I just saved this screenshot as “lol games journos”Post facto, reblogs later, just gonna dick this response in because no one will see it otherwise. I’m an asshole I guess. “
I don’t think you understand; there’s nothing wrong with ‘calling out’ a shite game; I totally loathed Battlefield 4 because DICE made it into a dreadfully unbalanced, mechanically in-viable game. I raved about how terrible I thought it was. I’ve never played GTA games, but I’d probably not enjoy them. It’s fine to criticize games; that’s half the part of how the get better with time, progress in design, writing, mechanics, etc.
But that’s not what I’m addressing here. These people ‘criticizing’ games like GTA aren’t analyzing gameplay, or art style, or curation/marketing; they’re making outlandish political analyzes about a ridiculous, violent, funny game, which they shouldn’t be taking seriously anyways. And they’re dishonest about it. They whine about how you can kill women, yahda yahda, as if the entire game is centered around exploiting the female gender. They leave out the facts that 1) you can do the same things to the men in the game and 2) the player has a choice whether or not to do it. That’s what a game is, choice interaction. You don’t have to be a murdering psychopath in these games. It’s a choice.
So, it’s difficult for me to believe you when you say they’re simply critiquing the game, when it’s blatant that they’re using politically charged rhetoric to insight all kinds of controversy and so on. Nobody whines about how the protagonist in Just Cause is essentially a terrorist that destroys buildings, cars, factories, oil refineries, and other things. Nobody goes crazy about satanic or demonic magic in an array of fantasy games. Nobody loses their shit over the gore and violence in zombie horde games or fps multiplayer games.
So what’s the fucking deal with GTA, or other games where you are allowed to exploit and harm women (and men) as part of the game???? It’s still just a game.
I have no idea why it’s such a big deal to these ‘critics’. If they don’t like the game, they shouldn’t play it. Trying to get it pulled off shelves, or calling game devs misogynists and women-haters, and all this other bullshit is unprofessional, boorish, and infantile.
Thank god we’ve found that these people eventually lose steam and just move on to the next fan base (which unfortunately for me, I’m likely to be a part of [be it comic books, movies and television, or who knows…]). The cognitive dissonance between saying “You can make whatever game you want” and “This game is horrible because XYZ, you shouldn’t be able to make games like this or sell them”, is a huge puzzler; don’t know how Polygon writers can pull that off.”