Nate didn’t like birthdays at Freddy’s; the pizza was soggy, the ballpit was supiciously wet, and the animatronics, well, they didn’t look like they were maintained. At all. In fact, he thought they were downright creepy. But Becky insisted, because, when you were in Freddy’s Birthday Club, you got those five free tokens only once a year and that meant five games of Pole Position or two and a half games of skeeball. Plus you could get your picture taken with the band…if you dared go into that darkened photobooth with them.

I think it might be a little self-indugent inserting my own characters into the 5 Nights at Freddy’s universe, but since Guttersnipe is primarily about weird childhood fears, it kinda feels like it fits. I’ve implied a couple times that Guttersnipe might actually take place in the late 80s, so we might even be seeing the lead up to the infamous BITE OF ‘87. Oh no!

Also I know I drew the animatronics all off model, but that’s just the way that I roll. YEAAAAH!

scribblesnorton said:

My opponent controls a guttersnipe and a urabrask. I control a sangromancer and a strionic resonator, as well as curse of echoes enchanting my opponent. I am at 1 life. My opponent casts Dreadbore, targeting Sangromancer. Curse of echoes triggers, and I activate my strionic resonator to copy the trigger. I target Guttersnipe and Urabrask with my copies of dreadbore. Do I die from the guttersnipe trigger, or do I gain life from his creatures dying to dreadbore before that happens staying alive?

image

You live. Here’s how this plays out:

When your opponent casts Dreadbore, his Guttersnipe and your Curse of Echoes will both trigger at the same time. I’m assuming because Dreadbore is a sorcery that it’s your opponent’s turn, so he’ll put his trigger on the stack first, and then you’ll put your trigger on the stack above it. (If this is happening during your turn, this will happen differently — see below!)

Then say you activate Strionic Resonator’s ability targeting the Curse of Echoes trigger. At this point, the stack looks like this:

TOP
Strionic Resonator activation (targeting Curse of Echoes trigger)
Curse of Echoes trigger
Guttersnipe trigger 
Dreadbore (targeting Sangromancer)
BOTTOM

(Remember that objects on the stack always resolve in first in, last out order. The objects towards the TOP of the stack will resolve first.)

After Resonator’s activation and the two Curse triggers resolve, the stack will look like this:

TOP
Dreadbore copy
Dreadbore copy
Guttersnipe trigger 
Dreadbore (targeting Sangromancer)
BOTTOM

As you can see, your Dreadbores are going to resolve before the Guttersnipe trigger. When they do, Urabrask and Guttersnipe will die, triggering Sangromancer twice. Those triggers will be put onto the top of the stack and will also resolve before the Guttersnipe trigger, putting you at 7 life before you have to take any damage.

If this happens during your turn:

Say your opponent has something that lets him play Dreadbore as though it had flash — or say it’s an instant like Terminate instead of Dreadbore. Whatever the circumstance, say your opponent plays their kill spell during your turn.

In that situation, your opponent’s Guttersnipe and your Curse of Echoes will still trigger at the same time, only this time you’re the active player, so you’ll put your trigger onto the stack first. Your opponent will then put his trigger onto the stack, ahead of yours. The stack now looks like this:

TOP
Guttersnipe trigger 
Curse of Echoes trigger
Dreadbore (targeting Sangromancer)
BOTTOM

As you can see, in this case you’re set to take 2 damage from Guttersnipe and lose before you even get your Dreadbore copy. You’d lose here… if it weren’t for Strionic Resonator!

Thanks to the Resonator, you can put a copy of Curse of Echoes’ trigger onto the top of the stack. Assuming you activate the Resonator in response to the Guttersnipe trigger, after Resonator’s activation resolves the stack will look like this:

TOP
Copy of Curse of Echoes trigger
Guttersnipe trigger 
Curse of Echoes trigger
Dreadbore (targeting Sangromancer)
BOTTOM

So now you get to copy Dreadbore once, kill something and gain 3 life, putting yourself at 4 life before Guttersnipe shocks you. Then, after taking the damage, you’ll copy Dreadbore again, kill something else and gain another 3 before the original Dreadbore kills your Sangromancer.

Grab and Run ((Open RP))

Guttersnipe ran as fast as he only could with his heavy load. There right behind him large minotaur butcher was making it’s way through the crowd swaying his ax in the air and shouting people to stop the thieve.

"SUCKER!" goblin laughed and made sure that large bag full of fresh meat he carried wouldn’t fell off. It would be great feast tonight once he gets rid of that hulk. 

He pushed someone quickly aside making his way forward,”OUT OF THE WAY FUCKER!”

229 – They Meet

My dad is one of those dads who used to think that all bully problems could be solved by administering a punch in the nose, because bullies would always back down upon encountering someone more adept at physical violence than themselves. I never had the opportunity to test out the theory, but hair pulling would probably work just as well.  Or perhaps an adament Tumblr campaign.

Guttersnipe: www.guttersnipecomic.com
Murry Purry Fresh and Furry: www.murrypurry.com
SHOW: www.podcastigation.com
Tumblr: www.tumblr.com/blog/agoutirex
Patreon: www.patreon.com/agoutirex

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