I whipped this up today in a few hours. Still trying to find out how to deal with AO. Looks bad if I turn it off, and then it looks bad or makes me edit for hours on in. If anyone has tips on it, I’d love to hear them.
Have some science children enjoying a nice evening.
Commission for Dreamy of her Guild Wars 2 Asura character Kitti
She’s super adorable and damn this armor has so many details. I’ve to actually follow the guidelines for the human characters because the one for Asura’s engineers are all squished and not that greatly adapted to their body, so there was that. The hairsyle was altered by
Dreamy on her own work from the original from the game to fit her idea for her character, like her hair so much like this, it’s that’s 100% better than the original =)