Something I’ve always been interested in is getting a closer look at the distant scenery in Dark Souls. The are some places you can’t normally get to, and for others where you can, the game sometimes handles the terrain oddly through decreased Level of Detail. I’m not sure if this is the kind of thing that interests anyone else, but getting a closer look at this is like peeking behind the curtain of Dark Souls for me.
Without a gaming PC (yet, unfortunately), I don’t have a way of looking at this first hand. In the past I got some nice demonstrations in a stream from HellkiteDrake, but recently I’ve been wanting to see some more. Thankfully, TensaStrider was kind enough to provide more documentation and analysis here. Here are some of my favorites:
The Upper Level of the Demon Ruins
“Various structures in the higher levels of Demons Ruins embedded into the walls.
There are only 2 models of these structures and they just seem to be copy pasted around the area. They look very similar to the area leading down to the bonfire before Demon Firesage, where all the Capra Demons are.
Interestingly some of the walls have quite high res textures for where they are, and each door actually leads to a square room…”
The “Other Burg” (as seen from the Firelink Graveyard)
“Here you can see whole new areas of the city from beyond Firelink Shrine, looking over from the Graveyard… In the middle of the Burg, you can see the layout is actually quite intricate and detailed, though the textures aren’t great.”
Even More Burgs
“The further you go out, the less buildings there are.”
From behind (entrance to Anor Londo in far distance):
More buildings around Anor Londo:
The Duke’s Archives, as rendered from the Hellkite Drake bridge:
Anor Londo from the Darkroot Garden:
Undead Burg and beyond from Anor Londo:
Firelink Shrine from Blighttown:
Again, huge thanks to TensaStrider for providing this, the entire contents of this post are his work. Check the photo album
for more pictures and information.