Uh. Hi. It’s been a little while, hasn’t it.
I’m about 1/4 done with the core engine—the board, player pieces, mines, and debris are drawn to the canvas, there’s position checking, all the movement scripts work, and you can play as any player with the other pieces’ positions rendering correctly! Next I need to work on the cards. I’ve just started the deck functions, which includes filling the deck, shuffling the deck, and serving out the cards to the players, but I still need to work on getting the cards to draw and animate on the canvas so you can click them and make your moves and stuff.
If you’re interested in playing WarPhase physically and letting me know what it’s like or if it’s any good (I have no local friends and so have never actually played it), you can find out about and download the Print & Play version here!