Brian Leahy - Previously Shacknews & G4tv
Britton Peele - Entertainment Editor Dallas Morning News
Casey Johnston - Culture Editor at Ars Technica
Charles Husemann - Development Manager at Recource Gaming Nexus EIC
Chris Dahlen - Game dev and writer
Chris Plante - Senior Editor at The Verge
Christopher Grant - Editor-in-Chief at Polygon
Conrad Zimmerman - Podcaster, freelance writer/critic
Cory Banks - Former Managing Editor at PC Gamer
Dale North - Editor-in-Chief at Destructoid
Dale (Laura Dale) -, Kotaku UK, Telegraph, Guardian, MYM, MCM
Dalibor Dimovski - Gamedev
Dan (Dan Stapleton) - IGN, PC Gamer
Dan Crabtree - GamerNode
Dana Wollman - Engadget managing editor
Daniel Starkey (Twitter deleted, cached) - Eurogamer, GameSpot, Joystiq, Kotaku
Daniel Feit - Wired
Danielle - Senior Reviewer at Polygon
Davetach - Polygon
David Thomas - Youtuber “Game Dave” (I believe.)
Dead Yet Living - Unsure
Dean Takahashi - Lead Writer for Games Beat at Venture Beat
Dennis Scimeca - The Daily Dot (Formerly ArsTechnica, NPR, GamesBeat, Polygon, Kotaku, The Escapist, Gamasutra
Devin Connors - The Escapist (past Tom’s Guide, GameFrontCom)
Devin Kofsky - Social Media Celebrity Cruise? Freelance I think in the past.
Dtroid Niero - Destructoid
Erick Eckstein - Esquire Network, G4TV,
Erick Frederikesn / piratesyar - Technobuffalo
Garnett Lee - Shout Engine
Garrett Martin - Paste games editor, Boston Herald game critic
George Wiedman - Super Bunnyhop (youtube)
Greg Tito - The Escapist
Gregory Gay - The Escapist
Harold Goldberg - New York Times, NPR, books
Heidi Kemps - Freelance, Joystiq
Issac Ferderspiel - IndieHaven, former Game Informer Intern
Jake Gaskill - G4TV
James Fudge - Editor
Jarred Newman
Jason Fanelli - Arcade Sushi, GamesRadar, PocketGamer, Gamernode
Jason Leyanna (no twitter I found) - Realm of Gaming
Jason Schreier - Kotaku Australia, Wired
Jason Venter - Honest Gamers Editor in Chief, IGN, Gamespot, GamesRadar, Joystiq
Jason Wilson
Jaz Rignall
Jeffery Matulef - US News Editor at Eurogamer (Former AV Club, G4TV, Paste, Joystiq,OXM)
Jeremy Zoss - Zoss Media, Giant Bomb
Joe Osborne - Reviews Editor TechRadar
John Funk - The Escapist
Jonathan Deesing - Joystiq
Jorge Jimenez - Blogger?, Staff Writer Dualshockers
Joseph Leray - TouchArcade, Destructioid
Josh Tolentino - Destructioid, Japanator
Julian Murdoch - Comic Vine?
Justin McElroy - Polygon
Kate Cox - Consumerist,
Kevin Kelly - Wired
Kyle Orland - Senior Gaming Editor for Ars Technica
Kyle Horner - Developer at WB Games/Turbine, Writer, Editor
Leah B. Jackson - Riot Games eSports web content coordinator (formely IGN/G4)
Logan Westbrook - The Escapist
Lou Kesten - Associated Press
Ludwig Kietzmann - Joystiq Editor-in-chief
Maddy Myers - PasteGames Assitant Editor
Mark Burnham - Online Media Manager QuinStreet (Formerly EIC at Game Front)
Matthew Kumar - Freelance, CEO of MKULTRAgames, publisher of exp.?
Matt Matthews - Gamasutra
Matthew Sakey - Freelance, NYU game center
Meghan - IGN
Michael McWhertor - Deputy News Editor at Polygon
Mike Futter - News Editor at Game Informer
Michael Rougeau - Kotaku, Gamespot, TechRadar, more
Mike Wehner - Daily Dot, USA Today, Yahoo
Mitch Dyer - Editor, IGN
Chris Morris - CNBC, Variety, Coast to Coast Radio
N’Gai Croal - Newsweek (previous)
N. Evan Van Zelfden (no twitter) - Venture Beat, The Escapist, Slate
Nathan Grayson - Kotaku
Nathan Meunier - Freelance, Podcaster
Nick Chester - Harmonix
Phillip Kollar - Polygon, Game Informer
Pikoeri Egm - EGM, ex GameFan, ex Play
Richard Mitchell - Joystiq
Rob Zacny - PCGamesN, The Escapist, Polygon, IGN
Rod “Slasher” Breslau - Past (OnGamers)
Rollin Bishop - Contributing Editor at LaughingSquid, formerly Geeokosystem, The Mary Sue
Ron Whitaker - Managing Editor GameFront
RPad.TV -
Ryan Kuo - Kill Screen
Ryan Scott - Editorial Director at Geekbox Media
Ryanflemingpdx - Gamig and Cinema Editor Digital Trends (former)
Sam Machovech - Tech Reporter Ars Technica
Samit Sarkar - Polygon , formerly at Destructoid
Sarah LeBoeuf - The Escapist
Savethekitsune (Cassandra Khaw, I believe.) - Verge
Scott Nichols - Freelance Critic, Digital Spy
Scott Steinberg - Speaker & Futurist, Writes for Inc, Mashable (Past?), Huffpo
Sebastian Haley - Venture Beat
Shoe (Wild Guess - Dan “Shoe” Hsu) - VentureBeat
Simon Ferrari - Adjunct NYU GameCenter, INDIECADE, Different Games, Indie-Fund Dev outreach team
Sinan Kubba - Joystiq
Sincerelysophie (Sophie/Sam Prell) - Joystiq, G4, Destructoid
Steven Kent (Didn’t find Twitter) - Book Writer, freelance lots of places from the past
Steve Haske - Wired, Medium (not a real site, anyone can do that), Complex Mag?
Susan Arendt - Managing Editor at Joystiq
Taylor Cocke - Web content coordinator at Riot Games/Lolesports, but widely written at IGN, Edge, and others.
The Gamegoat - Youtuber
Tim Stevens - Editor at Large, C’net
Timothy J. Seppala - Engadget contributing editor.
Tina Amini - Deputy Editor at Kotaku
Tom Curtis - “Digital Marketing Guy” at Ubisoft, formerly at Gamasutra
Tom Chick -
Will Tuttle - Sr. Communications Manager for Xbox and Editorial Overseer of Xbox Wire, IGN (past)
William Usher - Assistant Editor Gaming Blend
Max Parker - Columnist for Pittsburgh Post-Gazette
Xav De Matos - Joystiq
Yannick LeJacq - Motherboard (VICE), Kotaku UK
Zack Stern - PCWorld, Macworld, others

