headcanons on language per flight

like pretty much every single fantasy world ever made, FR has a global language spoken by pretty much everyone, usually heard most in mixed flight lairs and places like the auction house and the market. it’s pretty simple and designed to be easy to learn for everyone on the flight rising planet. i call it Pillaran, a reference to the World Pillar and the unification it once represented, but Common works just as well.

now for the flights!

Fire: Cinderan, rough and quick, with equal importance given to body language. written text is rare. the same world spoken with and without body language can mean entirely different things. tends to ‘pop’ and isn’t meant for long conversations.

Earth: Pebblish, slow sounding and gentle syllables, you should be able to speak pebblish for hours without suffering from a strained voice. it was used by the civilization that created the arcanist as the base for their own language.

Wind: Skysonnet, soft and lilting, designed to enchant the listener. it has almost no native harsh words. words that stand out from their normal speech are usually picked up in their travels around the world and inserted into their tongue without modification.

Water: Aquus, like Fire there is almost nothing written down. aquus is sometimes described as a verbal waltz with its simplistic complexity. native speakers of aquus can reach low bass tones that non-water dragons cannot hear.

Lightning: Sparkin’, fast paced and to the point. sparkin’ is designed for shouting complicated orders across a rowdy crowd, with deliberate emphasis on the ‘wrong’ syllables to catch attention.

Light: Glimmer, delicate. glimmer is not meant for shouting, but for gentle chatter. has the second largest vocabulary of all flights and has a tendency to sound nasal if spoken in haste or high volume.

Plague: Contagia, harsh and biting. contagia is made to be spat at your enemies, literally. full of syllables and meant to sound like you’re chewing the bones of your last meal in your mouth as you talk. 

Nature: Mushromp, meant to invoke the image of life. mushromp is rich and decadent to speak, yet also retains a decent pace that keeps it from sticking to the throat and becoming cloying.

Ice: Hoarr, short and monosyllabic, you should be able to hear a dragon shouting from miles away and understand exactly what they mean. it’s probably the language with the smallest vocabulary. if it starts with ‘r’, rrroll it.

Arcane: Arcanite, made up almost entirely from words taken from the civilization that created the arcanist. this is the hardest language for outsider dragons to learn and has the widest vocabulary, which increases daily. distantly related to pebblish, but has changed so drastically that learning one might actually hinder you learning the other.

Shadow: Unknown. seriously, nobody knows outside of the inhabitants of her lands and they aren’t about to tell anyone. it’d ruin the fun! ask three different shadow dragons and you get twelve different answers.

Flight Blood

Arcane dragons bleed with a slight pinkish shade, and the blood has a pearlescent and sparkly look, like taffy being made. When a scab forms over a wound it turns a dark deep purple but retains the sparkly texture and ends up looking like the night sky, but spilled blood evaporates into purple mist instead of clotting.

Earth dragons bleed pretty normal color-wise, but the blood feels grainy and sandy to the touch, and the scab it forms is tough as rock and can sometimes form into a gem-like shape. Spilled blood clots into little dark-red pebbles, which some dragons treat as pearls, though most prefer to just let the blood stones be. There is a somewhat taboo tradition of using the blood pebbles of a loved one who passed away to make a necklace or bracelet.

Fire bleeds an orange glowy blood that is very hot to the touch and resembles magma. It scabs into a rough and kinda flakey black-brown patch, but spilled blood can catch fire very easily and will leave behind scorch marks if it lands on fabric or fur.

Ice, like Earth, bleeds pretty normal at first glance, but the blood feels of course very cold to the touch, and licking/drinking it will make your breath go misty for a short while. It scabs into a smooth translucent red sheet, and clots on surfaces as a thin layer of red ice.

Light bleeds bright white blood, period. It glows white, it is white, it scabs into faintly-glowing white stuff, it never stops glowing even when clotted into beads on the floor. Some Light dragons collect their own blood in glass jars and use it to keep their homes lit.

Lightning… hmm. I guess Lightning dragons would bleed a sort of ferrofluid equivalent, which I guess is more magnetic than electric but that’s the only thing I can think of.

Nature bleeds a very thick, translucent blood, like tree sap, which scabs into something that looks like bark and clots into an amber-like solid that can actually trap insects and other small critters inside it.

Plague bleeds regular blood, but it has an unusual tendency to bubble slowly and send off droplets abnormally far. The scabs are thin and crack very easily, and when spilled the blood can sometimes turn into a sickly shade of green and become extremely sticky and virulent.

Shadow bleeds thick inky black, and a single drop of Shadow blood can tint a whole barrel of water as black as night. The scab absorbs light and is relatively smooth, and the black bloodstains from spilled blood are nearly impossible to remove, be it from the ground or from clothes or fur. If allowed to clot/dry the spilled blood will stick to whatever surface it landed on and stain it black forever. Some Shadow dragons use their own blood to write instead of regular ink.

Water blood looks diluted and anemic, with a pale translucent red and a very fluid, watery texture. It barely scabs and when spilled spreads and flows like water, hardly staining what it touches, and rather than clotting it just turns into a stringy gel, like hagfish slime.

Wind dragons don’t bleed so much as leak a dark red mist from their wounds, though the mist condenses into regular blood upon touching any nearby surface. The scab it forms is flat and smooth, and if left alone the condensed blood will slowly evaporate again, leaving behind only a faint red bloodstain.

Pathogens On A Plane: How To Stay Healthy In Flight

"From Ebola in West Africa to chikungunya in the Caribbean, the world has had plenty of strange — and scary — outbreaks this year.

Some pathogens have even landed in the U.S. Just a few months ago, two men boarded planes in Saudi Arabia and brought a new, deadly virus from the Middle East to Florida and Indiana.

Nobody along the way caught Middle East respiratory syndrome. But all of these plane-hopping pathogens got us wondering: How easily do bacteria and viruses spread on commercial jets? And is there anything we can do to cut our risk?”

Read more from NPR. 

This may be one of the lamest headcanons I can think of, but some dragons may refer others’ flight to a sort of title corresponding to their birth flight if they do not know their name.

Earth = Earthborn
Fire = Flameborn
Water = Tideborn
Wind = Skyborn
Light = Dawnling
Shadow = Duskling
Lightning = Sparkborn
Ice = Frostborn
Arcane = Arcaneborn
Nature = Gladeborn
Plague = Plagueborn

Only Light and Shadow dragons have different ends of their title.


New way of flying could greatly cut price — but it’s going to be far less comfortable

For centuries, theaters such as Shakespeare’s Globe have allowed “groundlings” to get standing-only tickets at a discounted price — but would that idea work on commercial flights?

That’s the question behind a new study published in the International Journal of Engineering and Technology, which examines how low-cost airlines can keep operational expenses down and compete with each other. One of the simplest suggestions is just to get rid of some aisle seats and install a standing-room section.

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