Watch on

#GABhangsout; for the first time of hopefully many, Gamers Against Bigotry joins forces with seasoned gaming devs, journalists and community members to discuss issues within the medium. Contains swearing, sass, drama, romance and thrills!

Roster (Left to Right)
- Harry Bentley, from The Geek Show UK
- Jenny Haniver, from Not In The Kitchen Anymore
- John Warren, founder of Minicore Studios
- Sam Killerman, Creative Director of GAB
- Susan Arendt, Managing Editor of Joystiq

Far Cry 4 Makes an Appearance 

We loved Far Cry 3, and so did most of the world. And while a sequel isn’t all that surprising, leaked information is always frowned upon in this secretive industry of ours. Fortunately, Xavier isn’t the first to mention the sequel prematurely. According to PC Gamer, composer Cliff Martinez beat him to the punch. 

Keep reading!

Saw this on Joystiq and I thought I’d share.

Reddit user fiscal_ reached out on the forums two weeks ago, asking if anyone had contact info for Bungie, the original team behind the Halo series. His young son was a huge Halo fan, but more importantly he was recovering from an intense liver transplant surgery, and fiscal_ wanted to cheer him up with something from his favorite franchise. Bungie delivered.

Bungie sent over a full-size replica of Carter’s helmet from Halo: Reach for fiscal_’s son to keep, along with a t-shirt and a card signed by Bungie staff wishing him well. “My family can’t thank Bungie enough,” fiscal_ wrote. “I know that they have had a huge impact on how well my son has been recovering after his surgery.”

This album of pictures tells the whole, heartwarming story.


This is just ridiculous. There are so many games with female leads (whether they’re great female leads is debatable, but suffice it to say there are plenty of games starring ladies). I can’t believe some publisher literally said:

You can’t have a female character in games. It has to be a male character, simple as that.

How can someone think like this at all? This is just plain stupid. Sometimes I just don’t understand people.

Edit: Just to clear a few things up, this game is still being released, just a few potential publishers rejected it based on the main character. I’m so looking forward to playing this during the summer.